kalabasa Posted February 19, 2021 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: January 23 Share Posted February 19, 2021 Good Day mates! i am testing this vendor control 1.3 by emistry it says im missing left curly at line 1 upon checking it has one im also apply the proper tabs what's goin on? market,99,104,3 script Vending Helper#1 757,{ <---------------- for (.@i = 1; .@i <= .count; .@i++) { getmapxy(.@map$, .@x, .@y, BL_NPC, "#vend_slot"+.@i); if (!getareausers(.map$, .@x, .@y, .@x, .@y) && .@x > 1 && .@y > 1) { set .@available, .@available + 1; set .@menu$, .@menu$ + "Slot - "+.@i+":"; } else { set .@menu$, .@menu$ + ":"; } } if (!.@available) { mes "Dont have any available slot."; } else if (!getskilllv("MC_VENDING")) { mes "You dont have ^0055FFVending Skill^000000."; } else { mes "Available Slot : "+.@available; mes "Please select a slot to vending."; set .@i, select(.@menu$); getmapxy(.@map$, .@x, .@y, BL_NPC, "#vend_slot"+.@i); if (.@x == 1 || .@y == 1) { mes "This NPC at invalid location..."; } else { warp .@map$, .@x, .@y; hideonnpc "#vend_slot"+.@i; } } close; OnInit: sleep 1000; // Map for vending .map$ = strnpcinfo(4); setcell .map$, 0, 0, 300, 300, cell_novending, 1; // x and y horizone .. setarray .x_line, 52, 49, 46, 43, 40; setarray .y_line, 68, 71, 74, 77, 65, 62; set .x_line_size, getarraysize(.x_line); set .y_line_size, getarraysize(.y_line); set .count, 1; for (set .@x, 0; .@x < .x_line_size; set .@x, .@x + 1) for (set .@y, 0; .@y < .y_line_size; set .@y, .@y + 1) if (checkcell(.map$, .x_line[.@x], .y_line[.@y], cell_chkpass)) { movenpc "#vend_slot"+.count, .x_line[.@x], .y_line[.@y]; setcell .map$, .x_line[.@x], .y_line[.@y], .x_line[.@x], .y_line[.@y], cell_novending, 0; set .count, .count + 1; } npctalk "Vending Spot : "+.count; donpcevent "::OnSetup"; end; } - script vend_slot -1, { getmapxy(.@map$, .@x, .@y, BL_NPC); if (!getskilllv("MC_VENDING")) { mes "You dont have ^0055FFVending Skill^000000."; } else if (getareausers(.@map$, .@x, .@y, .@x, .@y)) { mes "Someone already selected this spot."; } else { mes "Spot : ^777777Available^000000"; mes "^0055FF[ Vending Area Rules ]^000000"; mes "^FF0000 ~ Use proper Shop Name.^000000"; mes "^FF0000 ~ Never sell Junk/Gifts.^000000"; mes " "; mes "^777777Player will failed to follow these will be punished.^000000"; if (select("Select this Spot", "Cancel") == 1) { warp .@map$, .@x, .@y; hideonnpc strnpcinfo(0); } } close; OnSetup: getmapxy(.@map$, .@x, .@y, BL_NPC); set .@npcname$, strnpcinfo(0); while(.@map$ != "") { if (getareausers(.@map$, .@x, .@y, .@x, .@y)) { hideonnpc .@npcname$; } else { hideoffnpc .@npcname$; // specialeffect 313; } sleep 5000; } end; } // Add more if needed. market, 95, 113, 4 duplicate(vend_slot) #vend_slot1 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot2 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot3 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot4 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot5 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot6 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot7 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot8 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot9 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot10 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot11 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot12 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot13 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot14 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot15 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot16 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot17 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot18 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot19 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot20 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot21 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot22 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot23 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot24 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot25 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot26 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot27 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot28 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot29 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot30 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot31 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot32 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot33 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot34 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot35 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot36 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot37 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot38 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot39 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot40 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot41 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot42 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot43 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot44 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot45 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot46 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot47 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot48 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot49 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot50 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot51 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot52 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot53 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot54 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot55 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot56 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot57 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot58 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot59 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot60 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot61 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot62 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot63 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot64 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot65 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot66 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot67 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot68 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot69 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot70 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot71 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot72 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot73 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot74 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot75 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot76 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot77 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot78 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot79 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot80 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot81 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot82 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot83 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot84 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot85 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot86 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot87 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot88 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot89 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot90 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot91 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot92 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot93 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot94 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot95 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot96 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot97 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot98 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot99 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot100 858 Quote Link to comment Share on other sites More sharing options...
