Jump to content

cder

Members
  • Posts

    96
  • Joined

  • Last visited

Everything posted by cder

  1. SM_RECOVERY I'm creating skills and custom status, so I got to a point, that I can't find the command that checks in the source, that the bonus of the SM_RECOVERY skill, will only be delivered if the character is immobile as the description of the skill itself says. .. https://irowiki.org/wiki/Increase_HP_Recovery
  2. Nice, Thx.... close topic
  3. I don't understand you well this time @Naruto, however I know how to deal with "skill_damage_db.txt", but what I want to do is put an "if (bg)" in the "src" skills, Example 1: I want to change the time that the skill lasts "Install Trap" to last less time in the bg, and more time on normal maps, understand? Example 2: Or the percentage that the ability to throw potion will heal outside the bg and on maps ......
  4. I already understood this, however it is limited to what I want so it may be that I need to change it in the "src" Can I use "if (bg)" instead of "if (gvg)", because in skill_damage_db, you have this option ...
  5. Congratulations to the two answers, at first I was looking for something similar to the "Naruto" answer, I think it can be edited more specifically, but the "skill_damage_db.txt" mode is very simple, but I want to have the way that the "Naruto" posted, I didn't find any "if (gvg)" in my "src" documents, but is it possible to put in one of the skills of "battle.cpp" without conflict in the compilation and is this mode really functional ?? @Naruto
  6. I would like to know how you could change the damage of abilities when entering the bg maps, for example: from 200% to 100% sonic blow, from 200% to 150% "storm gust"
  7. MY DB: MY MOB_AVAIL: I use @monster 20401 and the poring appears that cannot attack ... T.T
  8. but how do I use this to show the emperium image ?? Do you know ?, I tried but I didn't succeed
  9. @Emistry i think i can't understand him properly and neither can you understand me, i'll be more specific, i don't know if you've tried using @EasyCore's Extended BG 2.0, inside the "DB" folder he put on github, contains mob_avail. txt, and uses monster IDs instead of "NAMES", as mob_avail.yml does, so what happens is the following, inside his "NPC" folder, contains bg_conquest.txt, and within that invokes the monster "Emperium ", but this Emperium is not the Standard Emperium of ragnarok, it was created by EasyCore at DB, with ID" 20402 ", but when I enter bg, his sprite is a" Poring "instead of" Emperium ", and you don’t even want to attack it because mine is not mob_avail.txt that serves as ID, but mob_avail.yml
  10. my emulator doesn't have mob_avail.text, just mob_avail.yml, I tried to adapt but I didn't have a good result, how can I put an example, CUSTOM_PORING, to appear the "Poring" sprite?
  11. Sorry, it's not just that, and this topic has already been resolved, I was lucky to find a person who helped me
  12. I can't stand seeing this message in my fluxcp anymore when I try to vote with an account, someone help me please FluxCP:https://github.com/rathena/FluxCP Addon Vote for points:
  13. at first I thought it would be a mistake, but I researched and read so many things and accumulated so many extresses for nothing I think ... when you log into an account and click on vote for points, this warning appears: No voting sites found I downloaded another addon and another warning appears now ... Vote Heading Vote Notice NoVotingSiteYet2 I checked mytheme / voteforpoints / index.php and see that "NoVotingSiteYet2" appears when no voting site is attached, can someone help me with that?
  14. can be more specific ? right, there are two things I see related to this in application.php already set to true, but when I put the security code image it disappears '-'
  15. I'm having the same problem ...
  16. I'm having the same problem ...
  17. Oops, how beautiful, I can't test it now but I am very grateful for that, thanks ...
  18. The updated fluxcp already comes with this, but when I use an altered theme ... a
  19. Oops, I had already done this, I simply extract a new folder with the updated fluxcp that I downloaded, I deleted my database / databaselog and users in phpmyadmin, I even put it under another name, and I noticed that now it is giving another error, and ta giving the same error even to put the outdated flowcp that I already used ... inside the spoiler is the error ... Thanks for everyone's attention, I just gave up or installed the wamp and installed it again to run it again ...
  20. So, I got to pay attention to this because I had already installed an outdated flow, I got to eliminate all "cp" tables inside localhost, but now I don't know what to do anymore ... So, I got to pay attention to this because I had already installed an outdated flow, I got to eliminate all "cp" tables inside localhost, but now I don't know what to do anymore ...
  21. Can someone tell me how to change the registration option, instead of asking to "type" the date of birth to create a new account, could "select" as in cerescp
  22. I'm having a problem installing eathena's fluxcp, does anyone know the solution? Critical Error An error was encountered during the lifetime of the application. This could be due to a variety of problems, such as a bug in the application. However, normally it is caused by misconfiguration. Exception Details Error: Flux_Error Message: Critical MySQL error in Installer/Updater: Duplicate column name 'use_existing' File: C:\wamp64\www\cp2\lib\Flux\Installer\Schema.php:131 File Line Function/Method C:\wamp64\www\cp2\lib\Flux\Installer\Schema.php 155 Flux_Installer_Schema::install() C:\wamp64\www\cp2\lib\Flux\Installer\MainServer.php 52 Flux_Installer_Schema::update() C:\wamp64\www\cp2\modules\install\index.php 83 Flux_Installer_MainServer::updateAll() C:\wamp64\www\cp2\lib\Flux\Template.php 375 include() C:\wamp64\www\cp2\lib\Flux\Dispatcher.php 170 Flux_Template::render() C:\wamp64\www\cp2\index.php 169 Flux_Dispatcher::dispatch() Exception Trace As String #0 C:\wamp64\www\cp2\lib\Flux\Installer\Schema.php(155): Flux_Installer_Schema->install(20081109093448) #1 C:\wamp64\www\cp2\lib\Flux\Installer\MainServer.php(52): Flux_Installer_Schema->update() #2 C:\wamp64\www\cp2\modules\install\index.php(83): Flux_Installer_MainServer->updateAll() #3 C:\wamp64\www\cp2\lib\Flux\Template.php(375): include('C:\\wamp64\\www\\c...') #4 C:\wamp64\www\cp2\lib\Flux\Dispatcher.php(170): Flux_Template->render() #5 C:\wamp64\www\cp2\index.php(169): Flux_Dispatcher->dispatch(Array) #6 {main}
  23. Okay, it wasn't just that, but thanks for opening my mind a little more ... close topic ...
  24. Thx, please can you send the link?
  25. I know about it, I did just one example up there, but what I want to assign is not global, but for each player ..., you know ?
×
×
  • Create New...