I merge my own NPC + Annies MVP Room to create 2 in 1 NPC that offers PUBLIC and PRIVATE ROOMS. Was able to merge them but im getting debug error. I can't seem to fix it. Can anybody help? Here's the script.
prontera,165,168,3 script Branch Manager 494,{
set @npcname$, "[^FF8800 Branch Manager ^000000]";
mes @npcname$;
mes "Hello Adventurer. I'm the Branch Manager. I can offer you Public and Private Room to use your Branches.";
mes " ";
mes "Choose your Option.";
next;
menu "Public Branch Room",PUBLIC,"Private Branch Room",PRIVATE;
PUBLIC:
mes @npcname$;
mes "Public Room is it? Alright. Remember that these rooms are PK and not KS free.";
next;
menu "Public DB Room 1 ["+getmapusers("new_1-3")+"]",PDBROOM1,
"Public DB Room 2 ["+getmapusers("new_2-3")+"]",PDBROOM2,
"Public DB Room 3 ["+getmapusers("new_3-3")+"]",PDBROOM3,
"Public DB Room 4 ["+getmapusers("new_4-3")+"]",PDBROOM4,
"Public DB Room 5 ["+getmapusers("new_5-3")+"]",PDBROOM5;
PDBROOM1:
warp "new_1-3",117,67;
end;
PDBROOM2:
warp "new_2-3",117,67;
end;
PDBROOM3:
warp "new_3-3",117,67;
end;
PDBROOM4:
warp "new_4-3",117,67;
end;
PDBROOM5:
warp "new_5-3",117,67;
end;
PRIVATE:
mes "[Private MVP Room]";
mes "Please select a private MVP room.";
if ( getvariableofnpc( .rentcost, "Branch Keeper" ) )
mes "The cost to rent a room for "+ getvariableofnpc( .timeout, "Branch Keeper" ) +" minutes is "+ callfunc("F_InsertComma", getvariableofnpc( .rentcost, "Branch Keeper" ) ) +" zeny.";
else
mes "You can only use the room for only "+ getvariableofnpc( .timeout, "Branch Keeper" ) +" minutes.";
mes " ";
for ( .@i = 1; .@i <= 8; .@i++ )
if ( getvariableofnpc( .renttime[.@i], "Branch Keeper" ) )
mes "Room #"+ .@i +" = "+ .color$[ .type[.@i] ] + .whoinuse$[.@i] +"^000000";
next;
.@room = select(
"MVP Room 1 ["+ getmapusers("06guild_01") +"]",
"MVP Room 2 ["+ getmapusers("06guild_02") +"]",
"MVP Room 3 ["+ getmapusers("06guild_03") +"]",
"MVP Room 4 ["+ getmapusers("06guild_04") +"]",
"MVP Room 5 ["+ getmapusers("06guild_05") +"]",
"MVP Room 6 ["+ getmapusers("06guild_06") +"]",
"MVP Room 7 ["+ getmapusers("06guild_07") +"]",
"MVP Room 8 ["+ getmapusers("06guild_08") +"]");
if ( getvariableofnpc( .renttime[.@room], "Branch Keeper" ) ) {
if ( .inuseid[.@room] == getcharid( .type[.@room] ) ) {
warp "06guild_0"+ .@room, 0,0;
close;
} else {
mes "[Private MVP Room]";
mes "This room is reserved for ";
mes .color$[ .type[.@room] ] + .whoinuse$[.@room] +"^000000.";
mes "Please select another.";
close;
}
}
mes "[Private MVP Room]";
mes "Reserve this room for...";
next;
set .@type, select( "For my party members", "For my guild members", "For personal account use" );
if ( !getcharid(.@type) ) {
mes "[Private MVP Room]";
mes "You do not own a "+( ( .@type == 1 )? "Party" : "Guild" )+".";
close;
}
else if ( Zeny < getvariableofnpc( .rentcost, "Branch Keeper" ) ) {
mes "You don't have enough zeny to rent a room.";
close;
}
else if ( getvariableofnpc( .renttime[.@room], "Branch Keeper" ) ) {
mes "[Private MVP Room]";
mes "I'm sorry, somebody else has already registered this room faster than you.";
close;
}
for ( .@i = 1; .@i <= 8; .@i++ ) {
