kaklase01 Posted April 26, 2020 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 6 Reputation: 0 Joined: 11/24/14 Last Seen: June 7, 2021 Share Posted April 26, 2020 I like to restrict my players on a certain map... Save point: quiz_02 Whitelist maps: guild_vs1, guild_vs2, guild_vs3, guild_vs4, guild_vs5 Blacklist maps: all ro maps A player/party/guild can only be recall in the whitelist maps from the savepoint, otherwise they will instantly go back to their savepoint.. Quote Link to comment Share on other sites More sharing options...
0 BigBurrito Posted April 28, 2020 Group: Members Topic Count: 44 Topics Per Day: 0.01 Content Count: 114 Reputation: 5 Joined: 07/16/16 Last Seen: July 10, 2020 Share Posted April 28, 2020 OnPCLoadMapEvent: if (strcharinfo(3) != "guild_vs1" || strcharinfo(3) != "guild_vs2" || strcharinfo(3) != "other_maps") { atcommand "@load"; end; } end; But will work for all the time player loadmap. meaning teleport to a different map serverwide. Im sensing you need this for event? if that's the case this won't be usefull for you.. would need mor information. 1 Quote Link to comment Share on other sites More sharing options...
0 kaklase01 Posted April 30, 2020 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 6 Reputation: 0 Joined: 11/24/14 Last Seen: June 7, 2021 Author Share Posted April 30, 2020 Thank you for this! Quote Link to comment Share on other sites More sharing options...
0 BigBurrito Posted May 1, 2020 Group: Members Topic Count: 44 Topics Per Day: 0.01 Content Count: 114 Reputation: 5 Joined: 07/16/16 Last Seen: July 10, 2020 Share Posted May 1, 2020 I think you will need to check for the saving point map of the char, otherwise i think it will keep on a loop haha.. Quote Link to comment Share on other sites More sharing options...
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kaklase01
I like to restrict my players on a certain map...
Save point: quiz_02
Whitelist maps: guild_vs1, guild_vs2, guild_vs3, guild_vs4, guild_vs5
Blacklist maps: all ro maps
A player/party/guild can only be recall in the whitelist maps from the savepoint, otherwise they will instantly go back to their savepoint..
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