kronobr Posted August 19, 2019 Group: Members Topic Count: 32 Topics Per Day: 0.02 Content Count: 71 Reputation: 0 Joined: 06/24/19 Last Seen: September 18, 2022 Share Posted August 19, 2019 hello, would it be possible to transform ragnarok's homunculus, pets or mobs as if they were pokémons without changing their sprites while maintaining the monster sprites? If so how? Quote Link to comment Share on other sites More sharing options...
0 Naruto Posted August 20, 2019 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 416 Reputation: 74 Joined: 05/16/19 Last Seen: January 24, 2021 Share Posted August 20, 2019 Ive never tried transforming my homunculus actually.... you can do that easily with cute pet system though Quote Link to comment Share on other sites More sharing options...
0 kronobr Posted August 23, 2019 Group: Members Topic Count: 32 Topics Per Day: 0.02 Content Count: 71 Reputation: 0 Joined: 06/24/19 Last Seen: September 18, 2022 Author Share Posted August 23, 2019 @Naruto Thanks, I'm looking for a way to make ragnarok as a pokemon easy, would you have any more ideas on how it could be made or source? Quote Link to comment Share on other sites More sharing options...
0 Naruto Posted August 23, 2019 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 416 Reputation: 74 Joined: 05/16/19 Last Seen: January 24, 2021 Share Posted August 23, 2019 just use the cute pet system you can have as many evos as you want all the skills you want its all put together Quote Link to comment Share on other sites More sharing options...
0 kronobr Posted August 24, 2019 Group: Members Topic Count: 32 Topics Per Day: 0.02 Content Count: 71 Reputation: 0 Joined: 06/24/19 Last Seen: September 18, 2022 Author Share Posted August 24, 2019 (edited) @Naruto How can I create using this system? the tutorials I'm finding look like another pet structure. exemple MobID,Name,JName,ItemID,EggID,AcceID,FoodID, Fullness,HungryDelay,R_Hungry,,R_Full,Intimate,Die, Capture,Speed,S_Performance,talk_convert_class, attack_rate,defence_attack_rate,change_target_rate, pet_script 1002,PORING,Poring,619,9001,10013,531,80,20,50,100,250,20,2000,400,1,0,350,400,800,{ petloot 10; } from https://github.com/rathena/rathena/wiki/Custom_Pets amd my Pet_DB on import # This file is a part of rAthena. # Copyright(C) 2019 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # ########################################################################### # Custom Pet Database ########################################################################### # # Pet Settings # ########################################################################### # - Mob Monster that can be used as pet # TameItem Pet Tame Item. # EggItem Pet Egg Item. # EquipItem Pet Accessory Item. (Default: 0) # FoodItem Pet Food Item. (Default: 0) # Fullness The amount of hunger is decreased every [HungryDelay] seconds. # HungryDelay The amount of time in seconds it takes for hunger to decrease after feeding. (Default: 60) # HungerIncrease The amount of hunger that is increased every time the pet is fed (Default: 20) # IntimacyStart Amount of Intimacy the pet starts with. (Default: 250) # IntimacyFed Amount of Intimacy that is increased when fed. (Default: 50) # IntimacyOverfed Amount of Intimacy that is increased when over-fed. (Default: -100) # IntimacyHungry Amount of Intimacy that is increased when the pet is hungry. (Default: -5) # IntimacyOwnerDie Amount of Intimacy that is increased when the pet owner dies. (Default: -20) # CaptureRate Capture success rate. (10000 = 100%) # SpecialPerformance If a pet has a Special Performance. (Default: true) # AttackRate Rate of which the pet will attack [requires at least pet_support_min_friendly intimacy]. (10000 = 100%) # RetaliateRate Rate of which the pet will retaliate when master is being attacked [requires at least pet_support_min_friendly intimacy]. (10000 = 100%) # ChangeTargetRate Rate of which the pet will change its attack target. (10000 = 100%) # AllowAutoFeed Allows turning automatic pet feeding on. (Default: false) # Script Bonus script to execute when the pet is alive. (Default: null) # SupportScript Bonus script to execute when pet_status_support is enabled. (Default: null) # Evolution: Pet evolution settings. (Optional) (Default: null) # - Target Mob this pet can evolve to. # ItemRequirements: Item requirements for evolving this pet. # - Item Self-explanatory # Amount ########################################################################### Header: Type: PET_DB Version: 1 #Body: # - Mob: PORING # AttackRate: 350 # RetaliateRate: 400 # ChangeTargetRate: 800 # SupportScript: > # petloot 10; # - Mob: DROPS # AttackRate: 300 # RetaliateRate: 400 # ChangeTargetRate: 500 # SupportScript: > # petloot 10; # - Mob: POPORING # AttackRate: 300 # RetaliateRate: 500 # ChangeTargetRate: 400 # SupportScript: > # petloot 15; # - Mob: LUNATIC # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 1000 # SupportScript: > # petskillbonus bLuk,3,10,50; # - Mob: PICKY # AttackRate: 500 # RetaliateRate: 600 # ChangeTargetRate: 50 # SupportScript: > # petskillbonus bStr,3,10,50; # - Mob: CHONCHON # AttackRate: 500 # RetaliateRate: 500 # ChangeTargetRate: 250 # SupportScript: > # petskillbonus bAgi,4,10,50; # - Mob: STEEL_CHONCHON # AttackRate: 500 # RetaliateRate: 500 # ChangeTargetRate: 200 # SupportScript: > # petskillbonus bAgiVit,4,20,40; # - Mob: HUNTER_FLY # AttackRate: 500 # RetaliateRate: 500 # ChangeTargetRate: 200 # SupportScript: > # petskillattack2 "NPC_WINDATTACK",888,2,0,10; # - Mob: SAVAGE_BABE # AttackRate: 500 # RetaliateRate: 500 # ChangeTargetRate: 200 # SupportScript: > # petskillbonus bVit,4,10,50; # - Mob: DESERT_WOLF_B # AttackRate: 400 # RetaliateRate: 400 # ChangeTargetRate: 400 # SupportScript: > # petskillattack "SM_PROVOKE",1,0,5; # - Mob: ROCKER # AttackRate: 350 # RetaliateRate: 350 # ChangeTargetRate: 600 # SupportScript: > # petskillbonus bAllStats,1,10,50; # - Mob: SPORE # AttackRate: 350 # RetaliateRate: 500 # ChangeTargetRate: 500 # SupportScript: > # petrecovery SC_POISON,60; # - Mob: POISON_SPORE # AttackRate: 600 # RetaliateRate: 200 # ChangeTargetRate: 400 # SupportScript: > # petskillattack "NPC_POISON",20,0,10; # - Mob: PECOPECO # AttackRate: 400 # RetaliateRate: 500 # ChangeTargetRate: 800 # SupportScript: > # petskillbonus bSpeedRate,25,20,20; # - Mob: SMOKIE # AttackRate: 600 # RetaliateRate: 600 # ChangeTargetRate: 100 # SupportScript: > # petskillbonus bPerfectHide,1,3600,0; # - Mob: YOYO # AttackRate: 300 # RetaliateRate: 800 # ChangeTargetRate: 400 # SupportScript: > # petloot 20; # - Mob: ORK_WARRIOR # AttackRate: 600 # RetaliateRate: 200 # ChangeTargetRate: 300 # SupportScript: > # petskillattack2 "NPC_PIERCINGATT",100,1,0,10; # - Mob: MUNAK # AttackRate: 300 # RetaliateRate: 750 # ChangeTargetRate: 300 # SupportScript: > # petskillattack2 "NPC_DARKNESSATTACK",444,1,0,10; # - Mob: DOKEBI # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "BS_HAMMERFALL",1,0,10; # - Mob: SOHEE # AttackRate: 100 # RetaliateRate: 1000 # ChangeTargetRate: 200 # SupportScript: > # petskillsupport "AL_HEAL",5,60,33,100; # - Mob: ISIS # AttackRate: 650 # RetaliateRate: 450 # ChangeTargetRate: 150 # SupportScript: > # petskillsupport "PR_MAGNIFICAT",2,60,50,50; # - Mob: PETIT # AttackRate: 800 # RetaliateRate: 400 # ChangeTargetRate: 100 # SupportScript: > # petskillattack2 "WZ_HEAVENDRIVE",500,1,0,10; # - Mob: DEVIRUCHI # AttackRate: 800 # RetaliateRate: 200 # ChangeTargetRate: 100 # SupportScript: > # petskillbonus bAgiDexStr,6,20,40; # - Mob: BAPHOMET_ # AttackRate: 1000 # RetaliateRate: 100 # ChangeTargetRate: 200 # SupportScript: > # petskillattack2 "NPC_DARKNESSATTACK",1776,4,0,5; # - Mob: BON_GUN # AttackRate: 600 # RetaliateRate: 200 # ChangeTargetRate: 400 # SupportScript: > # petskillattack2 "NPC_DARKNESSATTACK",555,1,1,1; # - Mob: ZHERLTHSH # AttackRate: 1000 # RetaliateRate: 100 # ChangeTargetRate: 500 # SupportScript: > # petskillattack "AS_SONICBLOW",1,0,3; # - Mob: ALICE # AttackRate: 100 # RetaliateRate: 1000 # ChangeTargetRate: 200 # SupportScript: > # petskillsupport "AL_HEAL",5,60,25,100; # - Mob: EVENT_RICECAKE # AttackRate: 500 # RetaliateRate: 500 # ChangeTargetRate: 200 # SupportScript: > # petskillsupport "CR_DEFENDER",3,240,50,100; # - Mob: GOBLINE_XMAS # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "MG_SIGHT",5,5,5; # - Mob: CHUNG_E # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "CR_SHIELDCHARGE",5,5,5; # - Mob: ECLIPSE_P # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "TF_THROWSTONE",1,5,5; # - Mob: GOBLIN_1 # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "NPC_WINDATTACK",5,5,5; # - Mob: GOBLIN_2 # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "NPC_FIREATTACK",5,5,5; # - Mob: GOBLIN_4 # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "NPC_GROUNDATTACK",5,5,5; # - Mob: DELETER_ # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "SM_MAGNUM",5,5,5; # - Mob: DIABOLIC # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "WZ_METEOR",2,5,5; # - Mob: WANDER_MAN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "NPC_UNDEADATTACK",5,5,5; # - Mob: P_CHUNG_E # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "CR_SHIELDCHARGE",5,5,5; # - Mob: GOLEM # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MARIONETTE # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MEDUSA # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: WHISPER # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: GOBLIN_LEADER # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: SUCCUBUS # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # bonus2 bHPDrainRate,10,5; # - Mob: INCUBUS # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # bonus bMaxSPRate,3; # bonus2 bSPDrainRate,10,1; # - Mob: NIGHTMARE_TERROR # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: SHINOBI # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MIYABI_NINGYO # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: WICKED_NYMPH # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: STONE_SHOOTER # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: DULLAHAN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: LOLI_RURI # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: CIVIL_SERVANT # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: LEAF_CAT # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: BACSOJIN_ # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: IMP # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: E_CRAMP # AttackRate: 350 # RetaliateRate: 400 # ChangeTargetRate: 800 # - Mob: E_HYDRA # AttackRate: 350 # RetaliateRate: 400 # ChangeTargetRate: 800 # - Mob: J_TAINI # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: XMAS_LUNATIC # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: TIKBALANG # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MARIN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: LITTLE_PORING # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: NINE_TAIL # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: GREMLIN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MUMMY # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: TEDDY_BEAR # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MASTERING # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: METALLER # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: ANGELING # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MOONLIGHT # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: SAVAGE # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: HIGH_ORC # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: CHOCO # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: ANCIENT_MUMMY # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: AM_MUT # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: CAT_O_NINE_TAIL # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: GRAND_PECO # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: HYEGUN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: HODREMLIN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: XM_TEDDY_BEAR # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: DR_EGGRING # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: DR_LUNATIC # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: LITTLE_ISIS # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: DIABOLIC2 # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: DELETER_2 # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: SWEETS_DROPS # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 Edited August 24, 2019 by Emistry codebox Quote Link to comment Share on other sites More sharing options...
0 Naruto Posted August 24, 2019 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 416 Reputation: 74 Joined: 05/16/19 Last Seen: January 24, 2021 Share Posted August 24, 2019 Try this file in your pre re or renewal folder pet_db.yml BTW you can copy and paste all the contents from the renewal versrion which has the pet evolution system enabled ( pre re doesnt) and itll work fine, just a few missing item ids... just add them Quote Link to comment Share on other sites More sharing options...
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kronobr
hello, would it be possible to transform ragnarok's homunculus, pets or mobs as if they were pokémons without changing their sprites while maintaining the monster sprites? If so how?
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