if ( ( getvariableofnpc( .renttime[.@i], "Branch Keeper" ) ) && .@type == .type[.@i] && getcharid(.@type) == .inuseid[.@i] ) {
mes "[Private MVP Room]";
mes "You already rented Room#"+ .@i +". Use that room instead.";
close;
}
}
set .type[.@room], .@type;
set .inuseid[.@room], getcharid(.@type);
set .whoinuse$[.@room], strcharinfo( ( .@type == 3 )? 0 : .@type );
Zeny -= getvariableofnpc( .rentcost, "Branch Keeper" );
warp "06guild_0"+ .@room, 0,0;
killmonsterall "06guild_0"+ .@room;
donpcevent "Branch Keeper#"+ .@room +"::OnEnterMap";
close;
OnInit:
.color$[1] = "^EE8800"; // party color
.color$[2] = "^70CC11"; // guild color
.color$[3] = "^0000FF"; // account color
end;
}
- script Branch Keeper -1,{
mes "[Branch Keeper]";
mes "Time left: " + callfunc( "Time2Str", .renttime[ atoi( strnpcinfo(2) ) ] + .timeout * 60 );
mes "Hi, what can I do for you?";
next;
switch ( select(.menu$) ) {
case 1:
mes "[Branch Keeper]";
if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) {
mes "I cannot offer heal service when there are monsters around.";
close;
}
sc_end SC_STONE;
sc_end SC_SLOWDOWN;
sc_end SC_FREEZE;
sc_end SC_SLEEP;
sc_end SC_CURSE;
sc_end SC_SILENCE;
sc_end SC_CONFUSION;
sc_end SC_BLIND;
sc_end SC_BLEEDING;
sc_end SC_DECREASEAGI;
sc_end SC_POISON;
sc_end SC_HALLUCINATION;
sc_end SC_STRIPWEAPON;
sc_end SC_STRIPARMOR;
sc_end SC_STRIPHELM;
sc_end SC_STRIPSHIELD;
sc_end SC_CHANGEUNDEAD;
sc_end SC_ORCISH;
sc_end SC_BERSERK;
sc_end SC_SKE;
sc_end SC_SWOO;
sc_end SC_SKA;
percentheal 100,100;
specialeffect2 EF_HEAL;
mes "You are completely healed.";
close;
case 2:
if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) {
mes "[Branch Keeper]";
mes "I cannot summon another MVP when there are monsters around.";
close;
} else if ( .mvpcost ) {
mes "[Branch Keeper]";
mes "The cost to summon an MVP is "+ callfunc( "F_InsertComma", .mvpcost ) +" zeny.";
next;
set .@menu, select(.mvpid_menu$) -1;
mes "[Branch Keeper]";
if ( Zeny < .mvpcost ) {
mes "You don't have enough zeny to summon an MVP.";
close;
}
} else {
set .@menu, select(.mvpid_menu$) -1;
mes "[Branch Keeper]";
}
mes "Please get ready.";
close2;
if ( Zeny < .mvpcost ) end;
Zeny -= .mvpcost;
monster "this", 0, 0, "--ja--", .mvpid[.@menu], 1, strnpcinfo(3)+"::OnMobDead";
end;
case 3:
if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) {
mes "[Branch Keeper]";
mes "I cannot summon another mini-boss when there are monsters around.";
close;
} else if ( .bosscost ) {
mes "[Branch Keeper]";
mes "The cost to summon a mini-boss is "+ callfunc( "F_InsertComma", .bosscost ) +" zeny.";
next;
set .@menu, select(.bossid_menu$) -1;
mes "[Branch Keeper]";
if ( Zeny < .bosscost ) {
mes "You doesn't have enough zeny to summon a mini-boss.";
close;
}
} else {
set .@menu, select(.bossid_menu$) -1;
mes "[Branch Keeper]";
}
mes "Please get ready.";
close2;
if ( Zeny < .bosscost ) end;
Zeny -= .bosscost;
monster "this", 0, 0, "--ja--", .bossid[.@menu], 1, strnpcinfo(3)+"::OnMobDead";
end;
case 4:
if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) > 0 ) {
mes "[Branch Keeper]";
mes "I cannot offer this service when there are monsters around.";
close;
}
close2;
callshop "MVP room#branch", 1;
end;
case 5:
mes "[Branch Keeper]";
mes "Are you sure you want to leave this room?";
