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IceWall crash server


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Posted

When I attack IceWalls with normal attack, server crashes. But I can attack it with skills.

The character does not attack at a great distance, he stops short of 5 cells. And when I come close to the IceWalls and press the attack, the server crashes. When attack IceWalls with Sniper, server crashes too.

5 answers to this question

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Posted
1 hour ago, Normynator said:

Compile your server with debugging symbols.

Start your server with gdb.

Wait for crash.

Get the backtrace.

Share the backtrace here. 

How can I start server with gdb on Centos? gdb I installed.

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Posted
19 hours ago, Normynator said:

gdb ./map-server

 

Quote

Program received signal SIGSEGV, Segmentation fault.
battle_calc_return_damage (bl=bl@entry=0x7fffe5e2c6cc,
    src=src@entry=0x47c41a0, dmg=dmg@entry=0x7fffffffddf0, flag=529,
    skill_id=skill_id@entry=0, status_reflect=status_reflect@entry=false)
    at battle.cpp:6853
6853            if (sc->data[SC_WHITEIMPRISON])
Missing separate debuginfos, use: debuginfo-install glibc-2.17-222.el7.x86_64 keyutils-libs-1.5.8-3.el7.x86_64 krb5-libs-1.15.1-19.el7.x86_64 libcom_err-1.42.9-12.el7_5.x86_64 libgcc-4.8.5-28.el7_5.1.x86_64 libselinux-2.5-12.el7.x86_64 libstdc++-4.8.5-28.el7_5.1.x86_64 mariadb-libs-5.5.60-1.el7_5.x86_64 openssl-libs-1.0.2k-12.el7.x86_64 pcre-8.32-17.el7.x86_64 zlib-1.2.7-17.el7.x86_64
(gdb)
 

 

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