behemothcze Posted May 3, 2018 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 102 Reputation: 2 Joined: 02/24/17 Last Seen: January 31, 2021 Share Posted May 3, 2018 hello guys im using this kind of warper http://svn.code.sf.net/p/rathena/svn/!svn/bc/15000/trunk/npc/custom/warper.txt for my server. Is it possible to put some zeny exchange for the warp . Quote Link to comment Share on other sites More sharing options...
0 hendra814 Posted May 3, 2018 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1281 Reputation: 170 Joined: 06/12/12 Last Seen: 9 hours ago Share Posted May 3, 2018 8 minutes ago, behemothcze said: thanks sir, will try it now . hmm 1 question is it posible posible to set a 2 payment? town 1k Dungeon 5k here try it //===== eAthena Script ======================================= //= Warper Script //===== By: ================================================== //= Darkchild //===== Current Version: ===================================== //= 2.1 //===== Compatible With: ===================================== //= Any eAthena Version; //===== Description: ========================================= //= Generic warper... //===== Additional Comments: ================================= //= 1.0 by Darkchild //= 1.1 by jabs //= 1.2 by Lupus (placement fixed in Amatsu) //= 1.3 fixed Louyang label typo, added warp and WARPRA into //= Nifleheim. Also sorted all names in alphabet order [Lupus] //= 1.4 fixed morroc warp npc overlaying kafra [Aria] //= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla] //= 1.4b fixed Izlude warp npc overlaying BBS [Justin84] //= 1.5 Added this NPC to more places [Lupus] //= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3] //= TODO Add an option for selecting the level of the dungeon. [Poki#3] //= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus] //= 1.8 Removed Duplicates [Silent] //= 1.9 Optimized for the greater good. [Kisuka] //= 2.0 Fixed warp for AntHell and Yuno. [Kisuka] //= 2.1 Moved AntHell warp agent to the new anthell entrance. [brianluau] //============================================================ //============================================================ //= To allow selecting the Level of the Dungeon you want to //= Warp to set the @lvlselect variable to 1 (Not implemented yet!) //============================================================ - script Warp Agent#01::warpra 859,{ // set @lvlselect,0; set .paymentT, 1000; set .paymentD, 5000; callfunc "F_ClearGarbage"; //Clear outdated, unused variables mes "[Warp Agent]"; mes "Hello " + strcharinfo(0) + ","; mes "I can teleport you to any Town or Dungeon!"; mes "But have small charge,"+.paymentT+" zeny for Town."; mes "and "+.paymentD+" for Dungeon."; mes "So, where do you want to go?"; next; switch(select("To a Town:To a Dungeon")) { case 1: mes "[Warp Agent]"; mes "Please select which town you would like to be teleported to."; next; switch(select("Alberta:Aldebaran:Amatsu:Ayothaya:Comodo:Einbroch:Einbech:Geffen:Gonryun:Hugel:Izlude:Lighthalzen:Louyang:Lutie:Morroc:Payon:Prontera:Umbala:Yuno")) { case 1: set zeny, zeny - .paymentT; warp "alberta",27,236; break; case 2: set zeny, zeny - .paymentT; warp "aldebaran",145,120; break; case 3: set zeny, zeny - .paymentT; warp "amatsu",197,86; break; case 4: set zeny, zeny - .paymentT; warp "ayothaya",149,118; break; case 5: set zeny, zeny - .paymentT; warp "comodo",188,161; break; case 6: set zeny, zeny - .paymentT; warp "einbroch",64,200; break; case 7: set zeny, zeny - .paymentT; warp "einbech",70,95; break; case 8: set zeny, zeny - .paymentT; warp "geffen",119,66; break; case 9: set zeny, zeny - .paymentT; warp "gonryun",150,130; break; case 10: set zeny, zeny - .paymentT; warp "hugel",96,145; break; case 11: set zeny, zeny - .paymentT; warp "izlude",128,111; break; case 12: set zeny, zeny - .paymentT; warp "lighthalzen",158,92; break; case 13: set zeny, zeny - .paymentT; warp "louyang",210,108; break; case 14: set zeny, zeny - .paymentT; warp "xmas",150,133; break; case 15: set zeny, zeny - .paymentT; warp "morocc",159,93; break; case 16: set zeny, zeny - .paymentT; warp "payon",152,75; break; case 17: set zeny, zeny - .paymentT; warp "prontera",156,187; break; case 18: set zeny, zeny - .paymentT; warp "umbala",130,130; break; case 19: set zeny, zeny - .paymentT; warp "yuno",160,168; break; } break; case 2: mes "[Warp