next;
if ( select( "Yes:No") == 1 )
warp .respawnmap$, .respawnx, .respawny;
close;
case 6:
mes "[Branch Keeper]";
if ( getmapusers( strcharinfo(3) ) > 1 ) {
mes "There are still some players in this room. Make sure you are the last member in this room to use this option.";
close;
}
mes "Are you sure you want to give up this room?";
if ( .rentcost )
mes "You will need to pay again to enter this room.";
next;
if ( select( "Yes", "No" ) == 2 ) close;
awake strnpcinfo(0);
end;
}
close;
OnMobDead:
end;
OnEnterMap:
.@id = atoi( strnpcinfo(2) );
.renttime[.@id] = gettimetick(2);
sleep .timeout * 60000;
mapwarp strnpcinfo(4), .respawnmap$, .respawnx, .respawny;
.renttime[.@id] = 0;
killmonsterall strnpcinfo(4);
end;
OnInit:
if ( !getstrlen( strnpcinfo(2) ) ) {
// Config ---------------------------------------------------------------------------------------
// Room rental time, in minutes.
// When time runs out, all players inside the room will be kicked out.
// Do NOT set this to zero!
set .timeout, 60;
set .rentcost, 10000000; // Zeny cost for renting a room (0 = free)
set .mvpcost, 100000; // Zeny cost to summon an MVP (0 = free)
set .bosscost, 50000; // Zeny cost to summon a boss monster (0 = free)
// Options setting inside MVP room
set .@menu[1], 1; // Turn Heal option On/Off
set .@menu[2], 0; // Turn MVP Summoning On/Off
set .@menu[3], 0; // Turn Mini boss Summoning On/Off
set .@menu[4], 1; // Sell items (branches) On/Off (see shop below, before the mapflags)
// Respawn point when players leave the room
set .respawnmap$, "prontera";
set .respawnx, 150;
set .respawny, 174;
setarray .mvpid[0],
1511,// Amon Ra
1647,// Assassin Cross Eremes
1785,// Atroce
1630,// Bacsojin
1039,// Baphomet
1874,// Beelzebub
1272,// Dark Lord
1719,// Datale
1046,// Doppelgangger
1389,// Dracula
1112,// Drake
1115,// Eddga
1418,// Evil Snake Lord
1871,// Fallen Bishop
1252,// Garm
1768,// Gloom Under Night
1086,// Golden Thief Bug
1885,// Gopinich
1649,// High Priest Magaleta
1651,// High Wizard Katrinn
1832,// Ifrit
1492,// Incantation Samurai
1734,// Kiel D-01
1251,// Knight of Windstorm
1779,// Ktullanux
1688,// Lady Tanee
1646,// Lord Knight Seyren
1373,// Lord of Death
1147,// Maya
1059,// Mistress
1150,// Moonlight Flower
1087,// Orc Hero
1190,// Orc Lord
1038,// Osiris
1157,// Pharaoh
1159,// Phreeoni
1623,// RSX 0806
1650,// Sniper Shecil
1583,// Tao Gunka
1708,// Thanatos
1312,// Turtle General
1751,// Valkyrie Randgris
1685,// Vesper
1648,// Whitesmith Harword
1917,// Wounded Morocc
1658;// Ygnizem
setarray .bossid[0],
1096,// Angeling
1388,// Archangeling
1795,// Bloody Knight
1830,// Bow Guardian
1839,// Byorgue
1309,// Cat O' Nine Tail
1283,// Chimera
1302,// Dark Illusion
1198,// Dark Priest
1582,// Deviling
1091,// Dragon Fly
1093,// Eclipse
1205,// Executioner
1783,// Galion
1592,// Gangster
1120,// Ghostring
1259,// Gryphon
1720,// Hydro
1090,// Mastering
1289,// Maya Purple
1262,// Mutant Dragon
1203,// Mysteltainn
1870,// Necromancer
1295,// Owl Baron
1829,// Sword Guardian
1204,// Tirfing
1089,// Toad
1092,// Vagabond Wolf
1765;// Valkyrie
// Config Ends ------------------------------------------------------------------------
