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What determines if shift has to be pressed on a skill to target?
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Seravy
I changed a few skills to be buffs instead of debuffs. The new effects work as intended but for some, I have to hold the Shift button to be able to target players as they default to target enemies. I want to change that to default to targeting players or if that's possible, target anything.
TargetType : Support is already set in skilldb_yml so I think this might be clientside, but I see no such setting in skillinfolist.lub, where do I find it?
...if all else fails, I can always play this class with /noshift on but would prefer to fix the skills instead.
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