Hello, ill be short. You can see in my script where i wanted to set the char's savepoint, after talking with this npc. im sure i didnt used the savepoint well, but i dont know how am i supposed to /ive checked the kafra's script, and its the same as this one/
Script below
Spoiler
spacepvp,157,162,3 script Guardian of Earth 105,{
mes "Welcome Adventurer!";
next;
mes "I am the Gate between the Worlds. Are you sure, to leave the world ^FF0000 Earth ^000000, and continue your adventure to the world of ^800080 Ragnarok ^000000 ?";
if(select("Yes:No")&2)close;
next;
mes "Fine. ";
next;
mes "But, before i let you go, i have to warm you. This World has changed, the creatures went through ^FF0000 mutations, ^000000 they got stronger, faster, and one day... ";
if(select("What happened?")&2)close;
next;
mes "One day, one Warrior of the expedition team has got an ^008000 unique item ^000000 after the fight. It was a simple sword.. but with ^008000 unique effects ^000000 !";
next;
mes "It seems, with the mutation even the ^FF0000 drops of the monsters are changed ^000000 , they can give ^008000 many new bonuses ^000000 , and yet, we didnt got the same item.";
next;
mes "^808080 The world became so big, so many new things to explore..";
next;
OnTouch:
mes "^000000 So, let me help you on your adventure! Accept these gifts from me, and i wish you a good journey!";
next;
getitem 12162,5;
getitem 685,20;
getitem 601,100;
getitem 7621,10;
getitem 13584,1;
getitem 13576,1;
getitem 13588,1;
savepoint glemior,198,281,1,1;
warp "glemior",198,281;
end;
OnInit:
waitingroom " World Gateway ",0;
end;
}
Question
Sunset
Hello, ill be short. You can see in my script where i wanted to set the char's savepoint, after talking with this npc. im sure i didnt used the savepoint well, but i dont know how am i supposed to /ive checked the kafra's script, and its the same as this one/
Script below
spacepvp,157,162,3 script Guardian of Earth 105,{
mes "Welcome Adventurer!";
next;
mes "I am the Gate between the Worlds. Are you sure, to leave the world ^FF0000 Earth ^000000, and continue your adventure to the world of ^800080 Ragnarok ^000000 ?";
if(select("Yes:No")&2)close;
next;
mes "Fine. ";
next;
mes "But, before i let you go, i have to warm you. This World has changed, the creatures went through ^FF0000 mutations, ^000000 they got stronger, faster, and one day... ";
if(select("What happened?")&2)close;
next;
mes "One day, one Warrior of the expedition team has got an ^008000 unique item ^000000 after the fight. It was a simple sword.. but with ^008000 unique effects ^000000 !";
next;
mes "It seems, with the mutation even the ^FF0000 drops of the monsters are changed ^000000 , they can give ^008000 many new bonuses ^000000 , and yet, we didnt got the same item.";
next;
mes "^808080 The world became so big, so many new things to explore..";
next;
OnTouch:
mes "^000000 So, let me help you on your adventure! Accept these gifts from me, and i wish you a good journey!";
next;
getitem 12162,5;
getitem 685,20;
getitem 601,100;
getitem 7621,10;
getitem 13584,1;
getitem 13576,1;
getitem 13588,1;
savepoint glemior,198,281,1,1;
warp "glemior",198,281;
end;
OnInit:
waitingroom " World Gateway ",0;
end;
}
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