if ( !.timeout ) set .timeout, 60;
.menu$ = ( .@menu[1] ? "Heal" : "" ) +":" ;
.menu$ = .menu$ + ( .@menu[2] ? "Summon MVP" : "" ) +":";
.menu$ = .menu$ + ( .@menu[3] ? "Summon Mini-boss" : "" ) +":";
.menu$ = .menu$ + ( .@menu[4] ? "Buy branches" : "" ) +":";
.menu$ = .menu$ + "Leave this room:Give up this room";
if ( .@menu[2] ) {
.@size = getarraysize( .mvpid );
for ( .@i = 0; .@i < .@size; .@i++ )
.mvpid_menu$ = .mvpid_menu$ + getmonsterinfo( .mvpid[.@i], MOB_NAME ) +":";
}
if ( .@menu[3] ) {
.@size = getarraysize( .bossid );
for ( .@i = 0; .@i < .@size; .@i++ )
.bossid_menu$ = .bossid_menu$ + getmonsterinfo( .bossid[.@i], MOB_NAME ) +":";
}
}
else {
mapannounce strnpcinfo(4), "An administrator has refreshed the server. Please re-register this room.", bc_map;
mapwarp strnpcinfo(4), .respawnmap$, .respawnx, .respawny;
}
end;
}
- shop MVP room#branch -1,604:100000,12103:1000000
06guild_01,49,49,4 duplicate(Branch Keeper) Branch Keeper#1 116
06guild_02,49,49,4 duplicate(Branch Keeper) Branch Keeper#2 116
06guild_03,49,49,4 duplicate(Branch Keeper) Branch Keeper#3 116
06guild_04,49,49,4 duplicate(Branch Keeper) Branch Keeper#4 116
06guild_05,49,49,4 duplicate(Branch Keeper) Branch Keeper#5 116
06guild_06,49,49,4 duplicate(Branch Keeper) Branch Keeper#6 116
06guild_07,49,49,4 duplicate(Branch Keeper) Branch Keeper#7 116
06guild_08,49,49,4 duplicate(Branch Keeper) Branch Keeper#8 116
And im getting these debug messages.
So far, the script works alright. Im just bothered by these debug messages. Thanks!
Question
Gidz Cross
I merge my own NPC + Annies MVP Room to create 2 in 1 NPC that offers PUBLIC and PRIVATE ROOMS. Was able to merge them but im getting debug error. I can't seem to fix it. Can anybody help? Here's the script.
prontera,165,168,3 script Branch Manager 494,{ set @npcname$, "[^FF8800 Branch Manager ^000000]"; mes @npcname$; mes "Hello Adventurer. I'm the Branch Manager. I can offer you Public and Private Room to use your Branches."; mes " "; mes "Choose your Option."; next; menu "Public Branch Room",PUBLIC,"Private Branch Room",PRIVATE; PUBLIC: mes @npcname$; mes "Public Room is it? Alright. Remember that these rooms are PK and not KS free."; next; menu "Public DB Room 1 ["+getmapusers("new_1-3")+"]",PDBROOM1, "Public DB Room 2 ["+getmapusers("new_2-3")+"]",PDBROOM2, "Public DB Room 3 ["+getmapusers("new_3-3")+"]",PDBROOM3, "Public DB Room 4 ["+getmapusers("new_4-3")+"]",PDBROOM4, "Public DB Room 5 ["+getmapusers("new_5-3")+"]",PDBROOM5; PDBROOM1: warp "new_1-3",117,67; end; PDBROOM2: warp "new_2-3",117,67; end; PDBROOM3: warp "new_3-3",117,67; end; PDBROOM4: warp "new_4-3",117,67; end; PDBROOM5: warp "new_5-3",117,67; end; PRIVATE: mes "[Private MVP Room]"; mes "Please select a private MVP room."; if ( getvariableofnpc( .rentcost, "Branch Keeper" ) ) mes "The cost to rent a room for "+ getvariableofnpc( .timeout, "Branch Keeper" ) +" minutes is "+ callfunc("F_InsertComma", getvariableofnpc( .rentcost, "Branch Keeper" ) ) +" zeny."; else mes "You can only use the room for only "+ getvariableofnpc( .timeout, "Branch Keeper" ) +" minutes."; mes " "; for ( .@i = 1; .@i <= 8; .