1 buraquera Posted March 10, 2021 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 68 Reputation: 8 Joined: 05/12/20 Last Seen: 6 hours ago Share Posted March 10, 2021 (edited) 4 hours ago, kalabasa said: still giving me error at Line 1 ive tested your script now Your problem is an unnecessary "space" here: - script vend_slot -1, { should be - script vend_slot -1,{ Edited March 10, 2021 by buraquera 1 Quote Link to comment Share on other sites More sharing options...
0 botka4aet Posted February 19, 2021 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 211 Reputation: 17 Joined: 12/23/11 Last Seen: June 11, 2024 Share Posted February 19, 2021 Works fine Quote Link to comment Share on other sites More sharing options...
0 kalabasa Posted February 20, 2021 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: January 23 Author Share Posted February 20, 2021 i dont know what's happening still not working for me Quote Link to comment Share on other sites More sharing options...
0 buraquera Posted March 9, 2021 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 68 Reputation: 8 Joined: 05/12/20 Last Seen: 6 hours ago Share Posted March 9, 2021 You are missing some left and right curly on these for above OnInit OnInit: sleep 1000; // Map for vending .map$ = strnpcinfo(4); setcell .map$, 0, 0, 300, 300, cell_novending, 1; // x and y horizone .. setarray .x_line, 52, 49, 46, 43, 40; setarray .y_line, 68, 71, 74, 77, 65, 62; set .x_line_size, getarraysize(.x_line); set .y_line_size, getarraysize(.y_line); set .count, 1; for (set .@x, 0; .@x < .x_line_size; set .@x, .@x + 1) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< for (set .@y, 0; .@y < .y_line_size; set .@y, .@y + 1) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< if (checkcell(.map$, .x_line[.@x], .y_line[.@y], cell_chkpass)) { movenpc "#vend_slot"+.count, .x_line[.@x], .y_line[.@y]; setcell .map$, .x_line[.@x], .y_line[.@y], .x_line[.@x], .y_line[.@y], cell_novending, 0; set .count, .count + 1; } npctalk "Vending Spot : "+.count; donpcevent "::OnSetup"; end; } Quote Link to comment Share on other sites More sharing options...
0 kalabasa Posted March 10, 2021 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: January 23 Author Share Posted March 10, 2021 22 hours ago, buraquera said: You are missing some left and right curly on these for above OnInit OnInit: sleep 1000; // Map for vending .map$ = strnpcinfo(4); setcell .map$, 0, 0, 300, 300, cell_novending, 1; // x and y horizone .. setarray .x_line, 52, 49, 46, 43, 40; setarray .y_line, 68, 71, 74, 77, 65, 62; set .x_line_size, getarraysize(.x_line); set .y_line_size, getarraysize(.y_line); set .count, 1; for (set .@x, 0; .@x < .x_line_size; set .@x, .@x + 1) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< for (set .@y, 0; .@y < .y_line_size; set .@y, .@y + 1) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< if (checkcell(.map$, .x_line[.@x], .y_line[.@y], cell_chkpass)) { movenpc "#vend_slot"+.count, .x_line[.@x], .y_line[.@y]; setcell .map$, .x_line[.@x], .y_line[.@y], .x_line[.@x], .y_line[.@y], cell_novending, 0; set .count, .count + 1; } npctalk "Vending Spot : "+.count; donpcevent "::OnSetup"; end; } still giving me error at Line 1 Quote Link to comment Share on other sites More sharing options...
0 kalabasa Posted March 11, 2021 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: January 23 Author Share Posted March 11, 2021 16 hours ago, buraquera said: ive tested your script now Your problem is an unnecessary "space" here: - script vend_slot -1, { should be - script vend_slot -1,{ thanks bro Quote Link to comment Share on other sites More sharing options...