Agent]"; mes "Please select which dungeon you would like to be teleported to."; next; switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Bibilan Dungeon:Coal Mine (Dead Pit):Culvert:Einbech Dungeon:Glast Heim:Gonryun Dungeon:Juperos:Lighthalzen Bio Lab:Magma Dungeon:Niflheim:Odin Temple:Orc Dungeon:Payon Dungeon:Pyramids:Sphinx:Sunken Ship:Thanatos Tower:Turtle Dungeon")) { case 1: set zeny, zeny - .paymentD; warp "hu_fild05",189,207; break; case 2: set zeny, zeny - .paymentD; warp "ama_dun01",229,12; break; case 3: set zeny, zeny - .paymentD; warp "moc_fild20",164,145; break; case 4: set zeny, zeny - .paymentD; warp "ayo_fild02",280,149; break; case 5: set zeny, zeny - .paymentD; warp "izlu2dun",106,88; break; case 6: set zeny, zeny - .paymentD; warp "mjolnir_02",81,359; break; case 7: set zeny, zeny - .paymentD; warp "prt_sewb1",126,248; break; case 8: set zeny, zeny - .paymentD; warp "einbech",135,249; break; case 9: set zeny, zeny - .paymentD; warp "glast_01",368,303; break; case 10: set zeny, zeny - .paymentD; warp "gonryun",160,195; break; case 11: set zeny, zeny - .paymentD; warp "yuno_fild07",218,176; break; case 12: set zeny, zeny - .paymentD; warp "lighthalzen",158,285; break; case 13: set zeny, zeny - .paymentD; warp "yuno_fild03",39,140; break; case 14: set zeny, zeny - .paymentD; warp "niflheim",35,161; break; case 15: set zeny, zeny - .paymentD; warp "odin_tem01",98,144; break; case 16: set zeny, zeny - .paymentD; warp "gef_fild10",70,332; break; case 17: set zeny, zeny - .paymentD; warp "pay_arche",43,132; break; case 18: set zeny, zeny - .paymentD; warp "moc_ruins",62,162; break; case 19: set zeny, zeny - .paymentD; warp "moc_fild19",107,100; break; case 20: set zeny, zeny - .paymentD; warp "alb2trea",75,98; break; case 21: set zeny, zeny - .paymentD; warp "tha_scene01",131,223; break; case 22: set zeny, zeny - .paymentD; warp "tur_dun01",149,238; } break; } end; } // --------- NPC Clones ------------ // --------------------------------- // ----------- Towns ------------- alberta,31,240,4 duplicate(warpra) Warp Agent#02 859 aldebaran,145,118,4 duplicate(warpra) Warp Agent#03 859 amatsu,192,81,1 duplicate(warpra) Warp Agent#04 859 ayothaya,144,117,6 duplicate(warpra) Warp Agent#05 859 comodo,194,158,4 duplicate(warpra) Warp Agent#06 859 einbroch,59,205,4 duplicate(warpra) Warp Agent#07 859 einbroch,243,189,2 duplicate(warpra) Warp Agent#08 859 einbech,135,249,4 duplicate(warpra) Warp Agent#09 859 geffen,115,66,4 duplicate(warpra) Warp Agent#10 859 gonryun,151,130,4 duplicate(warpra) Warp Agent#11 859 izlude,133,117,4 duplicate(warpra) Warp Agent#12 859 hugel,88,151,5 duplicate(warpra) Warp Agent#13 859 lighthalzen,155,79,6 duplicate(warpra) Warp Agent#14 859 louyang,210,106,4 duplicate(warpra) Warp Agent#15 859 morocc,156,95,4 duplicate(warpra) Warp Agent#16 859 prontera,161,192,4 duplicate(warpra) Warp Agent#17 859 payon,182,110,4 duplicate(warpra) Warp Agent#18 859 umbala,132,130,4 duplicate(warpra) Warp Agent#19 859 xmas,150,136,4 duplicate(warpra) Warp Agent#20 859 yuno,137,162,4 duplicate(warpra) Warp Agent#21 859 // ------------ Dungeons ------------ ama_dun01,233,9,1 duplicate(warpra) Warp Agent#22 859 moc_fild20,162,139,6 duplicate(warpra) Warp Agent#23 859 ayo_fild02,279,154,4 duplicate(warpra) Warp Agent#24 859 izlu2dun,104,82,4 duplicate(warpra) Warp Agent#25 859 prt_sewb1,125,253,4 duplicate(warpra) Warp Agent#26 859 mjolnir_02,85,363,4 duplicate(warpra) Warp Agent#27 859 einbech,81,101,1 duplicate(warpra) Warp Agent#28 859 glast_01,370,308,4 duplicate(warpra) Warp Agent#29 859 yuno_fild03,37,135,4 duplicate(warpra) Warp Agent#30 859 niflheim,32,161,4 duplicate(warpra) Warp Agent#31 859 gef_fild10,71,339,4 duplicate(warpra) Warp Agent#32 859 pay_arche,39,135,4 duplicate(warpra) Warp Agent#33 859 moc_ruins,64,166,4 duplicate(warpra) Warp Agent#34 859 moc_fild19,106,97,4 duplicate(warpra) Warp Agent#35 859 alb2trea,73,101,4 duplicate(warpra) Warp Agent#36 859 tur_dun01,148,239,4 duplicate(warpra) Warp Agent#37 859 lhz_dun01,157,285,4 duplicate(warpra) Warp Agent#38 859 hu_fild05,186,210,4 duplicate(warpra) Warp Agent#39 859 yuno_fild07,221,179,4 duplicate(warpra) Warp Agent#40 859 tha_scene01,139,194,1 duplicate(warpra) Warp Agent#41 859 odin_tem01,96,149,4 duplicate(warpra) Warp Agent#42 859 1 Quote Link to comment Share on other sites More sharing options...