@i++ ) if ( getvariableofnpc( .renttime[.@i], "Branch Keeper" ) ) mes "Room #"+ .@i +" = "+ .color$[ .type[.@i] ] + .whoinuse$[.@i] +"^000000"; next; .@room = select( "MVP Room 1 ["+ getmapusers("06guild_01") +"]", "MVP Room 2 ["+ getmapusers("06guild_02") +"]", "MVP Room 3 ["+ getmapusers("06guild_03") +"]", "MVP Room 4 ["+ getmapusers("06guild_04") +"]", "MVP Room 5 ["+ getmapusers("06guild_05") +"]", "MVP Room 6 ["+ getmapusers("06guild_06") +"]", "MVP Room 7 ["+ getmapusers("06guild_07") +"]", "MVP Room 8 ["+ getmapusers("06guild_08") +"]"); if ( getvariableofnpc( .renttime[.@room], "Branch Keeper" ) ) { if ( .inuseid[.@room] == getcharid( .type[.@room] ) ) { warp "06guild_0"+ .@room, 0,0; close; } else { mes "[Private MVP Room]"; mes "This room is reserved for "; mes .color$[ .type[.@room] ] + .whoinuse$[.@room] +"^000000."; mes "Please select another."; close; } } mes "[Private MVP Room]"; mes "Reserve this room for..."; next; set .@type, select( "For my party members", "For my guild members", "For personal account use" ); if ( !getcharid(.@type) ) { mes "[Private MVP Room]"; mes "You do not own a "+( ( .@type == 1 )? "Party" : "Guild" )+"."; close; } else if ( Zeny < getvariableofnpc( .rentcost, "Branch Keeper" ) ) { mes "You don't have enough zeny to rent a room."; close; } else if ( getvariableofnpc( .renttime[.@room], "Branch Keeper" ) ) { mes "[Private MVP Room]"; mes "I'm sorry, somebody else has already registered this room faster than you."; close; } for ( .@i = 1; .@i <= 8; .@i++ ) { if ( ( getvariableofnpc( .renttime[.@i], "Branch Keeper" ) ) && .@type == .type[.@i] && getcharid(.@type) == .inuseid[.@i] ) { mes "[Private MVP Room]"; mes "You already rented Room#"+ .@i +". Use that room instead."; close; } } set .type[.@room], .@type; set .inuseid[.@room], getcharid(.@type); set .whoinuse$[.@room], strcharinfo( ( .@type == 3 )? 0 : .@type ); Zeny -= getvariableofnpc( .rentcost, "Branch Keeper" ); warp "06guild_0"+ .@room, 0,0; killmonsterall "06guild_0"+ .@room; donpcevent "Branch Keeper#"+ .@room +"::OnEnterMap"; close; OnInit: .color$[1] = "^EE8800"; // party color .color$[2] = "^70CC11"; // guild color .color$[3] = "^0000FF"; // account color end; } - script Branch Keeper -1,{ mes "[Branch Keeper]"; mes "Time left: " + callfunc( "Time2Str", .renttime[ atoi( strnpcinfo(2) ) ] + .timeout * 60 ); mes "Hi, what can I do for you?"; next; switch ( select(.menu$) ) { case 1: mes "[Branch Keeper]"; if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) { mes "I cannot offer heal service when there are monsters around."; close; } sc_end SC_STONE; sc_end SC_SLOWDOWN; sc_end SC_FREEZE; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_CONFUSION; sc_end SC_BLIND; sc_end SC_BLEEDING; sc_end SC_DECREASEAGI; sc_end SC_POISON; sc_end SC_HALLUCINATION; sc_end SC_STRIPWEAPON; sc_end SC_STRIPARMOR; sc_end SC_STRIPHELM; sc_end SC_STRIPSHIELD; sc_end SC_CHANGEUNDEAD; sc_end SC_ORCISH; sc_end SC_BERSERK; sc_end SC_SKE; sc_end SC_SWOO; sc_end SC_SKA; percentheal 100,100; specialeffect2 EF_HEAL; mes "You are completely healed."; close; case 2: if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) { mes "[Branch Keeper]"; mes "I cannot summon another MVP when there are monsters around."; close; } else if ( .mvpcost ) { mes "[Branch Keeper]"; mes "The cost to summon an MVP is "+ callfunc( "F_InsertComma", .mvpcost ) +" zeny."; next; set .