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How to remove invisible npc when input and successrefitem function used together?


Posted (edited)

If `successrefitem` is called after  `input` (or even `select`). When function is closed, there's a invisible thing left on the map with and 'ellipsis' (npc interaction thing) when you hover on it.

function	script	F_TestFuncHere	{
	input [email protected]_count;
	successrefitem 1,[email protected]_count;
	return; // also tried close or end. didn't matter

I use this function as item script.


Edited by Queue

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