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Dark Strike Skill Bonus vs Holy Property or Angel Race


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Posted

In source battle.c theres a function that increase soul strike skill vs undead.

case MG_SOULSTRIKE:
if (battle_check_undead(tstatus->race,tstatus->def_ele))
skillratio += 5 * skill_lv;
break;        

 

I tried to do the same for NPC_DARKSTRIKE but I've got error, any one could help me here?
increase the damage for holy property 5% every skill level based on NPC_DARKSTRIKE, I implemented that skill in mage skill tree, modifyed luas and added, I just need the source for de damage increase vs holy monsters.

 

 

15178292_10154016727114249_6332145934354682296_n.jpg

2 answers to this question

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Posted
--- C:\Users\Jittapan\AppData\Local\Temp\TOdqXa_battle.c	2017-05-07 17:35:33.883000000 +0700
+++ D:\GitRepo\rAthena\src\map\battle.c	2017-05-07 17:35:36.840000000 +0700
@@ -5764,6 +5764,10 @@
 						if (battle_check_undead(tstatus->race,tstatus->def_ele))
 							skillratio += 5 * skill_lv;
 						break;
+					case NPC_DARKSTRIKE:
+						if (tstatus->race == RC_ANGEL || tstatus->def_ele == ELE_HOLY)
+							skillratio += 5 * skill_lv;
+						break;
 					case MG_FIREWALL:
 						skillratio -= 50;
 						break;

 

  • Upvote 1
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Posted

Thank you so much! clean build, no errors and I could  appreciate the damage increase only against holy and angel!

tumblr_ofz6a7GLxi1rbi60go3_400.png

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