lucasavilez Posted March 20, 2017 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 3 Reputation: 0 Joined: 10/19/14 Last Seen: December 4, 2024 Share Posted March 20, 2017 (edited) n- Edited July 4, 2017 by lucasavilez Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted May 1, 2017 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted May 1, 2017 - script sample#exp -1,{ OnPCStatCalcEvent: if ( BaseLevel >= 1 && BaseLevel <= 60 ) { bonus2 bExpAddRace, RC_All, 500; } else if ( BaseLevel >= 61 && BaseLevel <= 99 ) { bonus2 bExpAddRace, RC_All, 200; } end; } you can try this. Quote Link to comment Share on other sites More sharing options...
0 iamferreirajp Posted May 3, 2017 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 15 Reputation: 0 Joined: 11/09/16 Last Seen: September 20, 2019 Share Posted May 3, 2017 Hi Emistry, we tried this using the scripts, but we opted to edit the functions that give exp on source. More especific on mob.c Anyway, thanks for your answer. This request can be closed, i`m current working with lucasavilez Quote Link to comment Share on other sites More sharing options...
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