balanar12321 Posted October 28, 2020 Posted October 28, 2020 https://upaste.me/aae1533814572094fhow to make this a gm Switch, and add a Start Event? and when the event start, when the players click this npc, they will warp to the event room Quote
0 Poring King Posted October 28, 2020 Posted October 28, 2020 18 hours ago, balanar12321 said: https://upaste.me/aae1533814572094fhow to make this a gm Switch, and add a Start Event? and when the event start, when the players click this npc, they will warp to the event room Here prontera,x,y,3 script testGM 99,{ if (getgmlevel() <= 90 ) goto GM_Menu; mes "[ Test NPC ]"; mes "This is where it go if you are normal player"; switch(select("Menu 1","Menu 2","Exit")){ case 1: mes "Menu 1 dialog"; end; case 2: mes "Menu 2 dialog"; end; case 3: mes "Exiting Bye"; end; } end; GM_Menu: mes "[ Test NPC ]"; mes "You are now in GM Menu"; switch(select("GM Menu 1","GM Menu 2","Exit")){ case 1: mes "GM Menu 1 dialog"; end; case 2: mes "GM Menu 2 dialog"; end; case 3: mes "Exiting Bye"; end; } end; } Quote
0 balanar12321 Posted October 29, 2020 Author Posted October 29, 2020 On 10/28/2020 at 3:39 PM, Poring King said: Here prontera,x,y,3 script testGM 99,{ if (getgmlevel() <= 90 ) goto GM_Menu; mes "[ Test NPC ]"; mes "This is where it go if you are normal player"; switch(select("Menu 1","Menu 2","Exit")){ case 1: mes "Menu 1 dialog"; end; case 2: mes "Menu 2 dialog"; end; case 3: mes "Exiting Bye"; end; } end; GM_Menu: mes "[ Test NPC ]"; mes "You are now in GM Menu"; switch(select("GM Menu 1","GM Menu 2","Exit")){ case 1: mes "GM Menu 1 dialog"; end; case 2: mes "GM Menu 2 dialog"; end; case 3: mes "Exiting Bye"; end; } end; } Thanks sir Quote
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balanar12321
https://upaste.me/aae1533814572094f
how to make this a gm Switch, and add a Start Event? and when the event start, when the players click this npc, they will warp to the event room
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