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Hi, I would like to alter the @die command so that players cannot use it when they are in a battleground map.

Could anyone help me?

ACMD_FUNC(kill)
{
	nullpo_retr(-1, sd);
	status_kill(&sd->bl);
	clif_displaymessage(sd->fd, msg_txt(sd,13)); // A pity! You've died.
	if (fd != sd->fd)
		clif_displaymessage(fd, msg_txt(sd,14)); // Character killed.
	return 0;
}

 

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