@menu, select(.mvpid_menu$) -1; mes "[Branch Keeper]"; if ( Zeny < .mvpcost ) { mes "You don't have enough zeny to summon an MVP."; close; } } else { set .@menu, select(.mvpid_menu$) -1; mes "[Branch Keeper]"; } mes "Please get ready."; close2; if ( Zeny < .mvpcost ) end; Zeny -= .mvpcost; monster "this", 0, 0, "--ja--", .mvpid[.@menu], 1, strnpcinfo(3)+"::OnMobDead"; end; case 3: if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) { mes "[Branch Keeper]"; mes "I cannot summon another mini-boss when there are monsters around."; close; } else if ( .bosscost ) { mes "[Branch Keeper]"; mes "The cost to summon a mini-boss is "+ callfunc( "F_InsertComma", .bosscost ) +" zeny."; next; set .@menu, select(.bossid_menu$) -1; mes "[Branch Keeper]"; if ( Zeny < .bosscost ) { mes "You doesn't have enough zeny to summon a mini-boss."; close; } } else { set .@menu, select(.bossid_menu$) -1; mes "[Branch Keeper]"; } mes "Please get ready."; close2; if ( Zeny < .bosscost ) end; Zeny -= .bosscost; monster "this", 0, 0, "--ja--", .bossid[.@menu], 1, strnpcinfo(3)+"::OnMobDead"; end; case 4: if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) > 0 ) { mes "[Branch Keeper]"; mes "I cannot offer this service when there are monsters around."; close; } close2; callshop "MVP room#branch", 1; end; case 5: mes "[Branch Keeper]"; mes "Are you sure you want to leave this room?"; next; if ( select( "Yes:No") == 1 ) warp .respawnmap$, .respawnx, .respawny; close; case 6: mes "[Branch Keeper]"; if ( getmapusers( strcharinfo(3) ) > 1 ) { mes "There are still some players in this room. Make sure you are the last member in this room to use this option."; close; } mes "Are you sure you want to give up this room?"; if ( .rentcost ) mes "You will need to pay again to enter this room."; next; if ( select( "Yes", "No" ) == 2 ) close; awake strnpcinfo(0); end; } close; OnMobDead: end; OnEnterMap: .@id = atoi( strnpcinfo(2) ); .renttime[.@id] = gettimetick(2); sleep .timeout * 60000; mapwarp strnpcinfo(4), .respawnmap$, .respawnx, .respawny; .renttime[.@id] = 0; killmonsterall strnpcinfo(4); end; OnInit: if ( !getstrlen( strnpcinfo(2) ) ) { // Config --------------------------------------------------------------------------------------- // Room rental time, in minutes. // When time runs out, all players inside the room will be kicked out. // Do NOT set this to zero! set .timeout, 60; set .rentcost, 10000000; // Zeny cost for renting a room (0 = free) set .mvpcost, 100000; // Zeny cost to summon an MVP (0 = free) set .bosscost, 50000; // Zeny cost to summon a boss monster (0 = free) // Options setting inside MVP room set .@menu[1], 1; // Turn Heal option On/Off set .@menu[2], 0; // Turn MVP Summoning On/Off set .@menu[3], 0; // Turn Mini boss Summoning On/Off set .