Bringer Posted November 27, 2019 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: April 16 Share Posted November 27, 2019 Spoiler /*========================================== * @whosell - List who is vending the item (amount, price, and location). * revamped by VoidLess, original by zephyrus_cr *------------------------------------------*/ ACMD_FUNC(whosell) { char item_name[100]; int item_id = 0, j, count = 0, sat_num = 0; int s_type = 1; // search bitmask: 0-name,1-id, 2-card, 4-refine int refine = 0,card_id = 0; bool flag = 1; // place dot on the minimap? struct map_session_data* pl_sd; struct s_mapiterator* iter; unsigned int MinPrice = battle_config.vending_max_value, MaxPrice = 0; struct item_data *item_data; static char atcmd_output[CHAT_SIZE_MAX]; if (!*message) { clif_displaymessage(fd, "Use: @whosell <item_id> or @whosell <name>"); return -1; } if (sscanf(message, "+%d %d[%d]", &refine, &item_id, &card_id) == 3){ s_type = 1+2+4; } else if (sscanf(message, "+%d %d", &refine, &item_id) == 2){ s_type = 1+4; } else if (sscanf(message, "+%d [%d]", &refine, &card_id) == 2){ s_type = 2+4; } else if (sscanf(message, "%d[%d]", &item_id, &card_id) == 2){ s_type = 1+2; } else if (sscanf(message, "[%d]", &card_id) == 1){ s_type = 2; } else if (sscanf(message, "+%d", &refine) == 1){ s_type = 4; } else if (sscanf(message, "%d", &item_id) == 1 && item_id == atoi(message)){ s_type = 1; } else if (sscanf(message, "%99[^\n]", item_name) == 1){ s_type = 1; if ((item_data = itemdb_searchname(item_name)) == NULL){ clif_displaymessage(fd, "Not found item with this name"); return -1; } item_id = item_data->nameid; } else { clif_displaymessage(fd, "Use: @whosell <item_id> or @whosell <name>"); return -1; } //check card if(s_type & 2 && ((item_data = itemdb_exists(card_id)) == NULL || item_data->type != IT_CARD)){ clif_displaymessage(fd, "Not found a card with than ID"); return -1; } //check item if(s_type & 1 && (item_data = itemdb_exists(item_id)) == NULL){ clif_displaymessage(fd, "Not found an item with than ID"); return -1; } //check refine if(s_type & 4){ if (refine<0 || refine>10){ clif_displaymessage(fd, "Refine out of bounds: 0 - 10"); return -1; } /*if(item_data->type != IT_WEAPON && item_data->type != IT_ARMOR){ clif_displaymessage(fd, "Use refine only with weapon or armor"); return -1; }*/ } iter = mapit_getallusers(); for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) { if (pl_sd->vender_id ) { // check if player is vending for (j = 0; j < pl_sd->vend_num; j++) { if ((item_data = itemdb_exists(pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid)) == NULL) continue; if(s_type & 1 && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid != item_id) continue; if(s_type & 2 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || (pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] != card_id))) continue; if(s_type & 4 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine != refine)) continue; if(item_data->type == IT_ARMOR) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %d[%d] | Price %ud | Amount %d | %s[%d,%d] | %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->message); else if(item_data->type == IT_WEAPON) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %d[%d,%d,%d,%d] | Price %ud | Amount %d | %s[%d,%d] | %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->message); else snprintf(atcmd_output, CHAT_SIZE_MAX, "ID %d | Price %ud | Amount %d | %s[%d,%d] | %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x, pl_sd->bl.y ,pl_sd->message); if(pl_sd->vending[j].value < MinPrice) MinPrice = pl_sd->vending[j].value; if(pl_sd->vending[j].value > MaxPrice) MaxPrice = pl_sd->vending[j].value; clif_displaymessage(fd, atcmd_output); count++; flag = 1; } if (flag && pl_sd->mapindex == sd->mapindex) { clif_viewpoint(sd, 1, 1, pl_sd->bl.x, pl_sd->bl.y, ++sat_num, 0xFFFFFF); flag = 0; } } } mapit_free(iter); if(count > 0) { snprintf(atcmd_output, CHAT_SIZE_MAX, "================== Found %d entries. ==================", count, MinPrice, MaxPrice); clif_displaymessage(fd, atcmd_output); } else clif_displaymessage(fd, "Nobody is selling it now."); return 0; } how about display the item's name instead of the ID ? 