luizragna Posted July 13, 2017 Group: Members Topic Count: 35 Topics Per Day: 0.01 Content Count: 107 Reputation: 28 Joined: 02/12/14 Last Seen: January 9, 2023 Share Posted July 13, 2017 (edited) Hello guys. I would like to do when a character killed a red plant got a little life. monster "pay_dun00",0,0,"[DG] Red Plant",1078,15,strnpcinfo(0)+"::OnBonus"; ... OnBonus: if (killrd == 1078){ percentlheal 15,0; specialeffect2 210,"+strcharinfo(0)+"; } The Devil Square count when a mob dies, but not healing and not showing the effect to the character; Edited July 14, 2017 by luizragna Quote Link to comment Share on other sites More sharing options...
0 sader1992 Posted July 14, 2017 Group: Content Moderator Topic Count: 55 Topics Per Day: 0.01 Content Count: 1691 Reputation: 716 Joined: 12/21/14 Last Seen: Tuesday at 07:50 PM Share Posted July 14, 2017 (edited) percentheal spiling percentheal 15,0; Edited July 14, 2017 by sader1992 1 Quote Link to comment Share on other sites More sharing options...
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luizragna
Hello guys. I would like to do when a character killed a red plant got a little life.
The Devil Square count when a mob dies, but not healing and not showing the effect to the character;
Edited by luizragnaLink to comment
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