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Body Relocation | Ankle Snare and Spider Web


Question

Posted

Hi, 
Is there anyone know how to fix bugs on Body Relocation, because Body Relocation can escaped on Spider Web and Ankle Snare. Is there anyone know how to fix this? 

Thank you if you will answer! ❤️ 

3 answers to this question

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  • 4
Posted

Hello! You have already asked about "Body Relocation + Spider Web" and got the solution: 

https://rathena.org/board/topic/118958-block-body-relocation-while-spider-web/

But it is without checking the status of "Ankle Snare".

The final solution:

Open ../src/map/skill.cpp and in the function skill_castend_pos2 after:

	case MO_BODYRELOCATION:
		if (unit_movepos(src, x, y, 2, 1)) {

add:

			if(sc && (sc->data[SC_SPIDERWEB] || sc->data[SC_ANKLE]))
				break;

 

  • Upvote 7
  • 0
Posted
9 hours ago, Functor said:

Hello! You have already asked about "Body Relocation + Spider Web" and got the solution: 

https://rathena.org/board/topic/118958-block-body-relocation-while-spider-web/

But it is without checking the status of "Ankle Snare".

The final solution:

Open ../src/map/skill.cpp and in the function skill_castend_pos2 after:


	case MO_BODYRELOCATION:
		if (unit_movepos(src, x, y, 2, 1)) {

add:


			if(sc && (sc->data[SC_SPIDERWEB] || sc->data[SC_ANKLE]))
				break;

 

Thank you, very much appreciated.

  • 0
Posted
On 11/4/2019 at 6:00 AM, Functor said:

Hello! You have already asked about "Body Relocation + Spider Web" and got the solution: 

https://rathena.org/board/topic/118958-block-body-relocation-while-spider-web/

But it is without checking the status of "Ankle Snare".

The final solution:

Open ../src/map/skill.cpp and in the function skill_castend_pos2 after:

	case MO_BODYRELOCATION:
		if (unit_movepos(src, x, y, 2, 1)) {

add:

			if(sc && (sc->data[SC_SPIDERWEB] || sc->data[SC_ANKLE]))
				break;

 

THANK YOU!!

 

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