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1 sader1992 Posted November 27, 2019 Group: Content Moderator Topic Count: 55 Topics Per Day: 0.01 Content Count: 1691 Reputation: 716 Joined: 12/21/14 Last Seen: 19 hours ago Share Posted November 27, 2019 try this /*========================================== * @whosell - List who is vending the item (amount, price, and location). * revamped by VoidLess, original by zephyrus_cr *------------------------------------------*/ ACMD_FUNC(whosell) { char item_name[100]; int item_id = 0, j, count = 0, sat_num = 0; int s_type = 1; // search bitmask: 0-name,1-id, 2-card, 4-refine int refine = 0,card_id = 0; bool flag = 1; // place dot on the minimap? struct map_session_data* pl_sd; struct s_mapiterator* iter; unsigned int MinPrice = battle_config.vending_max_value, MaxPrice = 0; struct item_data *item_data; static char atcmd_output[CHAT_SIZE_MAX]; if (!*message) { clif_displaymessage(fd, "Use: @whosell <item_id> or @whosell <name>"); return -1; } if (sscanf(message, "+%d %d[%d]", &refine, &item_id, &card_id) == 3){ s_type = 1+2+4; } else if (sscanf(message, "+%d %d", &refine, &item_id) == 2){ s_type = 1+4; } else if (sscanf(message, "+%d [%d]", &refine, &card_id) == 2){ s_type = 2+4; } else if (sscanf(message, "%d[%d]", &item_id, &card_id) == 2){ s_type = 1+2; } else if (sscanf(message, "[%d]", &card_id) == 1){ s_type = 2; } else if (sscanf(message, "+%d", &refine) == 1){ s_type = 4; } else if (sscanf(message, "%d", &item_id) == 1 && item_id == atoi(message)){ s_type = 1; } else if (sscanf(message, "%99[^\n]", item_name) == 1){ s_type = 1; if ((item_data = itemdb_searchname(item_name)) == NULL){ clif_displaymessage(fd, "Not found item with this name"); return -1; } item_id = item_data->nameid; } else { clif_displaymessage(fd, "Use: @whosell <item_id> or @whosell <name>"); return -1; } //check card if(s_type & 2 && ((item_data = itemdb_exists(card_id)) == NULL || item_data->type != IT_CARD)){ clif_displaymessage(fd, "Not found a card with than ID"); return -1; } //check item if(s_type & 1 && (item_data = itemdb_exists(item_id)) == NULL){ clif_displaymessage(fd, "Not found an item with than ID"); return -1; } //check refine if(s_type & 4){ if (refine<0 || refine>10){ clif_displaymessage(fd, "Refine out of bounds: 0 - 10"); return -1; } /*if(item_data->type != IT_WEAPON && item_data->type != IT_ARMOR){ clif_displaymessage(fd, "Use refine only with weapon or armor"); return -1; }*/ } iter = mapit_getallusers(); for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) { if (pl_sd->vender_id ) { // check if player is vending for (j = 0; j < pl_sd->vend_num; j++) { if ((item_data = itemdb_exists(pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid)) == NULL) continue; if(s_type & 1 && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid != item_id) continue; if(s_type & 2 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || (pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] != card_id))) continue; if(s_type & 4 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine != refine)) continue; if(item_data->type == IT_ARMOR) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %s[%d] | Price %ud | Amount %d | %s[%d,%d] | %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,item_data->jname ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->message); else if(item_data->type == IT_WEAPON) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %s[%d,%d,%d,%d] | Price %ud | Amount %d | %s[%d,%d] | %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,item_data->jname ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->message); else snprintf(atcmd_output, CHAT_SIZE_MAX, "%s | Price %ud | Amount %d | %s[%d,%d] | %s",item_data->jname ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x, pl_sd->bl.y ,pl_sd->message); if(pl_sd->vending[j].value < MinPrice) MinPrice = pl_sd->vending[j].value; if(pl_sd->vending[j].value > MaxPrice) MaxPrice = pl_sd->vending[j].value; clif_displaymessage(fd, atcmd_output); count++; flag = 1; } if (flag && pl_sd->mapindex == sd->mapindex) { clif_viewpoint(sd, 1, 1, pl_sd->bl.x, pl_sd->bl.y, ++sat_num, 0xFFFFFF); flag = 0; } } } mapit_free(iter); if(count > 0) { snprintf(atcmd_output, CHAT_SIZE_MAX, "================== Found %d entries. ==================", count, MinPrice, MaxPrice); clif_displaymessage(fd, atcmd_output); } else clif_displaymessage(fd, "Nobody is selling it now."); return 0; } 1 1 Quote Link to comment Share on other sites More sharing options...
