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Disable player commands (@go @warp @storage etc...)


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atcommand.cpp
ACMD_FUNC(storage)
{
	nullpo_retr(-1, sd);
	if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag || pc_isdead(sd)) // Add pc_isdead(sd)

ACMD_FUNC(go)
{
	if (status_isdead(&sd->bl)){ // Add this line to your @go atcmd
	clif_displaymessage(sd->fd,"You can not use this command while dead.");
	return 0;

 

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