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disable respawn in pvp

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do someone know how can i disable the respawn in pvp maps after 2 deaths?

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Hello! You can:

- or activate mapflag "pvp_nocalcrank" for the specific map

- or open ../src/map/pc.cpp and in the function "pc_dead" remove these lines of code:

	if( sd->pvp_point < 0 ) {
		sd->respawn_tid = add_timer(tick+1000, pc_respawn_timer,sd->bl.id,0);
		return 1|8;
	}

 

Edited by Functor

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is there a way to disable respawn after dying twice in pvp room?

On 10/19/2019 at 12:51 AM, Functor said:

Hello! You can:

- or activate mapflag "pvp_nocalcrank" for the specific map

- or open ../src/map/pc.cpp and in the function "pc_dead" remove these lines of code:

	if( sd->pvp_point < 0 ) {
		sd->respawn_tid = add_timer(tick+1000, pc_respawn_timer,sd->bl.id,0);
		return 1|8;
	}

 

Thank you @Functor

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