I'd like to request a script, or just a draft on how to make an area with barricades to prevent entering the next area until 3 monsters (let's say 1 Poring, 1 Drops and 1 Poporing) are killed in the same map. I'd like to know which function should be used and how nested are they.
The idea in my head would be
-1 Script Name {
If map have mobID present or mobID present or mobID present{
summon barricades to prevent players from accessing the warp portal
}
else {
remove barricades
}
I believe this won't have any bugs? or will this script only check once? I need to make my script running all the time in the map.
And I need to set it to run only for an hour (so I guess OnHourxx)?
If someone can make this idea into a real code that would be great
Question
TemplarOfTheMist
Hello!
I'd like to request a script, or just a draft on how to make an area with barricades to prevent entering the next area until 3 monsters (let's say 1 Poring, 1 Drops and 1 Poporing) are killed in the same map. I'd like to know which function should be used and how nested are they.
The idea in my head would be
-1 Script Name { If map have mobID present or mobID present or mobID present{ summon barricades to prevent players from accessing the warp portal } else { remove barricades }
I believe this won't have any bugs? or will this script only check once? I need to make my script running all the time in the map.
And I need to set it to run only for an hour (so I guess OnHourxx)?
If someone can make this idea into a real code that would be great
Thanks in advance
Edited by MickosisAdded idea draft
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