Quesooo Posted April 26, 2020 Group: Members Topic Count: 197 Topics Per Day: 0.07 Content Count: 883 Reputation: 28 Joined: 02/13/17 Last Seen: November 10, 2022 Share Posted April 26, 2020 (edited) How to make this script to automated event? - Event will run everyday 2x at 10:00 and 16:00 no need to whisper the NPC. here's the script thank you for those who help - script HHE -1,{ end; OnWhisperGlobal: if(getgmlevel()<.Access) end; if(@whispervar0$ == "Start"){ if(.Event == 1){ dispbottom "Event already started"; end; } else { dispbottom "Input New Base Rate"; input .@BaseExp; dispbottom "Input New Job Rate"; input .@JobExp; setbattleflag "base_exp_rate",.@BaseExp*100; setbattleflag "job_exp_rate",.@JobExp*100; dispbottom "Event has been started."; initnpctimer; set .Event,1; announce "Happy Hour EXP: Floating rates event started. New rates: Base - "+.@BaseExp+"x, Job - "+.@JobExp+"x",0; } end; } if(@whispervar0$ == "Stop"){ if(.Event == 1) goto L_STOP; else dispbottom "Event not started."; end; } end; OnInit: set .DefaultBaseRates,getbattleflag("base_exp_rate"); set .DefaultJobRates,getbattleflag("job_exp_rate"); set .Access,80; // GM access lvl end; OnTimer3600000: // After 1 hour L_STOP: set .Event,0; stopnpctimer; setbattleflag "base_exp_rate",.DefaultBaseRates; setbattleflag "job_exp_rate",.DefaultJobRates; announce "Happy Hour EXP: The floating rates event have been ended. Rates back to the normal.",0; end; } Edited April 26, 2020 by Quesooo Quote Link to comment Share on other sites More sharing options...
0 Quesooo Posted April 30, 2020 Group: Members Topic Count: 197 Topics Per Day: 0.07 Content Count: 883 Reputation: 28 Joined: 02/13/17 Last Seen: November 10, 2022 Author Share Posted April 30, 2020 Anyone can give me a hint how to make this automated? Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted April 30, 2020 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted April 30, 2020 - script HHE -1,{ OnInit: set .DefaultBaseRates,getbattleflag("base_exp_rate"); set .DefaultJobRates,getbattleflag("job_exp_rate"); set .Access,80; // GM access lvl OnTimer3600000: // After 1 hour OnStop: stopnpctimer; set .Event,0; callsub(L_Start, .DefaultBaseRates, .DefaultJobRates); end; OnClock1000: OnClock1600: callsub(L_Start, 2, 2); // 2x end; OnWhisperGlobal: if (getgmlevel() < .Access) end; if (@whispervar0$ == "Start") { if (.Event == 1) { dispbottom "Event already started"; } else { dispbottom "Input New Base Rate"; input .@BaseExp; dispbottom "Input New Job Rate"; input .@JobExp; callsub(L_Start, .@BaseExp, .@JobExp); } end; } else if (@whispervar0$ == "Stop") { if (.Event == 1) { donpcevent strnpcinfo(3)+"::OnStop"; } else dispbottom "Event not started."; end; } end; L_Start: .@BaseExp = getarg(0, 1); .@JobExp = getarg(0, 1); if (.@BaseExp < 1) .@BaseExp = 1; if (.@JobExp < 1) .@JobExp = 1; setbattleflag "base_exp_rate",.@BaseExp*100; setbattleflag "job_exp_rate",.@JobExp*100; dispbottom "Event has been started."; initnpctimer; set .Event,1; announce "Happy Hour EXP: Floating rates event started. New rates: Base - "+.@BaseExp+"x, Job - "+.@JobExp+"x",0; return; } try 1 Quote Link to comment Share on other sites More sharing options...
0 Quesooo Posted April 30, 2020 Group: Members Topic Count: 197 Topics Per Day: 0.07 Content Count: 883 Reputation: 28 Joined: 02/13/17 Last Seen: November 10, 2022 Author Share Posted April 30, 2020 10 minutes ago, Emistry said: - script HHE -1,{ OnInit: set .DefaultBaseRates,getbattleflag("base_exp_rate"); set .DefaultJobRates,getbattleflag("job_exp_rate"); set .Access,80; // GM access lvl OnTimer3600000: // After 1 hour OnStop: stopnpctimer; set .Event,0; callsub(L_Start, .DefaultBaseRates, .DefaultJobRates); end; OnClock1000: OnClock1600: callsub(L_Start, 2, 2); // 2x end; OnWhisperGlobal: if (getgmlevel() < .Access) end; if (@whispervar0$ == "Start") { if (.Event == 1) { dispbottom "Event already started"; } else { dispbottom "Input New Base Rate"; input .@BaseExp; dispbottom "Input New Job Rate"; input .@JobExp; callsub(L_Start, .@BaseExp, .@JobExp); } end; } else if (@whispervar0$ == "Stop") { if (.Event == 1) { donpcevent strnpcinfo(3)+"::OnStop"; } else dispbottom "Event not started."; end; } end; L_Start: .@BaseExp = getarg(0, 1); .@JobExp = getarg(0, 1); if (.@BaseExp < 1) .@BaseExp = 1; if (.@JobExp < 1) .@JobExp = 1; setbattleflag "base_exp_rate",.@BaseExp*100; setbattleflag "job_exp_rate",.@JobExp*100; dispbottom "Event has been started."; initnpctimer; set .Event,1; announce "Happy Hour EXP: Floating rates event started. New rates: Base - "+.@BaseExp+"x, Job - "+.