Daegaladh Posted May 30, 2017 Group: Developer Topic Count: 30 Topics Per Day: 0.01 Content Count: 239 Reputation: 147 Joined: 11/21/11 Last Seen: Wednesday at 07:39 AM Share Posted May 30, 2017 (edited) I'm making this high quality map for a friend, it consist on 3 Payon style islands, the first one is big for killing monsters, the second one is just beautiful, for quest NPC placement, and the 3rd serves as an entrance to Payon city. I'm open to suggestions or improvements for the map. You can follow the development of this and other maps and stuff on my Twitch channel https://www.twitch.tv/deliriumworks It will be released on rathena too! Edited May 30, 2017 by Daegaladh 3 1 Quote Link to comment Share on other sites More sharing options...
Cydon Posted May 30, 2017 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 19 Reputation: 5 Joined: 12/13/12 Last Seen: 15 hours ago Share Posted May 30, 2017 It looks great, i did the same thing a few days ago following the prontera fields maps style ! How often are u streaming ? I would love to watch it in live ! Quote Link to comment Share on other sites More sharing options...
Daegaladh Posted May 30, 2017 Group: Developer Topic Count: 30 Topics Per Day: 0.01 Content Count: 239 Reputation: 147 Joined: 11/21/11 Last Seen: Wednesday at 07:39 AM Author Share Posted May 30, 2017 Thanks! I usually just stream from time to time, but these days i'm doing it almost every day. I'll do it more often if people like it. Quote Link to comment Share on other sites More sharing options...
Sage Posted May 31, 2017 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 113 Reputation: 153 Joined: 02/03/12 Last Seen: Thursday at 05:25 AM Share Posted May 31, 2017 Nice, and very close to Gravity's Payon maps. If you want to make it even closer, do what I do on forest/wooded maps: Before you calculate light maps, place a number of very wide-stretched bushes all across the map, and then calculate the lights. They'll leave a big shadow underneath them, and you can remove the bush models after. Payon has this effect a lot, there are big patches of shade on the map that resemble the shade of a tree canopy above. It's pretty simple to do and I think it'd be a nice finishing touch on this map. 1 Quote Link to comment Share on other sites More sharing options...
Adel Posted May 31, 2017 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 566 Reputation: 349 Joined: 11/20/11 Last Seen: November 27, 2024 Share Posted May 31, 2017 Absolutely love it! Quote Link to comment Share on other sites More sharing options...
Daegaladh Posted May 31, 2017 Group: Developer Topic Count: 30 Topics Per Day: 0.01 Content Count: 239 Reputation: 147 Joined: 11/21/11 Last Seen: Wednesday at 07:39 AM Author Share Posted May 31, 2017 Thanks for the suggestions and support! I'm going to stream more of the making of this map in a few minutes, stay tuned 1 Quote Link to comment Share on other sites More sharing options...
Cydon Posted May 31, 2017 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 19 Reputation: 5 Joined: 12/13/12 Last Seen: 15 hours ago Share Posted May 31, 2017 Was cool to watch, hope to see more soon ! Quote Link to comment Share on other sites More sharing options...
Daegaladh Posted June 8, 2017 Group: Developer Topic Count: 30 Topics Per Day: 0.01 Content Count: 239 Reputation: 147 Joined: 11/21/11 Last Seen: Wednesday at 07:39 AM Author Share Posted June 8, 2017 You can see the final result here and buy it if you want: If you have any suggestions for maps, please tell me, and if I like them I'll try to make them Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.