1 hendra814 Posted May 3, 2018 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1281 Reputation: 170 Joined: 06/12/12 Last Seen: 9 hours ago Share Posted May 3, 2018 55 minutes ago, behemothcze said: hello guys im using this kind of warper http://svn.code.sf.net/p/rathena/svn/!svn/bc/15000/trunk/npc/custom/warper.txt for my server. Is it possible to put some zeny exchange for the warp . not test but here //===== eAthena Script ======================================= //= Warper Script //===== By: ================================================== //= Darkchild //===== Current Version: ===================================== //= 2.1 //===== Compatible With: ===================================== //= Any eAthena Version; //===== Description: ========================================= //= Generic warper... //===== Additional Comments: ================================= //= 1.0 by Darkchild //= 1.1 by jabs //= 1.2 by Lupus (placement fixed in Amatsu) //= 1.3 fixed Louyang label typo, added warp and WARPRA into //= Nifleheim. Also sorted all names in alphabet order [Lupus] //= 1.4 fixed morroc warp npc overlaying kafra [Aria] //= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla] //= 1.4b fixed Izlude warp npc overlaying BBS [Justin84] //= 1.5 Added this NPC to more places [Lupus] //= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3] //= TODO Add an option for selecting the level of the dungeon. [Poki#3] //= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus] //= 1.8 Removed Duplicates [Silent] //= 1.9 Optimized for the greater good. [Kisuka] //= 2.0 Fixed warp for AntHell and Yuno. [Kisuka] //= 2.1 Moved AntHell warp agent to the new anthell entrance. [brianluau] //============================================================ //============================================================ //= To allow selecting the Level of the Dungeon you want to //= Warp to set the @lvlselect variable to 1 (Not implemented yet!) //============================================================ - script Warp Agent#01::warpra 859,{ // set @lvlselect,0; set .payment, 1000; callfunc "F_ClearGarbage"; //Clear outdated, unused variables mes "[Warp Agent]"; mes "Hello " + strcharinfo(0) + ","; mes "I can teleport you to any Town or Dungeon!"; mes "But have small charge "+.payment+" zeny."; mes "So, where do you want to go?"; next; switch(select("To a Town:To a Dungeon")) { case 1: mes "[Warp Agent]"; mes "Please select which town you would like to be teleported to."; next; switch(select("Alberta:Aldebaran:Amatsu:Ayothaya:Comodo:Einbroch:Einbech:Geffen:Gonryun:Hugel:Izlude:Lighthalzen:Louyang:Lutie:Morroc:Payon:Prontera:Umbala:Yuno")) { case 1: set zeny, zeny - .payment; warp "alberta",27,236; break; case 2: set zeny, zeny - .payment; warp "aldebaran",145,120; break; case 3: set zeny, zeny - .payment; warp "amatsu",197,86; break; case 4: set zeny, zeny - .payment; warp "ayothaya",149,118; break; case 5: set zeny, zeny - .payment; warp "comodo",188,161; break; case 6: set zeny, zeny - .payment; warp "einbroch",64,200; break; case 7: set zeny, zeny - .payment; warp "einbech",70,95; break; case 8: set zeny, zeny - .payment; warp "geffen",119,66; break; case 9: set zeny, zeny - .payment; warp "gonryun",150,130; break; case 10: set zeny, zeny - .payment; warp "hugel",96,145; break; case 11: set zeny, zeny - .payment; warp "izlude",128,111; break; case 12: set zeny, zeny - .payment; warp "lighthalzen",158,92; break; case 13: set zeny, zeny - .payment; warp "louyang",210,108; break; case 14: set zeny, zeny - .payment; warp "xmas",150,133; break; case 15: set zeny, zeny - .payment; warp "morocc",159,93; break; case 16: set zeny, zeny - .payment; warp "payon",152,75; break; case 17: set zeny, zeny - .payment; warp "prontera",156,187; break; case 18: set zeny, zeny - .payment; warp "umbala",130,130; break; case 19: set zeny, zeny - .payment; warp "yuno",160,168; break; } break; case 2: mes "[Warp Agent]"; mes "Please select which dungeon you would like to be teleported to."; next; switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Bibilan Dungeon:Coal Mine (Dead Pit):Culvert:Einbech Dungeon:Glast