ValkRO Posted February 20, 2017 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 10 Reputation: 0 Joined: 11/06/16 Last Seen: January 29, 2024 Share Posted February 20, 2017 Hello rAthena, Is it possible for custom weapon with sprites will be on the costume system and it will show? I was planning to make the Custom Weapon like a Costume. Is it possible? I've tried but it doesn't show, or im doing it wrong. Quote Link to comment Share on other sites More sharing options...
1 Keitenai Posted June 28, 2017 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 98 Reputation: 75 Joined: 12/04/14 Last Seen: December 10, 2024 Share Posted June 28, 2017 This is only applicable on clients 2015 and above which has alternative suit feature ( dressing room ). This will also require this sprites: then simply use this on your item's "OnEquip" and "OnUnEquip" script 2301,Cotton_Shirt,Cotton Shirt,4,10,,100,,1,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{ changelook LOOK_BODY2,1; },{ setlook LOOK_BODY2,0; } you might get sprite errors on Jobs with no alternative suits yet. So i suggest that you limit the jobs that can equip this armor Quote Link to comment Share on other sites More sharing options...
0 Promise Posted February 21, 2017 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 386 Reputation: 38 Joined: 04/28/13 Last Seen: March 22, 2024 Share Posted February 21, 2017 I think it isn't. The clients only shows uppers slots on costume windows, and its hard to add special slots if you aren't expert on that. Quote Link to comment Share on other sites More sharing options...
0 iamkevin Posted June 15, 2017 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 104 Reputation: 3 Joined: 09/15/16 Last Seen: July 20, 2024 Share Posted June 15, 2017 On 21 February 2017 at 8:28 AM, Promise said: I think it isn't. The clients only shows uppers slots on costume windows, and its hard to add special slots if you aren't expert on that. It can also show costume garment, and armors too Quote Link to comment Share on other sites More sharing options...
0 BlazingSpear Posted June 15, 2017 Group: Members Topic Count: 22 Topics Per Day: 0.01 Content Count: 75 Reputation: 9 Joined: 11/27/16 Last Seen: 56 minutes ago Share Posted June 15, 2017 i doubt if costume armors can show but, like summer santa and oktober fest, only upper,mid,lowe headgear and garments like bagpack and wing only show Quote Link to comment Share on other sites More sharing options...
0 maken06 Posted March 10, 2018 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 234 Reputation: 115 Joined: 02/24/15 Last Seen: March 20, 2024 Share Posted March 10, 2018 On 28/6/2017 at 5:38 AM, Keitenai said: This is only applicable on clients 2015 and above which has alternative suit feature ( dressing room ). This will also require this sprites: then simply use this on your item's "OnEquip" and "OnUnEquip" script 2301,Cotton_Shirt,Cotton Shirt,4,10,,100,,1,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{ changelook LOOK_BODY2,1; },{ setlook LOOK_BODY2,0; } you might get sprite errors on Jobs with no alternative suits yet. So i suggest that you limit the jobs that can equip this armor @Keitenai Is it possible to use this suit, when I am pre renewal without 3rd job? Quote Link to comment Share on other sites More sharing options...
0 Keitenai Posted March 12, 2018 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 98 Reputation: 75 Joined: 12/04/14 Last Seen: December 10, 2024 Share Posted March 12, 2018 (edited) yes as long as you use the compatible client, and rename the costume sprite files according to the job that you will be adding it. Edited March 12, 2018 by Keitenai Quote Link to comment Share on other sites More sharing options...
0 maken06 Posted March 12, 2018 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 234 Reputation: 115 Joined: 02/24/15 Last Seen: March 20, 2024 Share Posted March 12, 2018 I'm using the client 2015-11-04a, but when I created an item like this. 2301,Cotton_Shirt,Cotton Shirt,4,10,,100,,1,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{ changelook LOOK_BODY2,1; },{ setlook LOOK_BODY2,0; } And if for example I use it in a "Paladin" he can not change his appearance to the new Third Job Costumes. but if I use a dressroom, to change the appearance first to a "Royal Guard" the item "2301,Cotton_Shirt" Works. the bad side, is that when leaving the client and re-enter, i can not enter any map and it gives me a crash. Then I tried changing with @job to "Royal Guard" i used the item "2301,Cotton_Shirt" and the suits works perfectly. I can go out and enter the client perfectly. My question is Can it be done that using a class like "Paladin" can change to the "New Costume Royal Guard", but that it recognizes the paladin as if it were a "Royal Guard"? @Keitenai Quote Link to comment Share on other sites More sharing options...
0 Keitenai Posted March 13, 2018 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 98 Reputation: 75 Joined: 12/04/14 Last Seen: December 10, 2024 Share Posted March 13, 2018 yes but you need to rename the costume sprite files according to the job the body costume sprite is named for 3rd classes, therefore, you need to rename those to Tans jobs. Quote Link to comment Share on other sites More sharing options...
0 maken06 Posted March 13, 2018 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 234 Reputation: 115 Joined: 02/24/15 Last Seen: March 20, 2024 Share Posted March 13, 2018 10 hours ago, Keitenai said: yes but you need to rename the costume sprite files according to the job the body costume sprite is named for 3rd classes, therefore, you need to rename those to Tans jobs. How could he do it? Could you show me how to do it? please? Quote Link to comment Share on other sites More sharing options...
0 Keitenai Posted March 14, 2018 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 98 Reputation: 75 Joined: 12/04/14 Last Seen: December 10, 2024 Share Posted March 14, 2018 (edited) for Royal Guard's costume body sprite, rename ( grf\data\sprite\Àΰ£Á·\¸öÅë\³²\costume_1 ) it to Æȶóµò_³²_1 for male, while ( grf\data\sprite\Àΰ£Á·\¸öÅë\¿©\costume_1 ) Æȶóµò_¿©_1 for female sprite to be used by paladin. Edited March 14, 2018 by Keitenai Quote Link to comment Share on other sites More sharing options...
0 maken06 Posted March 14, 2018 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 234 Reputation: 115 Joined: 02/24/15 Last Seen: March 20, 2024 Share Posted March 14, 2018 5 hours ago, Keitenai said: for Royal Guard's costume body sprite, rename ( grf\data\sprite\Àΰ£Á·\¸öÅë\³²\costume_1 ) it to Æȶóµò_³²_1 for male, while ( grf\data\sprite\Àΰ£Á·\¸öÅë\¿©\costume_1 ) Æȶóµò_¿©_1 for female sprite to be used by paladin. I did it but it gives me a crash. No need to modify something in src? Quote Link to comment Share on other sites More sharing options...
0 maken06 Posted March 17, 2018 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 234 Reputation: 115 Joined: 02/24/15 Last Seen: March 20, 2024 Share Posted March 17, 2018 Solved without the need for an item script Quote Link to comment Share on other sites More sharing options...
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ValkRO
Hello rAthena, Is it possible for custom weapon with sprites will be on the costume system and it will show? I was planning to make the Custom Weapon like a Costume. Is it possible? I've tried but it doesn't show, or im doing it wrong.
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