0 Bringer Posted November 27, 2019 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: April 16 Author Share Posted November 27, 2019 (edited) 1 hour ago, sader1992 said: try this /*========================================== * @whosell - List who is vending the item (amount, price, and location). * revamped by VoidLess, original by zephyrus_cr *------------------------------------------*/ ACMD_FUNC(whosell) { char item_name[100]; int item_id = 0, j, count = 0, sat_num = 0; int s_type = 1; // search bitmask: 0-name,1-id, 2-card, 4-refine int refine = 0,card_id = 0; bool flag = 1; // place dot on the minimap? struct map_session_data* pl_sd; struct s_mapiterator* iter; unsigned int MinPrice = battle_config.vending_max_value, MaxPrice = 0; struct item_data *item_data; static char atcmd_output[CHAT_SIZE_MAX]; if (!*message) { clif_displaymessage(fd, "Use: @whosell <item_id> or @whosell <name>"); return -1; } if (sscanf(message, "+%d %d[%d]", &refine, &item_id, &card_id) == 3){ s_type = 1+2+4; } else if (sscanf(message, "+%d %d", &refine, &item_id) == 2){ s_type = 1+4; } else if (sscanf(message, "+%d [%d]", &refine, &card_id) == 2){ s_type = 2+4; } else if (sscanf(message, "%d[%d]", &item_id, &card_id) == 2){ s_type = 1+2; } else if (sscanf(message, "[%d]", &card_id) == 1){ s_type = 2; } else if (sscanf(message, "+%d", &refine) == 1){ s_type = 4; } else if (sscanf(message, "%d", &item_id) == 1 && item_id == atoi(message)){ s_type = 1; } else if (sscanf(message, "%99[^\n]", item_name) == 1){ s_type = 1; if ((item_data = itemdb_searchname(item_name)) == NULL){ clif_displaymessage(fd, "Not found item with this name"); return -1; } item_id = item_data->nameid; } else { clif_displaymessage(fd, "Use: @whosell <item_id> or @whosell <name>"); return -1; } //check card if(s_type & 2 && ((item_data = itemdb_exists(card_id)) == NULL || item_data->type != IT_CARD)){ clif_displaymessage(fd, "Not found a card with than ID"); return -1; } //check item if(s_type & 1 && (item_data = itemdb_exists(item_id)) == NULL){ clif_displaymessage(fd, "Not found an item with than ID"); return -1; } //check refine if(s_type & 4){ if (refine<0 || refine>10){ clif_displaymessage(fd, "Refine out of bounds: 0 - 10"); return -1; } /*if(item_data->type != IT_WEAPON && item_data->type != IT_ARMOR){ clif_displaymessage(fd, "Use refine only with weapon or armor"); return -1; }*/ } iter = mapit_getallusers(); for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) { if (pl_sd->vender_id ) { // check if player is vending for (j = 0; j < pl_sd->vend_num; j++) { if ((item_data = itemdb_exists(pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid)) == NULL) continue; if(s_type & 1 && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid != item_id) continue; if(s_type & 2 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || (pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] != card_id))) continue; if(s_type & 4 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine != refine)) continue; if(item_data->type == IT_ARMOR) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %s[%d] | Price %ud | Amount %d | %s[%d,%d] | %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,item_data->jname ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->message); else if(item_data->type == IT_WEAPON) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %s[%d,%d,%d,%d] | Price %ud | Amount %d | %s[%d,%d] | %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,item_data->jname ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->message); else snprintf(atcmd_output, CHAT_SIZE_MAX, "%s | Price %ud | Amount %d | %s[%d,%d] | %s",item_data->jname ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x, pl_sd->bl.y ,pl_sd->message); if(pl_sd->vending[j].value < MinPrice) MinPrice = pl_sd->vending[j].value; if(pl_sd->vending[j].value > MaxPrice) MaxPrice = pl_sd->vending[j].value; clif_displaymessage(fd, atcmd_output); count++; flag = 1; } if (flag && pl_sd->mapindex == sd->mapindex) { clif_viewpoint(sd, 1, 1, pl_sd->bl.x, pl_sd->bl.y, ++sat_num, 0xFFFFFF); flag = 0; } } } mapit_free(iter); if(count > 0) { snprintf(atcmd_output, CHAT_SIZE_MAX, "================== Found %d entries. ==================", count, MinPrice, MaxPrice); clif_displaymessage(fd, atcmd_output); } else clif_displaymessage(fd, "Nobody is selling it now."); return 0; } it's working can but i can request display the card name too like this Item Name [Card] | [Item Price] | Map(x.y) | Shop Name Photo : Credit to RagnaForce and i try to use on Extended Vending he detect Z not item like C = Credit Edited November 27, 2019 by Bringer Quote Link to comment Share on other sites More sharing options...
0 Sallycantdance Posted May 4, 2021 Group: Members Topic Count: 225 Topics Per Day: 0.14 Content Count: 798 Reputation: 12 Joined: 12/04/20 Last Seen: 3 hours ago Share Posted May 4, 2021 On 11/27/2019 at 10:39 AM, sader1992 said: try this /*========================================== * @whosell - List who is vending the item (amount, price, and location). * revamped by VoidLess, original by zephyrus_cr *------------------------------------------*/ ACMD_FUNC(whosell) { char item_name[100]; int item_id = 0, j, count = 0, sat_num = 0; int s_type = 1; // search bitmask: 0-name,1-id, 2-card, 4-refine int refine = 0,card_id = 0; bool flag = 1; // place dot on the minimap? struct map_session_data* pl_sd; struct s_mapiterator* iter; unsigned int MinPrice = battle_config.vending_max_value, MaxPrice = 0; struct item_data *item_data; static char atcmd_output[CHAT_SIZE_MAX]; if (!*message) { clif_displaymessage(fd, "Use: @whosell <item_id> or @whosell <name>"); return -1; } if (sscanf(message, "+%d %d[%d]", &refine, &item_id, &card_id) == 3){ s_type = 1+2+4; } else if (sscanf(message, "+%d %d", &refine, &item_id) == 2){ s_type = 1+4; } else if (sscanf(message, "+%d [%d]", &refine, &card_id) == 2){ s_type = 2+4; } else if (sscanf(message, "%d[%d]", &item_id, &card_id) == 2){ s_type = 1+2; } else if (sscanf(message, "[%d]", &card_id) == 1){ s_type = 2; } else if (sscanf(message, "+%d", &refine) == 1){ s_type = 4; } else if (sscanf(message, "%d", &item_id) == 1 && item_id == atoi(message)){ s_type = 1; } else if (sscanf(message, "%99[^\n]", item_name) == 1){ s_type = 1; if ((item_data = itemdb_searchname(item_name)) == NULL){ clif_displaymessage(fd, "Not found item with this name"); return -1; } item_id = item_data->nameid; } else { clif_displaymessage(fd, "Use: @whosell <item_id> or @whosell <name>"); return -1; } //check card if(s_type & 2 && ((item_data = itemdb_exists(card_id)) == NULL || item_data->type != IT_CARD)){ clif_displaymessage(fd, "Not found a card with than ID"); return -1; } //check item if(s_type & 1 && (item_data = itemdb_exists(item_id)) == NULL){ clif_displaymessage(fd, "Not found an item with than ID"); return -1; } //check refine if(s_type & 4){ if (refine<0 || refine>10){ clif_displaymessage(fd, "Refine out of bounds: 0 - 10"); return -1; } /*if(item_data->type != IT_WEAPON && item_data->type != IT_ARMOR){ clif_displaymessage(fd, "Use refine only with weapon or armor"); return -1; }*/ } iter = mapit_getallusers(); for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) { if (pl_sd->vender_id ) { // check if player is vending