Heim:Gonryun Dungeon:Juperos:Lighthalzen Bio Lab:Magma Dungeon:Niflheim:Odin Temple:Orc Dungeon:Payon Dungeon:Pyramids:Sphinx:Sunken Ship:Thanatos Tower:Turtle Dungeon")) { case 1: set zeny, zeny - .payment; warp "hu_fild05",189,207; break; case 2: set zeny, zeny - .payment; warp "ama_dun01",229,12; break; case 3: set zeny, zeny - .payment; warp "moc_fild20",164,145; break; case 4: set zeny, zeny - .payment; warp "ayo_fild02",280,149; break; case 5: set zeny, zeny - .payment; warp "izlu2dun",106,88; break; case 6: set zeny, zeny - .payment; warp "mjolnir_02",81,359; break; case 7: set zeny, zeny - .payment; warp "prt_sewb1",126,248; break; case 8: set zeny, zeny - .payment; warp "einbech",135,249; break; case 9: set zeny, zeny - .payment; warp "glast_01",368,303; break; case 10: set zeny, zeny - .payment; warp "gonryun",160,195; break; case 11: set zeny, zeny - .payment; warp "yuno_fild07",218,176; break; case 12: set zeny, zeny - .payment; warp "lighthalzen",158,285; break; case 13: set zeny, zeny - .payment; warp "yuno_fild03",39,140; break; case 14: set zeny, zeny - .payment; warp "niflheim",35,161; break; case 15: set zeny, zeny - .payment; warp "odin_tem01",98,144; break; case 16: set zeny, zeny - .payment; warp "gef_fild10",70,332; break; case 17: set zeny, zeny - .payment; warp "pay_arche",43,132; break; case 18: set zeny, zeny - .payment; warp "moc_ruins",62,162; break; case 19: set zeny, zeny - .payment; warp "moc_fild19",107,100; break; case 20: set zeny, zeny - .payment; warp "alb2trea",75,98; break; case 21: set zeny, zeny - .payment; warp "tha_scene01",131,223; break; case 22: set zeny, zeny - .payment; warp "tur_dun01",149,238; } break; } end; } // --------- NPC Clones ------------ // --------------------------------- // ----------- Towns ------------- alberta,31,240,4 duplicate(warpra) Warp Agent#02 859 aldebaran,145,118,4 duplicate(warpra) Warp Agent#03 859 amatsu,192,81,1 duplicate(warpra) Warp Agent#04 859 ayothaya,144,117,6 duplicate(warpra) Warp Agent#05 859 comodo,194,158,4 duplicate(warpra) Warp Agent#06 859 einbroch,59,205,4 duplicate(warpra) Warp Agent#07 859 einbroch,243,189,2 duplicate(warpra) Warp Agent#08 859 einbech,135,249,4 duplicate(warpra) Warp Agent#09 859 geffen,115,66,4 duplicate(warpra) Warp Agent#10 859 gonryun,151,130,4 duplicate(warpra) Warp Agent#11 859 izlude,133,117,4 duplicate(warpra) Warp Agent#12 859 hugel,88,151,5 duplicate(warpra) Warp Agent#13 859 lighthalzen,155,79,6 duplicate(warpra) Warp Agent#14 859 louyang,210,106,4 duplicate(warpra) Warp Agent#15 859 morocc,156,95,4 duplicate(warpra) Warp Agent#16 859 prontera,161,192,4 duplicate(warpra) Warp Agent#17 859 payon,182,110,4 duplicate(warpra) Warp Agent#18 859 umbala,132,130,4 duplicate(warpra) Warp Agent#19 859 xmas,150,136,4 duplicate(warpra) Warp Agent#20 859 yuno,137,162,4 duplicate(warpra) Warp Agent#21 859 // ------------ Dungeons ------------ ama_dun01,233,9,1 duplicate(warpra) Warp Agent#22 859 moc_fild20,162,139,6 duplicate(warpra) Warp Agent#23 859 ayo_fild02,279,154,4 duplicate(warpra) Warp Agent#24 859 izlu2dun,104,82,4 duplicate(warpra) Warp Agent#25 859 prt_sewb1,125,253,4 duplicate(warpra) Warp Agent#26 859 mjolnir_02,85,363,4 duplicate(warpra) Warp Agent#27 859 einbech,81,101,1 duplicate(warpra) Warp Agent#28 859 glast_01,370,308,4 duplicate(warpra) Warp Agent#29 859 yuno_fild03,37,135,4 duplicate(warpra) Warp Agent#30 859 niflheim,32,161,4 duplicate(warpra) Warp Agent#31 859 gef_fild10,71,339,4 duplicate(warpra) Warp Agent#32 859 pay_arche,39,135,4 duplicate(warpra) Warp Agent#33 859 moc_ruins,64,166,4 duplicate(warpra) Warp Agent#34 859 moc_fild19,106,97,4 duplicate(warpra) Warp Agent#35 859 alb2trea,73,101,4 duplicate(warpra) Warp Agent#36 859 tur_dun01,148,239,4 duplicate(warpra) Warp Agent#37 859 lhz_dun01,157,285,4 duplicate(warpra) Warp Agent#38 859 hu_fild05,186,210,4 duplicate(warpra) Warp Agent#39 859 yuno_fild07,221,179,4 duplicate(warpra) Warp Agent#40 859 tha_scene01,139,194,1 duplicate(warpra) Warp Agent#41 859 odin_tem01,96,149,4 duplicate(warpra) Warp Agent#42 859 Quote Link to comment Share on other sites More sharing options...
