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I like to restrict my players on a certain map...

Save point: quiz_02

Whitelist maps: guild_vs1, guild_vs2, guild_vs3, guild_vs4, guild_vs5

Blacklist maps: all ro maps

A player/party/guild can only be recall in the whitelist maps from the savepoint, otherwise they will instantly go back to their savepoint..

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Posted
OnPCLoadMapEvent:
if (strcharinfo(3) != "guild_vs1" || strcharinfo(3) != "guild_vs2" || strcharinfo(3) != "other_maps")
    {
      atcommand "@load";
      end;
     }

end;

But will work for all the time player loadmap. meaning teleport to a different map serverwide. Im sensing you need this for event? if that's the case this won't be usefull for you.. would need mor information.

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