Nullifier Posted October 18, 2019 Posted October 18, 2019 do someone know how can i disable the respawn in pvp maps after 2 deaths? Quote
1 Functor Posted October 18, 2019 Posted October 18, 2019 (edited) Hello! You can: - or activate mapflag "pvp_nocalcrank" for the specific map - or open ../src/map/pc.cpp and in the function "pc_dead" remove these lines of code: if( sd->pvp_point < 0 ) { sd->respawn_tid = add_timer(tick+1000, pc_respawn_timer,sd->bl.id,0); return 1|8; } Edited October 18, 2019 by Functor Quote
0 Nullifier Posted October 18, 2019 Author Posted October 18, 2019 is there a way to disable respawn after dying twice in pvp room? On 10/19/2019 at 12:51 AM, Functor said: Hello! You can: - or activate mapflag "pvp_nocalcrank" for the specific map - or open ../src/map/pc.cpp and in the function "pc_dead" remove these lines of code: if( sd->pvp_point < 0 ) { sd->respawn_tid = add_timer(tick+1000, pc_respawn_timer,sd->bl.id,0); return 1|8; } Thank you @Functor Quote
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Nullifier
do someone know how can i disable the respawn in pvp maps after 2 deaths?
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