0 behemothcze Posted May 3, 2018 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 102 Reputation: 2 Joined: 02/24/17 Last Seen: January 31, 2021 Author Share Posted May 3, 2018 4 minutes ago, hendra814 said: not test but here //===== eAthena Script ======================================= //= Warper Script //===== By: ================================================== //= Darkchild //===== Current Version: ===================================== //= 2.1 //===== Compatible With: ===================================== //= Any eAthena Version; //===== Description: ========================================= //= Generic warper... //===== Additional Comments: ================================= //= 1.0 by Darkchild //= 1.1 by jabs //= 1.2 by Lupus (placement fixed in Amatsu) //= 1.3 fixed Louyang label typo, added warp and WARPRA into //= Nifleheim. Also sorted all names in alphabet order [Lupus] //= 1.4 fixed morroc warp npc overlaying kafra [Aria] //= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla] //= 1.4b fixed Izlude warp npc overlaying BBS [Justin84] //= 1.5 Added this NPC to more places [Lupus] //= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3] //= TODO Add an option for selecting the level of the dungeon. [Poki#3] //= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus] //= 1.8 Removed Duplicates [Silent] //= 1.9 Optimized for the greater good. [Kisuka] //= 2.0 Fixed warp for AntHell and Yuno. [Kisuka] //= 2.1 Moved AntHell warp agent to the new anthell entrance. [brianluau] //============================================================ //============================================================ //= To allow selecting the Level of the Dungeon you want to //= Warp to set the @lvlselect variable to 1 (Not implemented yet!) //============================================================ - script Warp Agent#01::warpra 859,{ // set @lvlselect,0; set .payment, 1000; callfunc "F_ClearGarbage"; //Clear outdated, unused variables mes "[Warp Agent]"; mes "Hello " + strcharinfo(0) + ","; mes "I can teleport you to any Town or Dungeon!"; mes "But have small charge "+.payment+" zeny."; mes "So, where do you want to go?"; next; switch(select("To a Town:To a Dungeon")) { case 1: mes "[Warp Agent]"; mes "Please select which town you would like to be teleported to."; next; switch(select("Alberta:Aldebaran:Amatsu:Ayothaya:Comodo:Einbroch:Einbech:Geffen:Gonryun:Hugel:Izlude:Lighthalzen:Louyang:Lutie:Morroc:Payon:Prontera:Umbala:Yuno")) { case 1: set zeny, zeny - .payment; warp "alberta",27,236; break; case 2: set zeny, zeny - .payment; warp "aldebaran",145,120; break; case 3: set zeny, zeny - .payment; warp "amatsu",197,86; break; case 4: set zeny, zeny - .payment; warp "ayothaya",149,118; break; case 5: set zeny, zeny - .payment; warp "comodo",188,161; break; case 6: set zeny, zeny - .payment; warp "einbroch",64,200; break; case 7: set zeny, zeny - .payment; warp "einbech",70,95; break; case 8: set zeny, zeny - .payment; warp "geffen",119,66; break; case 9: set zeny, zeny - .payment; warp "gonryun",150,130; break; case 10: set zeny, zeny - .payment; warp "hugel",96,145; break; case 11: set zeny, zeny - .payment; warp "izlude",128,111; break; case 12: set zeny, zeny - .payment; warp "lighthalzen",158,92; break; case 13: set zeny, zeny - .payment; warp "louyang",210,108; break; case 14: set zeny, zeny - .payment; warp "xmas",150,133; break; case 15: set zeny, zeny - .payment; warp "morocc",159,93; break; case 16: set zeny, zeny - .payment; warp "payon",152,75; break; case 17: set zeny, zeny - .payment; warp "prontera",156,187; break; case 18: set zeny, zeny - .payment; warp "umbala",130,130; break; case 19: set zeny, zeny - .payment; warp "yuno",160,168; break; } break; case 2: mes "[Warp Agent]"; mes "Please select which dungeon you would like to be teleported to."; next; switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Bibilan Dungeon:Coal Mine (Dead Pit):Culvert:Einbech Dungeon:Glast Heim:Gonryun Dungeon:Juperos:Lighthalzen Bio Lab:Magma Dungeon:Niflheim:Odin Temple:Orc Dungeon:Payon Dungeon:Pyramids:Sphinx:Sunken