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So after researching for about 2 days now and concluded that 3999 is the is the max mob id for my client 2015-11-04aRagexe, So I made some custom mobs on the vacant ID's the problem is when the id is below 3970 the mob is too big when spawned. 3971 and above is fine until 3998.

here is an example of the mob. I also check it on act editor/sprite editor and the size is just normal.

 

 

Spoiler

screenDivideRagna002.jpg

 

Edited by Thanna20

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Posted

Did you try to change problem sprite to above fine number? It's normal size or big size

If can't spawn normal size, Then spawn it with small size command should be okay. ( Or not? )

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