IsabelaFernandez Posted December 13, 2018 Posted December 13, 2018 Hello community, I would like an implementation of the baby classes in my Job Master script. Thank you https://pastebin.com/c7qMW17K Quote
0 maken06 Posted December 13, 2018 Posted December 13, 2018 4 minutes ago, IsabelaFernandez said: Hello community, I would like an implementation of the baby classes in my Job Master script. Thank you https://pastebin.com/c7qMW17K function Can_Rebirth { // To rebirth, you need to be: // * Second Class if( !.RebirthClass ) return false; // Rebirth disabled if( !(eaclass()&EAJL_2) ) return false; // Not second Class if( eaclass()&EAJL_UPPER ) return false; // Already Rebirthed if( roclass(eaclass()|EAJL_UPPER) < 0 ) return false; // Job has no transcended class if( Is_Baby() && !.BabyClass ) return false; // No Baby changes allowed return true; } Quote
0 IsabelaFernandez Posted December 13, 2018 Author Posted December 13, 2018 2 hours ago, maken06 said: function Can_Rebirth { // To rebirth, you need to be: // * Second Class if( !.RebirthClass ) return false; // Rebirth disabled if( !(eaclass()&EAJL_2) ) return false; // Not second Class if( eaclass()&EAJL_UPPER ) return false; // Already Rebirthed if( roclass(eaclass()|EAJL_UPPER) < 0 ) return false; // Job has no transcended class if( Is_Baby() && !.BabyClass ) return false; // No Baby changes allowed return true; } Sorry, I do not understand, where do I change? Quote
0 n0tttt Posted December 13, 2018 Posted December 13, 2018 Aren't them already on by default? When .BabyNovice = true, it's the last option on the menu. Quote
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IsabelaFernandez
Hello community, I would like an implementation of the baby classes in my Job Master script. Thank you
https://pastebin.com/c7qMW17K
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