Xenduria Posted November 9, 2020 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 48 Reputation: 2 Joined: 08/05/19 Last Seen: July 19, 2023 Share Posted November 9, 2020 I would like to make a character status immune to the common ailments by having a total luck count of 300. Can anyone help me out with this? So far this is what i have and it doesn't seem to be working. if ((type >= SC_COMMON_MIN && type <= SC_COMMON_MAX) && status->luk >= 300) sc_def = 10000; Quote Link to comment Share on other sites More sharing options...
0 Litro Endemic Posted November 12, 2020 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 283 Reputation: 79 Joined: 06/13/13 Last Seen: June 7, 2023 Share Posted November 12, 2020 try putting it before this code and don't forget to recompile. // When tick def not set, reduction is the same for both. if(tick_def == -1) tick_def = sc_def; Quote Link to comment Share on other sites More sharing options...
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Xenduria
I would like to make a character status immune to the common ailments by having a total luck count of 300. Can anyone help me out with this?
So far this is what i have and it doesn't seem to be working.
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