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Random Cards with image card


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You can use cutin script.

*cutin "<filename>",<position>;

This command will display a picture, usually an NPC illustration, also called
cutin, for the currently attached client. The position parameter determines the
placement of the illustration and takes following values:

	0	bottom left corner
	1	bottom middle
	2	bottom right corner
	3	middle of screen in a movable window with an empty title bar
	4	middle of screen without the window header, but still movable
	255	clear all displayed cutins

But you also need to copy all the BMP files located in data.grf from 'texture\À¯ÀúÀÎÅÍÆäÀ̽º\cardbmp\' to 'texture\À¯ÀúÀÎÅÍÆäÀ̽º\illust\'.

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On 9/6/2021 at 4:51 AM, Easycore said:

You can use cutin script.

*cutin "<filename>",<position>;

This command will display a picture, usually an NPC illustration, also called
cutin, for the currently attached client. The position parameter determines the
placement of the illustration and takes following values:

	0	bottom left corner
	1	bottom middle
	2	bottom right corner
	3	middle of screen in a movable window with an empty title bar
	4	middle of screen without the window header, but still movable
	255	clear all displayed cutins

But you also need to copy all the BMP files located in data.grf from 'texture\À¯ÀúÀÎÅÍÆäÀ̽º\cardbmp\' to 'texture\À¯ÀúÀÎÅÍÆäÀ̽º\illust\'.

wow thank you sir!!

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