@JobExp+"x",0; return; } try Thank you @Emistry already tried the script but it seems like the rates going to increase more for example my default rates is x8x8 and when i load the npc it becomes x3000x3000 do i need to edit some line or i edit some line incorrectly? Base on my understanding this line should be change to what exp or job rates should be when the event starts setbattleflag "base_exp_rate",.@BaseExp*100; setbattleflag "job_exp_rate",.@JobExp*100; Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted April 30, 2020 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted April 30, 2020 - script HHE -1,{ OnInit: set .DefaultBaseRates,getbattleflag("base_exp_rate"); set .DefaultJobRates,getbattleflag("job_exp_rate"); set .Access,80; // GM access lvl OnTimer3600000: // After 1 hour OnStop: stopnpctimer; set .Event,0; callsub(L_Start, .DefaultBaseRates, .DefaultJobRates); end; OnClock1000: OnClock1600: callsub(L_Start, (.DefaultBaseRates * 2), (.DefaultJobRates * 2)); // 2x end; OnWhisperGlobal: if (getgmlevel() < .Access) end; if (@whispervar0$ == "Start") { if (.Event == 1) { dispbottom "Event already started"; } else { dispbottom "Input New Base Rate"; input .@BaseExp; dispbottom "Input New Job Rate"; input .@JobExp; callsub(L_Start, .@BaseExp, .@JobExp); } end; } else if (@whispervar0$ == "Stop") { if (.Event == 1) { donpcevent strnpcinfo(3)+"::OnStop"; } else dispbottom "Event not started."; end; } end; L_Start: .@BaseExp = getarg(0, 1); .@JobExp = getarg(0, 1); if (.@BaseExp < 1) .@BaseExp = 1; if (.@JobExp < 1) .@JobExp = 1; setbattleflag "base_exp_rate",.@BaseExp*100; setbattleflag "job_exp_rate",.@JobExp*100; dispbottom "Event has been started."; initnpctimer; set .Event,1; announce "Happy Hour EXP: Floating rates event started. New rates: Base - "+(.@BaseExp / 100)+"x, Job - "+(.@JobExp / 100)+"x",0; return; } Quote Link to comment Share on other sites More sharing options...
0 Quesooo Posted April 30, 2020 Group: Members Topic Count: 197 Topics Per Day: 0.07 Content Count: 883 Reputation: 28 Joined: 02/13/17 Last Seen: November 10, 2022 Author Share Posted April 30, 2020 13 hours ago, Emistry said: - script HHE -1,{ OnInit: set .DefaultBaseRates,getbattleflag("base_exp_rate"); set .DefaultJobRates,getbattleflag("job_exp_rate"); set .Access,80; // GM access lvl OnTimer3600000: // After 1 hour OnStop: stopnpctimer; set .Event,0; callsub(L_Start, .DefaultBaseRates, .DefaultJobRates); end; OnClock1000: OnClock1600: callsub(L_Start, (.DefaultBaseRates * 2), (.DefaultJobRates * 2)); // 2x end; OnWhisperGlobal: if (getgmlevel() < .Access) end; if (@whispervar0$ == "Start") { if (.Event == 1) { dispbottom "Event already started"; } else { dispbottom "Input New Base Rate"; input .@BaseExp; dispbottom "Input New Job Rate"; input .@JobExp; callsub(L_Start, .@BaseExp, .@JobExp); } end; } else if (@whispervar0$ == "Stop") { if (.Event == 1) { donpcevent strnpcinfo(3)+"::OnStop"; } else dispbottom "Event not started."; end; } end; L_Start: .@BaseExp = getarg(0, 1); .@JobExp = getarg(0, 1); if (.@BaseExp < 1) .@BaseExp = 1; if (.@JobExp < 1) .@JobExp = 1; setbattleflag "base_exp_rate",.@BaseExp*100; setbattleflag "job_exp_rate",.@JobExp*100; dispbottom "Event has been started."; initnpctimer; set .Event,1; announce "Happy Hour EXP: Floating rates event started. New rates: Base - "+(.@BaseExp / 100)+"x, Job - "+(.@JobExp / 100)+"x",0; return; } Still not working do i need to change some line or just use this script? Quote Link to comment Share on other sites More sharing options...
Question
Quesooo
How to make this script to automated event?
- Event will run everyday 2x at 10:00 and 16:00
no need to whisper the NPC. here's the script
thank you for those who help
- script HHE -1,{ end; OnWhisperGlobal: if(getgmlevel()<.Access) end; if(@whispervar0$ == "Start"){ if(.Event == 1){ dispbottom "Event already started"; end; } else { dispbottom "Input New Base Rate"; input .@BaseExp; dispbottom "Input New Job Rate"; input .@JobExp; setbattleflag "base_exp_rate",.@BaseExp*100; setbattleflag "job_exp_rate",.@JobExp*100; dispbottom "Event has been started."; initnpctimer; set .Event,1; announce "Happy Hour EXP: Floating rates event started. New rates: Base - "+.@BaseExp+"x, Job - "+.@JobExp+"x",0; } end; } if(@whispervar0$ == "Stop"){ if(.Event == 1) goto L_STOP; else dispbottom "Event not started."; end; } end; OnInit: set .DefaultBaseRates,getbattleflag("base_exp_rate"); set .DefaultJobRates,getbattleflag("job_exp_rate"); set .Access,80; // GM access lvl end; OnTimer3600000: // After 1 hour L_STOP: set .Event,0; stopnpctimer; setbattleflag "base_exp_rate",.DefaultBaseRates; setbattleflag "job_exp_rate",.DefaultJobRates; announce "Happy Hour EXP: The floating rates event have been ended. Rates back to the normal.",0; end; }
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