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Help || Regarding Weapon Job Sprites With Description of Job Classes || Future reference


Question

Posted (edited)

just wanna know if theres a guide or a list of all the information that is translated or has description which job is on this particular part of GRF

data/sprite/Àΰ£Á·

coz im actually trying to add a weapon for classes

thnx for the help appreciated

Edited by AinsLord

7 answers to this question

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Posted

Well that list is incomplete for the newer classes, but unless explicitly stated otherwise, the next tier classes inherit the same location as their predecessors.
For e.g. Almost all the 3rd jobs & transcendent 2nd jobs inherit from 2nd classes. However 4th classes don't.
 

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Posted
25 minutes ago, Neo-Mind said:

Well that list is incomplete for the newer classes, but unless explicitly stated otherwise, the next tier classes inherit the same location as their predecessors.
For e.g. Almost all the 3rd jobs & transcendent 2nd jobs inherit from 2nd classes. However 4th classes don't.
 

ohh so eventhough i put it here ÇåÅÍHunter weapon sprites the sprite will be inherited on sniper correct??

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Posted
14 minutes ago, AinsLord said:

ohh so eventhough i put it here ÇåÅÍHunter weapon sprites the sprite will be inherited on sniper correct??

Yes, sniper would inherit from hunter. The name for both would look like 

data/sprite/Àΰ£Á·/ÇåÅÍ/ÇåÅÍ_<gender suffix><item suffix>.spr

where
gender suffix => ³² (for male) and ¿© (for female)
item suffix => the one you have set in datainfo/weapontable.lub file.

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Posted
10 hours ago, Neo-Mind said:

Yes, sniper would inherit from hunter. The name for both would look like 

data/sprite/Àΰ£Á·/ÇåÅÍ/ÇåÅÍ_<gender suffix><item suffix>.spr

where
gender suffix => ³² (for male) and ¿© (for female)
item suffix => the one you have set in datainfo/weapontable.lub file.

thanks a lot this would be helpful

 

BTW ¿¬±Ý¼ú»ç_¿©_´Ü°Ë_°Ë±¤.spr Dagger effect <---- this one us effect of the weapon while attacking? correct?

so this only applies on sword/dagger etc?

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