Humble_Bee Posted January 19, 2021 Group: Members Topic Count: 54 Topics Per Day: 0.03 Content Count: 112 Reputation: 9 Joined: 09/22/19 Last Seen: July 24, 2022 Share Posted January 19, 2021 The current aspd formula works on a sharp curve. I'm working on making mine an even incline. Can someone tell me where the: "The amount of hits your character makes is calculated as such: 50 / (200-FinalASPD) hits per second" (as noted here: Attack Speed - NovaRO: Wiki (novaragnarok.com)) is located in status.cpp? That 50/yada is what is holding me back. Thanks if anyone has the info handy. Quote Link to comment Share on other sites More sharing options...
0 fusqueta Posted January 20, 2021 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 32 Reputation: 0 Joined: 10/26/20 Last Seen: February 13, 2021 Share Posted January 20, 2021 Yes, status.cpp, maybe https://github.com/rathena/rathena/blob/master/src/map/status.cpp#L5688 is what you're looking for Quote Link to comment Share on other sites More sharing options...
0 Humble_Bee Posted January 21, 2021 Group: Members Topic Count: 54 Topics Per Day: 0.03 Content Count: 112 Reputation: 9 Joined: 09/22/19 Last Seen: July 24, 2022 Author Share Posted January 21, 2021 (edited) I've been working on messing with that area, but I still don't see where the 50/(200-amotion) is listed. I see some places where it amotion gets multiplied by 50 and then divided by 100, but not 50/yadayada. Which is weird, because I changed the max cap for aspd to 1000, and it still divides everything by 50, meaning if I have 950 aspd, it becomes 50/ (1000-950), which becomes 1 attack per second. Not quite what I'm going for. (And until I get an answer, or even if I don't, I'm starting the long tedious journey of putting all of the formulas for aspd into an excel, so that I can see exactly what they do and how they affect aspd, so that I will learn where that 50 is eventually.) Edited January 21, 2021 by Humble_Bee Quote Link to comment Share on other sites More sharing options...
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Humble_Bee
The current aspd formula works on a sharp curve. I'm working on making mine an even incline. Can someone tell me where the:
"The amount of hits your character makes is calculated as such: 50 / (200-FinalASPD) hits per second" (as noted here: Attack Speed - NovaRO: Wiki (novaragnarok.com))
is located in status.cpp? That 50/yada is what is holding me back.
Thanks if anyone has the info handy.
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