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cder

Conf Mob

Question

Hello!

Inglês:

Guys, we all know that the dead monster's items are received for the player who does the most damage to the monster, I would like to know a way for the player to receive the items when attacking the monster with the last hit, I would like to leave this to ordinary monsters only. but default to MVP & Mine-Boss monsters

 

Gratitude for your attention to the post
 
 

Olá!

Português:

Pessoal, todos sabemos que os itens do monstro morto é recebido para o jogador que atinge mais dano ao monstro, gostaria de saber uma forma que o jogador receba os itens ao atacar o monstro com o ultimo golpe, gostaria de deixar isso apenas para monstros comuns, mas deixar de forma padrão para os monstro do tipo MVP & Mine-Boss

 

Gratidão por sua atenção ao post

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edit on file conf/battle/monster.conf
 

// Defines on who the mob npc_event gets executed when a mob is killed.
// Type 1: On the player that killed the mob (if killed by a non-player, resorts to type 0)
// Type 0: On the player that did the most damage to the mob.
// NOTE: This affects who gains the Castle when the Emperium is broken. 
mob_npc_event_type: 1

 

Hope this helps 🙂 

  • MVP 1

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7 hours ago, tribal0306 said:

edit on file conf/battle/monster.conf
 

// Defines on who the mob npc_event gets executed when a mob is killed.
// Type 1: On the player that killed the mob (if killed by a non-player, resorts to type 0)
// Type 0: On the player that did the most damage to the mob.
// NOTE: This affects who gains the Castle when the Emperium is broken. 
mob_npc_event_type: 1

 

Hope this helps 🙂 

MVP, THX

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