Ship:Thanatos Tower:Turtle Dungeon")) { case 1: set zeny, zeny - .payment; warp "hu_fild05",189,207; break; case 2: set zeny, zeny - .payment; warp "ama_dun01",229,12; break; case 3: set zeny, zeny - .payment; warp "moc_fild20",164,145; break; case 4: set zeny, zeny - .payment; warp "ayo_fild02",280,149; break; case 5: set zeny, zeny - .payment; warp "izlu2dun",106,88; break; case 6: set zeny, zeny - .payment; warp "mjolnir_02",81,359; break; case 7: set zeny, zeny - .payment; warp "prt_sewb1",126,248; break; case 8: set zeny, zeny - .payment; warp "einbech",135,249; break; case 9: set zeny, zeny - .payment; warp "glast_01",368,303; break; case 10: set zeny, zeny - .payment; warp "gonryun",160,195; break; case 11: set zeny, zeny - .payment; warp "yuno_fild07",218,176; break; case 12: set zeny, zeny - .payment; warp "lighthalzen",158,285; break; case 13: set zeny, zeny - .payment; warp "yuno_fild03",39,140; break; case 14: set zeny, zeny - .payment; warp "niflheim",35,161; break; case 15: set zeny, zeny - .payment; warp "odin_tem01",98,144; break; case 16: set zeny, zeny - .payment; warp "gef_fild10",70,332; break; case 17: set zeny, zeny - .payment; warp "pay_arche",43,132; break; case 18: set zeny, zeny - .payment; warp "moc_ruins",62,162; break; case 19: set zeny, zeny - .payment; warp "moc_fild19",107,100; break; case 20: set zeny, zeny - .payment; warp "alb2trea",75,98; break; case 21: set zeny, zeny - .payment; warp "tha_scene01",131,223; break; case 22: set zeny, zeny - .payment; warp "tur_dun01",149,238; } break; } end; } // --------- NPC Clones ------------ // --------------------------------- // ----------- Towns ------------- alberta,31,240,4 duplicate(warpra) Warp Agent#02 859 aldebaran,145,118,4 duplicate(warpra) Warp Agent#03 859 amatsu,192,81,1 duplicate(warpra) Warp Agent#04 859 ayothaya,144,117,6 duplicate(warpra) Warp Agent#05 859 comodo,194,158,4 duplicate(warpra) Warp Agent#06 859 einbroch,59,205,4 duplicate(warpra) Warp Agent#07 859 einbroch,243,189,2 duplicate(warpra) Warp Agent#08 859 einbech,135,249,4 duplicate(warpra) Warp Agent#09 859 geffen,115,66,4 duplicate(warpra) Warp Agent#10 859 gonryun,151,130,4 duplicate(warpra) Warp Agent#11 859 izlude,133,117,4 duplicate(warpra) Warp Agent#12 859 hugel,88,151,5 duplicate(warpra) Warp Agent#13 859 lighthalzen,155,79,6 duplicate(warpra) Warp Agent#14 859 louyang,210,106,4 duplicate(warpra) Warp Agent#15 859 morocc,156,95,4 duplicate(warpra) Warp Agent#16 859 prontera,161,192,4 duplicate(warpra) Warp Agent#17 859 payon,182,110,4 duplicate(warpra) Warp Agent#18 859 umbala,132,130,4 duplicate(warpra) Warp Agent#19 859 xmas,150,136,4 duplicate(warpra) Warp Agent#20 859 yuno,137,162,4 duplicate(warpra) Warp Agent#21 859 // ------------ Dungeons ------------ ama_dun01,233,9,1 duplicate(warpra) Warp Agent#22 859 moc_fild20,162,139,6 duplicate(warpra) Warp Agent#23 859 ayo_fild02,279,154,4 duplicate(warpra) Warp Agent#24 859 izlu2dun,104,82,4 duplicate(warpra) Warp Agent#25 859 prt_sewb1,125,253,4 duplicate(warpra) Warp Agent#26 859 mjolnir_02,85,363,4 duplicate(warpra) Warp Agent#27 859 einbech,81,101,1 duplicate(warpra) Warp Agent#28 859 glast_01,370,308,4 duplicate(warpra) Warp Agent#29 859 yuno_fild03,37,135,4 duplicate(warpra) Warp Agent#30 859 niflheim,32,161,4 duplicate(warpra) Warp Agent#31 859 gef_fild10,71,339,4 duplicate(warpra) Warp Agent#32 859 pay_arche,39,135,4 duplicate(warpra) Warp Agent#33 859 moc_ruins,64,166,4 duplicate(warpra) Warp Agent#34 859 moc_fild19,106,97,4 duplicate(warpra) Warp Agent#35 859 alb2trea,73,101,4 duplicate(warpra) Warp Agent#36 859 tur_dun01,148,239,4 duplicate(warpra) Warp Agent#37 859 lhz_dun01,157,285,4 duplicate(warpra) Warp Agent#38 859 hu_fild05,186,210,4 duplicate(warpra) Warp Agent#39 859 yuno_fild07,221,179,4 duplicate(warpra) Warp Agent#40 859 tha_scene01,139,194,1 duplicate(warpra) Warp Agent#41 859 odin_tem01,96,149,4 duplicate(warpra) Warp Agent#42 859 thanks sir, will try it now . hmm 1 question is it posible posible to set a 2 payment? town 1k Dungeon 5k Quote Link to comment Share on other sites More sharing options...