Question
kalabasa
Good Day mates! i am testing this vendor control 1.3 by emistry it says im missing left curly at line 1
upon checking it has one im also apply the proper tabs
what's goin on?
market,99,104,3 script Vending Helper#1 757,{ <---------------- for (.@i = 1; .@i <= .count; .@i++) { getmapxy(.@map$, .@x, .@y, BL_NPC, "#vend_slot"+.@i); if (!getareausers(.map$, .@x, .@y, .@x, .@y) && .@x > 1 && .@y > 1) { set .@available, .@available + 1; set .@menu$, .@menu$ + "Slot - "+.@i+":"; } else { set .@menu$, .@menu$ + ":"; } } if (!.@available) { mes "Dont have any available slot."; } else if (!getskilllv("MC_VENDING")) { mes "You dont have ^0055FFVending Skill^000000."; } else { mes "Available Slot : "+.@available; mes "Please select a slot to vending."; set .@i, select(.@menu$); getmapxy(.@map$, .@x, .@y, BL_NPC, "#vend_slot"+.@i); if (.@x == 1 || .@y == 1) { mes "This NPC at invalid location..."; } else { warp .@map$, .@x, .@y; hideonnpc "#vend_slot"+.@i; } } close; OnInit: sleep 1000; // Map for vending .map$ = strnpcinfo(4); setcell .map$, 0, 0, 300, 300, cell_novending, 1; // x and y horizone .. setarray .x_line, 52, 49, 46, 43, 40; setarray .y_line, 68, 71, 74, 77, 65, 62; set .x_line_size, getarraysize(.x_line); set .y_line_size, getarraysize(.y_line); set .count, 1; for (set .@x, 0; .@x < .x_line_size; set .@x, .@x + 1) for (set .@y, 0; .@y < .y_line_size; set .@y, .@y + 1) if (checkcell(.map$, .x_line[.@x], .y_line[.@y], cell_chkpass)) { movenpc "#vend_slot"+.count, .x_line[.@x], .y_line[.@y]; setcell .map$, .x_line[.@x], .y_line[.@y], .x_line[.@x], .y_line[.@y], cell_novending, 0; set .count, .count + 1; } npctalk "Vending Spot : "+.count; donpcevent "::OnSetup"; end; } - script vend_slot -1, { getmapxy(.@map$, .@x, .@y, BL_NPC); if (!getskilllv("MC_VENDING")) { mes "You dont have ^0055FFVending Skill^000000."; } else if (getareausers(.@map$, .@x, .@y, .@x, .@y)) { mes "Someone already selected this spot."; } else { mes "Spot : ^777777Available^000000"; mes "^0055FF[ Vending Area Rules ]^000000"; mes "^FF0000 ~ Use proper Shop Name.^000000"; mes "^FF0000 ~ Never sell Junk/Gifts.^000000"; mes " "; mes "^777777Player will failed to follow these will be punished.^000000"; if (select("Select this Spot", "Cancel") == 1) { warp .@map$, .@x, .@y; hideonnpc strnpcinfo(0); } } close; OnSetup: getmapxy(.@map$, .@x, .@y, BL_NPC); set .@npcname$, strnpcinfo(0); while(.@map$ != "") { if (getareausers(.@map$, .@x, .@y, .@x, .@y)) { hideonnpc .@npcname$; } else { hideoffnpc .@npcname$; // specialeffect 313; } sleep 5000; } end; } // Add more if needed. market, 95, 113, 4 duplicate(vend_slot) #vend_slot1 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot2 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot3 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot4 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot5 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot6 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot7 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot8 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot9 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot10 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot11 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot12 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot13 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot14 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot15 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot16 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot17 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot18 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot19 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot20 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot21 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot22 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot23 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot24 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot25 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot26 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot27 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot28 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot29 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot30 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot31 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot32 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot33 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot34 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot35 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot36 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot37 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot38 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot39 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot40 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot41 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot42 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot43 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot44 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot45 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot46 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot47 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot48 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot49 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot50 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot51 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot52 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot53 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot54 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot55 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot56 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot57 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot58 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot59 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot60 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot61 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot62 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot63 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot64 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot65 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot66 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot67 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot68 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot69 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot70 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot71 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot72 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot73 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot74 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot75 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot76 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot77 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot78 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot79 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot80 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot81 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot82 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot83 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot84 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot85 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot86 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot87 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot88 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot89 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot90 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot91 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot92 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot93 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot94 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot95 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot96 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot97 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot98 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot99 858 mellina, 1, 1, 4 duplicate(vend_slot) #vend_slot100 858
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