Hi guys, i'm new in scripting. Just want to ask you guys to help me improve this and correct the strings.
- script World Boss -1,{
OnHour09: //Nyd
killmonster "hu_fild06","All";
monster hu_fild06,143,298,"Great Nidhoggr",2022,1,strnpcinfo(0)+"::OnKilled";
announce "Siege Guardian : Great Nidhoggr has been revived by the Elder spirits.";
end;
OnHour03: //FBH
killmonster "ve_fild07","All";
monster ve_fild07,103,85,"Great Hibram",1871,1,strnpcinfo(0)+"::OnKilled";
announce "Siege Guardian : Great Hibram has been revived by the Elder spirits.";
end;
OnHour15: //Great Bapho
killmonster "All";
monster prt_fild06,69,255,"Great Baphomet",1039,1,strnpcinfo(0)+"::OnKilled";
announce "Siege Guardian : Great Baphomet has been revived by the Elder spirits.";
end;
OnHour21: //Satan
killmonster "All";
monster moc_fild12,221,286,"Great Satan",1916,1,strnpcinfo(0)+"::OnKilled";
announce "Siege Guardian : Great Satan has been revived by the Elder spirits.";
end;
OnKilled:
announce "Siege Guardian : Peace has been restored! Thank you!";
end;
}
Script structure is, OnHour: a certain mvp will spawn in a certain map(exact spot) -> announce "spawned" -> onkill: announce.
and if you guys can add a getitem to all players that participated in the event. (like consolation price) TIA
Question
Tofee
Hi guys, i'm new in scripting. Just want to ask you guys to help me improve this and correct the strings.
- script World Boss -1,{ OnHour09: //Nyd killmonster "hu_fild06","All"; monster hu_fild06,143,298,"Great Nidhoggr",2022,1,strnpcinfo(0)+"::OnKilled"; announce "Siege Guardian : Great Nidhoggr has been revived by the Elder spirits."; end; OnHour03: //FBH killmonster "ve_fild07","All"; monster ve_fild07,103,85,"Great Hibram",1871,1,strnpcinfo(0)+"::OnKilled"; announce "Siege Guardian : Great Hibram has been revived by the Elder spirits."; end; OnHour15: //Great Bapho killmonster "All"; monster prt_fild06,69,255,"Great Baphomet",1039,1,strnpcinfo(0)+"::OnKilled"; announce "Siege Guardian : Great Baphomet has been revived by the Elder spirits."; end; OnHour21: //Satan killmonster "All"; monster moc_fild12,221,286,"Great Satan",1916,1,strnpcinfo(0)+"::OnKilled"; announce "Siege Guardian : Great Satan has been revived by the Elder spirits."; end; OnKilled: announce "Siege Guardian : Peace has been restored! Thank you!"; end; }
Script structure is, OnHour: a certain mvp will spawn in a certain map(exact spot) -> announce "spawned" -> onkill: announce.
and if you guys can add a getitem to all players that participated in the event. (like consolation price) TIA
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