for (j = 0; j < pl_sd->vend_num; j++) { if ((item_data = itemdb_exists(pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid)) == NULL) continue; if(s_type & 1 && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].nameid != item_id) continue; if(s_type & 2 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || (pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] != card_id))) continue; if(s_type & 4 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine != refine)) continue; if(item_data->type == IT_ARMOR) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %s[%d] | Price %ud | Amount %d | %s[%d,%d] | %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,item_data->jname ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->message); else if(item_data->type == IT_WEAPON) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %s[%d,%d,%d,%d] | Price %ud | Amount %d | %s[%d,%d] | %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,item_data->jname ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->message); else snprintf(atcmd_output, CHAT_SIZE_MAX, "%s | Price %ud | Amount %d | %s[%d,%d] | %s",item_data->jname ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x, pl_sd->bl.y ,pl_sd->message); if(pl_sd->vending[j].value < MinPrice) MinPrice = pl_sd->vending[j].value; if(pl_sd->vending[j].value > MaxPrice) MaxPrice = pl_sd->vending[j].value; clif_displaymessage(fd, atcmd_output); count++; flag = 1; } if (flag && pl_sd->mapindex == sd->mapindex) { clif_viewpoint(sd, 1, 1, pl_sd->bl.x, pl_sd->bl.y, ++sat_num, 0xFFFFFF); flag = 0; } } } mapit_free(iter); if(count > 0) { snprintf(atcmd_output, CHAT_SIZE_MAX, "================== Found %d entries. ==================", count, MinPrice, MaxPrice); clif_displaymessage(fd, atcmd_output); } else clif_displaymessage(fd, "Nobody is selling it now."); return 0; } hello why did im getting this error thanks in advance [Error]: npc_parsesrcfile: Unknown syntax in file 'npc/thor/WhoSell.txt', line '4'. Stopping... * w1=ACMD_FUNC(whosell) * w2= * w3= * w4= Quote Link to comment Share on other sites More sharing options...
0 simplexjay2 Posted June 2, 2021 Group: Members Topic Count: 56 Topics Per Day: 0.01 Content Count: 224 Reputation: 4 Joined: 02/09/12 Last Seen: April 20, 2024 Share Posted June 2, 2021 On 5/4/2021 at 6:23 PM, chadness said: hello why did im getting this error thanks in advance [Error]: npc_parsesrcfile: Unknown syntax in file 'npc/thor/WhoSell.txt', line '4'. Stopping... * w1=ACMD_FUNC(whosell) * w2= * w3= * w4= That's not NPC script it's diff u need to edit your src not to put in npc script Quote Link to comment Share on other sites More sharing options...
0 Sallycantdance Posted June 2, 2021 Group: Members Topic Count: 225 Topics Per Day: 0.14 Content Count: 798 Reputation: 12 Joined: 12/04/20 Last Seen: 3 hours ago Share Posted June 2, 2021 2 hours ago, simplexjay2 said: That's not NPC script it's diff u need to edit your src not to put in npc script hello goodmorning where did exactly in src will i put that lines Quote Link to comment Share on other sites More sharing options...
0 simplexjay2 Posted June 2, 2021 Group: Members Topic Count: 56 Topics Per Day: 0.01 Content Count: 224 Reputation: 4 Joined: 02/09/12 Last Seen: April 20, 2024 Share Posted June 2, 2021 9 minutes ago, chadness said: hello goodmorning where did exactly in src will i put that lines search src/custom/atcommand.inc then recompile your server Quote Link to comment Share on other sites More sharing options...
Question
Bringer
how about display the item's name instead of the ID ?
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