@menu[4], 1; // Sell items (branches) On/Off (see shop below, before the mapflags) // Respawn point when players leave the room set .respawnmap$, "prontera"; set .respawnx, 150; set .respawny, 174; setarray .mvpid[0], 1511,// Amon Ra 1647,// Assassin Cross Eremes 1785,// Atroce 1630,// Bacsojin 1039,// Baphomet 1874,// Beelzebub 1272,// Dark Lord 1719,// Datale 1046,// Doppelgangger 1389,// Dracula 1112,// Drake 1115,// Eddga 1418,// Evil Snake Lord 1871,// Fallen Bishop 1252,// Garm 1768,// Gloom Under Night 1086,// Golden Thief Bug 1885,// Gopinich 1649,// High Priest Magaleta 1651,// High Wizard Katrinn 1832,// Ifrit 1492,// Incantation Samurai 1734,// Kiel D-01 1251,// Knight of Windstorm 1779,// Ktullanux 1688,// Lady Tanee 1646,// Lord Knight Seyren 1373,// Lord of Death 1147,// Maya 1059,// Mistress 1150,// Moonlight Flower 1087,// Orc Hero 1190,// Orc Lord 1038,// Osiris 1157,// Pharaoh 1159,// Phreeoni 1623,// RSX 0806 1650,// Sniper Shecil 1583,// Tao Gunka 1708,// Thanatos 1312,// Turtle General 1751,// Valkyrie Randgris 1685,// Vesper 1648,// Whitesmith Harword 1917,// Wounded Morocc 1658;// Ygnizem setarray .bossid[0], 1096,// Angeling 1388,// Archangeling 1795,// Bloody Knight 1830,// Bow Guardian 1839,// Byorgue 1309,// Cat O' Nine Tail 1283,// Chimera 1302,// Dark Illusion 1198,// Dark Priest 1582,// Deviling 1091,// Dragon Fly 1093,// Eclipse 1205,// Executioner 1783,// Galion 1592,// Gangster 1120,// Ghostring 1259,// Gryphon 1720,// Hydro 1090,// Mastering 1289,// Maya Purple 1262,// Mutant Dragon 1203,// Mysteltainn 1870,// Necromancer 1295,// Owl Baron 1829,// Sword Guardian 1204,// Tirfing 1089,// Toad 1092,// Vagabond Wolf 1765;// Valkyrie // Config Ends ------------------------------------------------------------------------ if ( !.timeout ) set .timeout, 60; .menu$ = ( .@menu[1] ? "Heal" : "" ) +":" ; .menu$ = .menu$ + ( .@menu[2] ? "Summon MVP" : "" ) +":"; .menu$ = .menu$ + ( .@menu[3] ? "Summon Mini-boss" : "" ) +":"; .menu$ = .menu$ + ( .@menu[4] ? "Buy branches" : "" ) +":"; .menu$ = .menu$ + "Leave this room:Give up this room"; if ( .@menu[2] ) { .@size = getarraysize( .mvpid ); for ( .@i = 0; .@i < .@size; .@i++ ) .mvpid_menu$ = .mvpid_menu$ + getmonsterinfo( .mvpid[.@i], MOB_NAME ) +":"; } if ( .@menu[3] ) { .@size = getarraysize( .bossid ); for ( .@i = 0; .@i < .@size; .@i++ ) .bossid_menu$ = .bossid_menu$ + getmonsterinfo( .bossid[.@i], MOB_NAME ) +":"; } } else { mapannounce strnpcinfo(4), "An administrator has refreshed the server. Please re-register this room.", bc_map; mapwarp strnpcinfo(4), .respawnmap$, .respawnx, .respawny; } end; } - shop MVP room#branch -1,604:100000,12103:1000000 06guild_01,49,49,4 duplicate(Branch Keeper) Branch Keeper#1 116 06guild_02,49,49,4 duplicate(Branch Keeper) Branch Keeper#2 116 06guild_03,49,49,4 duplicate(Branch Keeper) Branch Keeper#3 116 06guild_04,49,49,4 duplicate(Branch Keeper) Branch Keeper#4 116 06guild_05,49,49,4 duplicate(Branch Keeper) Branch Keeper#5 116 06guild_06,49,49,4 duplicate(Branch Keeper) Branch Keeper#6 116 06guild_07,49,49,4 duplicate(Branch Keeper) Branch Keeper#7 116 06guild_08,49,49,4 duplicate(Branch Keeper) Branch Keeper#8 116
And im getting these debug messages.

So far, the script works alright. Im just bothered by these debug messages. Thanks!
Edited by gidzdlcrztypos
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