0 behemothcze Posted May 3, 2018 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 102 Reputation: 2 Joined: 02/24/17 Last Seen: January 31, 2021 Author Share Posted May 3, 2018 8 minutes ago, hendra814 said: here try it //===== eAthena Script ======================================= //= Warper Script //===== By: ================================================== //= Darkchild //===== Current Version: ===================================== //= 2.1 //===== Compatible With: ===================================== //= Any eAthena Version; //===== Description: ========================================= //= Generic warper... //===== Additional Comments: ================================= //= 1.0 by Darkchild //= 1.1 by jabs //= 1.2 by Lupus (placement fixed in Amatsu) //= 1.3 fixed Louyang label typo, added warp and WARPRA into //= Nifleheim. Also sorted all names in alphabet order [Lupus] //= 1.4 fixed morroc warp npc overlaying kafra [Aria] //= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla] //= 1.4b fixed Izlude warp npc overlaying BBS [Justin84] //= 1.5 Added this NPC to more places [Lupus] //= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3] //= TODO Add an option for selecting the level of the dungeon. [Poki#3] //= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus] //= 1.8 Removed Duplicates [Silent] //= 1.9 Optimized for the greater good. [Kisuka] //= 2.0 Fixed warp for AntHell and Yuno. [Kisuka] //= 2.1 Moved AntHell warp agent to the new anthell entrance. [brianluau] //============================================================ //============================================================ //= To allow selecting the Level of the Dungeon you want to //= Warp to set the @lvlselect variable to 1 (Not implemented yet!) //============================================================ - script Warp Agent#01::warpra 859,{ // set @lvlselect,0; set .paymentT, 1000; set .paymentD, 5000; callfunc "F_ClearGarbage"; //Clear outdated, unused variables mes "[Warp Agent]"; mes "Hello " + strcharinfo(0) + ","; mes "I can teleport you to any Town or Dungeon!"; mes "But have small charge,"+.paymentT+" zeny for Town."; mes "and "+.paymentD+" for Dungeon."; mes "So, where do you want to go?"; next; switch(select("To a Town:To a Dungeon")) { case 1: mes "[Warp Agent]"; mes "Please select which town you would like to be teleported to."; next; switch(select("Alberta:Aldebaran:Amatsu:Ayothaya:Comodo:Einbroch:Einbech:Geffen:Gonryun:Hugel:Izlude:Lighthalzen:Louyang:Lutie:Morroc:Payon:Prontera:Umbala:Yuno")) { case 1: set zeny, zeny - .paymentT; warp "alberta",27,236; break; case 2: set zeny, zeny - .paymentT; warp "aldebaran",145,120; break; case 3: set zeny, zeny - .paymentT; warp "amatsu",197,86; break; case 4: set zeny, zeny - .paymentT; warp "ayothaya",149,118; break; case 5: set zeny, zeny - .paymentT; warp "comodo",188,161; break; case 6: set zeny, zeny - .paymentT; warp "einbroch",64,200; break; case 7: set zeny, zeny - .paymentT; warp "einbech",70,95; break; case 8: set zeny, zeny - .paymentT; warp "geffen",119,66; break; case 9: set zeny, zeny - .paymentT; warp "gonryun",150,130; break; case 10: set zeny, zeny - .paymentT; warp "hugel",96,145; break; case 11: set zeny, zeny - .paymentT; warp "izlude",128,111; break; case 12: set zeny, zeny - .paymentT; warp "lighthalzen",158,92; break; case 13: set zeny, zeny - .paymentT; warp "louyang",210,108; break; case 14: set zeny, zeny - .paymentT; warp "xmas",150,133; break; case 15: set zeny, zeny - .paymentT; warp "morocc",159,93; break; case 16: set zeny, zeny - .paymentT; warp "payon",152,75; break; case 17: set zeny, zeny - .paymentT; warp "prontera",156,187; break; case 18: set zeny, zeny - .paymentT; warp "umbala",130,130; break; case 19: set zeny, zeny - .paymentT; warp "yuno",160,168; break; } break; case 2: mes "[Warp Agent]"; mes "Please select which dungeon you would like to be teleported to."; next; switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Bibilan Dungeon:Coal Mine (Dead Pit):Culvert:Einbech Dungeon:Glast Heim:Gonryun Dungeon:Juperos:Lighthalzen Bio Lab:Magma Dungeon:Niflheim:Odin Temple:Orc Dungeon:Payon Dungeon:Pyramids:Sphinx:Sunken Ship:Thanatos Tower:Turtle Dungeon")) { case 1: set zeny, zeny - .paymentD; warp "hu_fild05",189,207; break; case 