IsabelaFernandez Posted November 14, 2018 Group: Members Topic Count: 146 Topics Per Day: 0.06 Content Count: 355 Reputation: 8 Joined: 04/16/18 Last Seen: October 21, 2024 Share Posted November 14, 2018 Hello, I would like to ask for help editing this ability to work as magic. When using the Gioia card (as an example), it increases magic damage by 100%. Another issue would be that while using the EDP Soul Destroyer damage would be reduced. Thanks and I hope some help if possible. Quote Link to comment Share on other sites More sharing options...
0 Brahms Posted November 14, 2018 Group: Members Topic Count: 48 Topics Per Day: 0.02 Content Count: 149 Reputation: 3 Joined: 07/29/16 Last Seen: August 6, 2019 Share Posted November 14, 2018 I think EDP has nothing to do in Soul Destroyer skill.. Correct me if im wrong.. Quote Link to comment Share on other sites More sharing options...
0 Rizta Posted November 14, 2018 Group: Members Topic Count: 22 Topics Per Day: 0.01 Content Count: 109 Reputation: 5 Joined: 08/12/17 Last Seen: March 30, 2020 Share Posted November 14, 2018 As I remember that skill work as Misc skill, do you only need to change in skill_db.txt from type Misc to Magic, follow the skill_db header to change it correctly. And i think EDP cant affect dmg of soul destroyer Quote Link to comment Share on other sites More sharing options...
0 IsabelaFernandez Posted November 15, 2018 Group: Members Topic Count: 146 Topics Per Day: 0.06 Content Count: 355 Reputation: 8 Joined: 04/16/18 Last Seen: October 21, 2024 Author Share Posted November 15, 2018 On 11/14/2018 at 1:37 PM, Brahms said: I think EDP has nothing to do in Soul Destroyer skill.. Correct me if im wrong.. Unfortunately EDP is affecting Soul Destroyer damage, I wish that if the EDP effect is active, Soul Destroyer damage would be weaker On 11/14/2018 at 4:14 PM, Rizta said: As I remember that skill work as Misc skill, do you only need to change in skill_db.txt from type Misc to Magic, follow the skill_db header to change it correctly. And i think EDP cant affect dmg of soul destroyer I already made this change in skill.db I changed from "Misc" to "Magic" but still the skill did not turn magic I was told that this change would require changes in source... anyone? Quote Link to comment Share on other sites More sharing options...
0 IsabelaFernandez Posted November 22, 2018 Group: Members Topic Count: 146 Topics Per Day: 0.06 Content Count: 355 Reputation: 8 Joined: 04/16/18 Last Seen: October 21, 2024 Author Share Posted November 22, 2018 On 11/20/2018 at 11:10 AM, lllaaazzz said: you need to do this to get destroyer to be magic go to skill.c find case GN_THORNS_TRAP: case AL_SNAG: case RK_SONICWAVE: case AM_HARVEST: case GN_HELLS_PLANT_ATK: #ifdef RENEWAL case ASC_BREAKER: #endif skill->attack(BF_MISC,src,src,bl,skill_id,skill_lv,tick,flag); then delete ASC_BREAKER now go find this and add ASC_BREAKER case AB_DUPLELIGHT_MAGIC: case WM_METALICSOUND: case MH_ERASER_CUTTER: case ASC_BREAKER: // <<<<< YOUR NEW SOULBREAK case PR_LEXAETERNA: case AB_JUDEX: case KO_KAIHOU: skill->attack(BF_MAGIC,src,src,bl,skill_id,skill_lv,tick,flag); break; this will turnyour soul breaker into a magic skill ( DONT FORGET TO CHANGE SKILL_DB from MISC>MAGIC) that deals 100% damage every level so you will need to change the damage battle.c case ASC_BREAKER: skillratio += 100*skill_lv-100; its already here coded all over the place but playing with damage here should be safe.... have fun I thank the intention but unfortunately I did not have the expected result, the damage lowered a lot and still did not turn magic ... any other suggestions? Quote Link to comment Share on other sites More sharing options...
0 IsabelaFernandez Posted November 24, 2018 Group: Members Topic Count: 146 Topics Per Day: 0.06 Content Count: 355 Reputation: 8 Joined: 04/16/18 Last Seen: October 21, 2024 Author Share Posted November 24, 2018 On 11/23/2018 at 3:52 PM, lllaaazzz said: Well like i said its coded everywhere and this is in Battle.c if(skill_id == ASC_BREAKER) { //Breaker's int-based damage (a misc attack?) struct Damage md = battle->calc_misc_attack(src, target, skill_id, skill_lv, wflag); wd.damage += md.damage; } theres alot to soul breaker, you would have to delete alot of the stuff in Battle.C and just leave the Skillratio += 100 * blah blah , as the only thing in there if you strictly wanted Magic damage.. as it is now there seems to be alot of things influencing its damage so , if you just want it to do pure magic damage then yeah... delete everything in the battle.c that is CASE ASC_BREAKER except for the skill ratio line no idea about how itll effect the things in pvp though if you dont delete those tldr: the only thing you want in you battle.c is this case ASC_BREAKER: skillratio += 100*skill_lv-100; cause theres alot to soul breaker' (just dont delete the things that sound like you wanna keep) I made exactly your instructions, however the magical damage is not working, I am using the card (Gioia 4576 ID) to increase magical damage of the wind type to test, but it is not increasing Quote Link to comment Share on other sites More sharing options...
0 IsabelaFernandez Posted December 18, 2018 Group: Members Topic Count: 146 Topics Per Day: 0.06 Content Count: 355 Reputation: 8 Joined: 04/16/18 Last Seen: October 21, 2024 Author Share Posted December 18, 2018 hello again community, I had already created a topic about it but my problem was not solved ... I would like to be turning the Soul Destroyer skill into magic ... I already tried to change in skill_db.txt but I did not succeed Quote Link to comment Share on other sites More sharing options...
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IsabelaFernandez
Hello, I would like to ask for help editing this ability to work as magic. When using the Gioia card (as an example), it increases magic damage by 100%.
Another issue would be that while using the EDP Soul Destroyer damage would be reduced.
Thanks and I hope some help if possible.
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