domez86 Posted August 13, 2019 Posted August 13, 2019 (edited) hello, could you help me solve this problems? [Error]: buildin_unitwarp: Unit with ID '0' is not found. [Debug]: Source (NPC): Dwigh#1 at 1@ge_st (114,50) and [Error]: status_calc_mob: No castle set at map prt_in tnx! Edited August 13, 2019 by domez86 Quote
0 LOOLP - OFF Posted August 14, 2019 Posted August 14, 2019 For case 1, there are 2 possibilities. - wheres nonexistent on the selected map 1 @ ge_st [very hard to be that] - npc is poorly developed, applying runtime error. Try to erase the entire script and just create the sprite, then slowly insert it to discover the error. Case 2, Automated mob generation of castles is part of emperium's native war manager. Check the names of the castles that are enabled on your manager. Preferably remove the automatic generation of mob from it. Quote
Question
domez86
hello, could you help me solve this problems?
[Error]: buildin_unitwarp: Unit with ID '0' is not found.
[Debug]: Source (NPC): Dwigh#1 at 1@ge_st (114,50)
and
[Error]: status_calc_mob: No castle set at map prt_in
tnx!
Edited by domez862 answers to this question
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