2: set zeny, zeny - .paymentD; warp "ama_dun01",229,12; break; case 3: set zeny, zeny - .paymentD; warp "moc_fild20",164,145; break; case 4: set zeny, zeny - .paymentD; warp "ayo_fild02",280,149; break; case 5: set zeny, zeny - .paymentD; warp "izlu2dun",106,88; break; case 6: set zeny, zeny - .paymentD; warp "mjolnir_02",81,359; break; case 7: set zeny, zeny - .paymentD; warp "prt_sewb1",126,248; break; case 8: set zeny, zeny - .paymentD; warp "einbech",135,249; break; case 9: set zeny, zeny - .paymentD; warp "glast_01",368,303; break; case 10: set zeny, zeny - .paymentD; warp "gonryun",160,195; break; case 11: set zeny, zeny - .paymentD; warp "yuno_fild07",218,176; break; case 12: set zeny, zeny - .paymentD; warp "lighthalzen",158,285; break; case 13: set zeny, zeny - .paymentD; warp "yuno_fild03",39,140; break; case 14: set zeny, zeny - .paymentD; warp "niflheim",35,161; break; case 15: set zeny, zeny - .paymentD; warp "odin_tem01",98,144; break; case 16: set zeny, zeny - .paymentD; warp "gef_fild10",70,332; break; case 17: set zeny, zeny - .paymentD; warp "pay_arche",43,132; break; case 18: set zeny, zeny - .paymentD; warp "moc_ruins",62,162; break; case 19: set zeny, zeny - .paymentD; warp "moc_fild19",107,100; break; case 20: set zeny, zeny - .paymentD; warp "alb2trea",75,98; break; case 21: set zeny, zeny - .paymentD; warp "tha_scene01",131,223; break; case 22: set zeny, zeny - .paymentD; warp "tur_dun01",149,238; } break; } end; } // --------- NPC Clones ------------ // --------------------------------- // ----------- Towns ------------- alberta,31,240,4 duplicate(warpra) Warp Agent#02 859 aldebaran,145,118,4 duplicate(warpra) Warp Agent#03 859 amatsu,192,81,1 duplicate(warpra) Warp Agent#04 859 ayothaya,144,117,6 duplicate(warpra) Warp Agent#05 859 comodo,194,158,4 duplicate(warpra) Warp Agent#06 859 einbroch,59,205,4 duplicate(warpra) Warp Agent#07 859 einbroch,243,189,2 duplicate(warpra) Warp Agent#08 859 einbech,135,249,4 duplicate(warpra) Warp Agent#09 859 geffen,115,66,4 duplicate(warpra) Warp Agent#10 859 gonryun,151,130,4 duplicate(warpra) Warp Agent#11 859 izlude,133,117,4 duplicate(warpra) Warp Agent#12 859 hugel,88,151,5 duplicate(warpra) Warp Agent#13 859 lighthalzen,155,79,6 duplicate(warpra) Warp Agent#14 859 louyang,210,106,4 duplicate(warpra) Warp Agent#15 859 morocc,156,95,4 duplicate(warpra) Warp Agent#16 859 prontera,161,192,4 duplicate(warpra) Warp Agent#17 859 payon,182,110,4 duplicate(warpra) Warp Agent#18 859 umbala,132,130,4 duplicate(warpra) Warp Agent#19 859 xmas,150,136,4 duplicate(warpra) Warp Agent#20 859 yuno,137,162,4 duplicate(warpra) Warp Agent#21 859 // ------------ Dungeons ------------ ama_dun01,233,9,1 duplicate(warpra) Warp Agent#22 859 moc_fild20,162,139,6 duplicate(warpra) Warp Agent#23 859 ayo_fild02,279,154,4 duplicate(warpra) Warp Agent#24 859 izlu2dun,104,82,4 duplicate(warpra) Warp Agent#25 859 prt_sewb1,125,253,4 duplicate(warpra) Warp Agent#26 859 mjolnir_02,85,363,4 duplicate(warpra) Warp Agent#27 859 einbech,81,101,1 duplicate(warpra) Warp Agent#28 859 glast_01,370,308,4 duplicate(warpra) Warp Agent#29 859 yuno_fild03,37,135,4 duplicate(warpra) Warp Agent#30 859 niflheim,32,161,4 duplicate(warpra) Warp Agent#31 859 gef_fild10,71,339,4 duplicate(warpra) Warp Agent#32 859 pay_arche,39,135,4 duplicate(warpra) Warp Agent#33 859 moc_ruins,64,166,4 duplicate(warpra) Warp Agent#34 859 moc_fild19,106,97,4 duplicate(warpra) Warp Agent#35 859 alb2trea,73,101,4 duplicate(warpra) Warp Agent#36 859 tur_dun01,148,239,4 duplicate(warpra) Warp Agent#37 859 lhz_dun01,157,285,4 duplicate(warpra) Warp Agent#38 859 hu_fild05,186,210,4 duplicate(warpra) Warp Agent#39 859 yuno_fild07,221,179,4 duplicate(warpra) Warp Agent#40 859 tha_scene01,139,194,1 duplicate(warpra) Warp Agent#41 859 odin_tem01,96,149,4 duplicate(warpra) Warp Agent#42 859 +1 thanks it really helpful i get it now how to set up a payment and will put some change on its zeny hehe thanks mate Quote Link to comment Share on other sites More sharing options...
Question
behemothcze
hello guys im using this kind of warper http://svn.code.sf.net/p/rathena/svn/!svn/bc/15000/trunk/npc/custom/warper.txt for my server.
Is it possible to put some zeny exchange for the warp .
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