kaklase01 Posted April 26, 2020 Posted April 26, 2020 I like to restrict my players on a certain map... Save point: quiz_02 Whitelist maps: guild_vs1, guild_vs2, guild_vs3, guild_vs4, guild_vs5 Blacklist maps: all ro maps A player/party/guild can only be recall in the whitelist maps from the savepoint, otherwise they will instantly go back to their savepoint.. Quote
0 BigBurrito Posted April 28, 2020 Posted April 28, 2020 OnPCLoadMapEvent: if (strcharinfo(3) != "guild_vs1" || strcharinfo(3) != "guild_vs2" || strcharinfo(3) != "other_maps") { atcommand "@load"; end; } end; But will work for all the time player loadmap. meaning teleport to a different map serverwide. Im sensing you need this for event? if that's the case this won't be usefull for you.. would need mor information. 1 Quote
0 BigBurrito Posted May 1, 2020 Posted May 1, 2020 I think you will need to check for the saving point map of the char, otherwise i think it will keep on a loop haha.. Quote
Question
kaklase01
I like to restrict my players on a certain map...
Save point: quiz_02
Whitelist maps: guild_vs1, guild_vs2, guild_vs3, guild_vs4, guild_vs5
Blacklist maps: all ro maps
A player/party/guild can only be recall in the whitelist maps from the savepoint, otherwise they will instantly go back to their savepoint..
3 answers to this question
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