nasagnilac Posted December 7, 2018 Posted December 7, 2018 I added this quest icon using questinfo scriptcommand and I want to disable it after a player completed the quest. How can I do that? Quote
0 Akkarin Posted December 7, 2018 Posted December 7, 2018 *questinfo <Quest ID>,<Icon>{,<Map Mark Color>{,<Job Class>}}; This is esentially a combination of checkquest and showevent. Use this only in an OnInit label. For the Quest ID, specify the quest ID that you want checked if it has been started yet. For Icon, use one of the following: No Icon : QTYPE_NONE ! Quest Icon : QTYPE_QUEST ? Quest Icon : QTYPE_QUEST2 ! Job Icon : QTYPE_JOB ? Job Icon : QTYPE_JOB2 ! Event Icon : QTYPE_EVENT ? Event Icon : QTYPE_EVENT2 Warg : QTYPE_WARG (Only for packetver < 20170315) Warg Face : QTYPE_WARG2 (Only for packetver >= 20120410 and < 20170315) Click Me : QTYPE_CLICKME (Only for packetver >= 20170315) Daily Quest : QTYPE_DAILYQUEST (Only for packetver >= 20170315) ! Event Icon : QTYPE_EVENT3 (Only for packetver >= 20170315) Job Quest : QTYPE_JOBQUEST (Only for packetver >= 20170315) Jumping Poring : QTYPE_JUMPING_PORING (Only for packetver >= 20170315) No Icon : QTYPE_NONE Quote
0 LearningRO Posted December 8, 2018 Posted December 8, 2018 (edited) 6 hours ago, nasagnilac said: I added this quest icon using questinfo scriptcommand and I want to disable it after a player completed the quest. How can I do that? try use OnInit not pcloadevent or you can see example script from novice area quest Edited December 8, 2018 by melv0 Quote
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nasagnilac
I added this quest icon using questinfo scriptcommand and I want to disable it after a player completed the quest. How can I do that?
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