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Instant Baby Job Master


Deviszh

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Anyone have this? Like this script but only baby job class.

prontera,156,160,5	script	Khaye	485,{
	
	if(#freebie_quest == 0){
	mes "[Khaye]";
	mes "Nice to meet you "+ strcharinfo ( 0 ) +", my name is Khaye";
	mes "Welcome to ^E066FFZeiyan RO!^000000";
	mes "I see that you're new here so to help you out I'd like to give you these";
	mes "items as a gift to show how much we appreciate you here!";
next;
	skilleffect 34,0; sc_start SC_BLESSING,3600000,20;
	skilleffect 29,0; sc_start SC_INCREASEAGI,3600000,20;
	skilleffect 361,0; sc_start SC_ASSUMPTIO,3600000,5;
	getitem	4142,1;
	getitem 1705,1;
	getitem 1108,1;
	getitem 1208,1;
	getitem 1602,1;
	getitem 11501,200;
	getitem 2289,1;
	getitem	25023,1;
	getitem 25024,1;
	getitem 25025,1;
	getitem 25026,1;
	set Zeny,Zeny+500000;
	set #freebie_quest,1;
	savepoint "prontera",156,191;
next;
	mes "[Khaye]";
	mes "I'll change you into a job that you want";
	mes "but be warned you can only change your job once";
	mes "so choose carefully!";
	next;
	mes "[Khaye]";
	mes "If you cancel on me you will lose your chance to have";
	mes "instant level and job!";
	next;
	switch(select("Lord Knight:Paladin:Assassin Cross:Stalker:High Priest:Champion:High Wizard:Professor:Sniper:Clown/Gypsy:Gunslinger:Ninja:Star Gladiator:Soul Linker")){

Case 1:
	jobchange 4008;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Lord Knight!";
	close;
Case 2:
	jobchange 4015;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Paladin!";
	close;
Case 3:
	jobchange 4013;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now an Assassin Cross!";
	close;
Case 4:
	jobchange 4018;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Stalker!";
	close;
Case 5:
	jobchange 4009;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a High Priest!";
	close;
Case 6:
	jobchange 4016;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Champion!";
	close;
Case 7:
	jobchange 4010;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a High Wizard!";
	close;
Case 8:
	jobchange 4017;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Professor!";
	close;
Case 9:
	jobchange 4012;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Sniper!";
	close;
Case 10:
	if(Sex == 0){
	jobchange 4021;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Gypsy!";
	}
	else {
	jobchange 4020;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Clown!";
	}
	close;
Case 11:
	jobchange 24;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Gunslinger!";
	close;
Case 12:
	jobchange 25;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Ninja!";
	close;
Case 13:
	jobchange 4047;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Star Gladiator!";
	close;
Case 14:
	jobchange 4049;
	set BaseLevel,255;
	set JobLevel,120;
	mes "[Khaye]";
	mes "Congratulations! You are now a Soul Linker!";
	close;

}

	close;
	}

if(#freebie_quest == 1) {
	mes "[Khaye]";
	mes "You already took your freebies!";
	mes "Have fun in ^E066FFZeiyan RO!^000000";
	close;
	}
	
}

- baby novice

- baby swordsman

- baby mage

- baby archer

- baby acolyte

- baby merchant

- baby thief

- baby knight

- baby dancer

- baby priest

- baby wizard

- baby blacksmith

- baby hunter

- baby assassin

- baby crusader

- baby monk

- baby sage

- baby rogue

- baby alchemist

- super baby

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bump

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bump

Dont bump unless providing additional information.
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  • Group:  Members
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  • Joined:  09/04/16
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bump

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bump

Dont bump unless providing additional information.

 

sorry lol

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