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Get id instead item name
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kronobr
//===== rAthena Script ======================================= //= Card Trader //===== By: ================================================== //= Elias (og2) //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= rAthena Project; SVN r15340+ //===== Description: ========================================= //= Card and Points Trader //===== Additional Comments: ================================= //= 1.0 Translated from the Official [Elias] //= 1.1 Fixed variables and optimized script [Elias] //= 1.2 Fixed char being stuck with breaks [Elias] (bugreport:5374) //= 1.3 Optimized: reduced from 123kb to 7kb! [Euphy] //= 1.4 Variables don't need to load OnInit. [Euphy] //= 1.4a Misc. [Capuche] //============================================================ prontera,54,70,4 script CardGirl 770,{ disable_items; setarray .@card1[0], 4001,4006,4009,4019,4075,4033,4012,4016,4026,4022, 4027,4028,4038,4025,4021,4050,4079,4081,4090,4094, 4101,4104,4110,4114,4119,4108,4095,4231,4280,4008, 4011,4013,4014,4015,4020,4032,4037,4039,4041,4045, 4046,4010,4023,4029,4052,4048,4056,4071,4093,4031, 4036,4034,4042,4055,4061,4087,4096,4116,4122,4170, 4215,4220,4228,4226,4212,4227,4267,4257,4278,4286, 4287,4292,4311,4315,4319,4322,4084,4078,4113,4149, 4153,4196,4240,4247,4256,4057,4066,4067,4112,4150, 4152,4186,4187,4181,4173,4167,4162,4176,4195,4193, 4200,4223,4194,4190,4189,4192,4224,4244,4248,4261, 4260,4259,4274,4275,4313,4299,4304,4294,4076,4127, 4154,4157,4156,4213,4214,4225,4235; setarray .@card2[0], 4293,4297,4288,4283,4295,4307,4308,4309,4132,4326, 4341,4335,4337,4345,4344,4331,4333,4332,4089,4161, 4177,4178,4180,4184,4191,4206,4199,4273,4282,4268, 4289,4321,4316,4343,4339,4369,4377,4385,4383,4382, 4380,4381,4378,4379,4390,4389,4388,4391,4405,4400, 4401,4402,4404,4002,4003,4004,4005,4007,4017,4024, 4030,4035,4040,4043,4044,4049,4051,4053,4058,4060, 4062,4063,4064,4065,4068,4069,4070,4072,4073,4074, 4077,4080,4082,4083,4085,4086,4088,4091,4092,4097, 4098,4099,4100,4102,4103,4106,4107,4109,4111,4115, 4117,4118,4120,4124,4125,4126,4138,4139,4141,4151, 4158,4164,4165,4182,4185,4159,4160,4166,4172,4175, 4188,4201,4202,4204,4205,4208,4209; setarray .@card3[0], 4120,4216,4217,4219,4221,4222,4230,4234,4233,4232, 4237,4238,4242,4243,4245,4246,4249,4252,4255,4258, 4262,4264,4276,4270,4271,4218,4239,4251,4253,4269, 4334,4105,4133,4136,4229,4272,4277,4279,4281,4284, 4285,4290,4296,4298,4301,4310,4314,4317,4325,4327, 4328,4329,4338,4340,4346,4347,4348,4349,4350,4351, 4353,4354,4355,4356,4358,4360,4362,4364,4366,4368, 4370,4371,4373,4375,4387,4406,4129,4155,4291,4392, 4393,4394,4409,4410,4411,4412,4413,4414,4415,4416, 4417,4418,4420,4421,4422,4423,4424,4427,4427,4428, 4429,4431,4432,4433,4434,4435,4436,4437,4438,4439, 4440,4442,4443,4444,4445,4447,4448,4449,4450,4452, 4453; setarray .@size_card[1], getarraysize(.@card1), getarraysize(.@card2), getarraysize(.@card3); .@points = oversea_event9; if (!.@points) { mes "[Putty]"; mes "Hi there."; mes "I don't know if I can be"; mes "of any assistance, but I"; mes "am trying to help older veterans"; mes "by exchaning the cards that"; mes "they are no longer using."; next; switch(select("Ask for more information!","I don't have any cards right now.")) { case 1: mes "[Putty]"; mes "I am giving 1 point for each card that you bring me."; mes "The points can be used to exchange for items that I have."; next; mes "[Putty]"; mes "For ^CC00005 points^000000: ^0000CC1 Old Card Album^000000."; // mes "For ^CC000050 points^000000: ^0000CC20 Yggdrasil Berry^000000."; // mes "For ^CC000020 points^000000: ^0000CC10 Blue Potion^000000."; // mes "For ^CC00001 point^000000: ^0000CC4 Honey^000000."; next; break; case 2: mes "[Putty]"; mes "Well, remember this offer!"; close; } } else { mes "[Putty]"; mes "Welcome back!"; mes "I see you already have some"; mes "trading points. Actually, you currently have ^00cc00" + .@points + "^000000."; next; mes "[Putty]"; mes "Would you like to exchange these"; mes "points now, or you would like to exchange more cards?"; next; } switch(select("I would like to exchange cards.","Can I exchange the points?")) { case 1: mes "[Putty]"; mes "Please tell me what card you want to exchange."; next; input .@i$; .@input$ = "_"+.@i$; freeloop(1); for(.@j = 1; .@j<4; .@j++) { for(.@i = 0; .@i<.@size_card[.@j]; .@i++) if (compare(.@input$,"_"+getitemname(getd(".@card"+.@j+"["+.@i+"]")))) { .@card = getd(".@card"+.@j+"["+.@i+"]"); break; } sleep2 10; // For good measure if (.@card) break; } freeloop(0); mes "[Putty]"; if (!.@card) mes "Please, come back here if you want to exchange a monster card."; else { .@count = countitem(.@card); if (!.@count) { mes "You don't have any ^0055FF"+callfunc("F_GetPlural",getitemname(.@card))+"^000000 with you!"; close; } mes "You've got ^0055FF"+callfunc("F_InsertPlural",.@count,getitemname(.@card))+"^000000."; mes " "; mes "Would you like to exchange 1 point for each of them?"; next; switch(select("Yes, please!","No, thank you.")) { case 1: delitem .@card,.@count; oversea_event9 = (.@points+.@count); mes "[Putty]"; mes "Alright, you have received ^CC0000"+.@count+"^000000 points."; break; case 2: mes "[Putty]"; mes "Okay, let me know if I can help you with something else."; break; } } close; case 2: if (.@points) { mes "[Putty]"; mes "These are the items that I have."; next; switch(select("1 Old Card Album - 5 Points","^777777Nerver mind.^000000")) { case 1: if (.@points < 5) break; mes "[Putty]"; mes "Great, I wish you the best"; mes "of luck with this album. I have a"; mes "very good feeling about this one!"; oversea_event9 = .@points - 5; getitem 616,1; close; case 2: mes "[Putty]"; mes "Alright, come back when you have more points."; close; } mes "[Putty]"; mes "Sorry, but you don't have enough points."; close; } else { mes "[Putty]"; mes "You have 0 points. You need at least 5 points to exchange."; close; } } }
how to make the input find by the item id instead of the name?
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