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Monster Level


BigBurrito

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Hi, i dont know if this is the right section, but i dont know where to look for it anyway.. So the thing is that mvps such as Randgris when people try to kill it, it will not stop leveling!. I've found this at the monster.conf : 
 

// Monsters level up (monster will level up each time a player is killed and they will grow stronger)
// Exp rate is calculated ((monster level-original monster level)*(exp*(mobs_level_up_exp rate/100)))
// NOTE: Does not apply to WoE Guardians.
mobs_level_up: yes
mobs_level_up_exp_rate: 300

I mean i want monster to level up, but do they have like a limit? or they will just level up untill it dies? Because I've seen other server that makes the monster level up, but the monster only levels up about 20 - 30 times. In my server they dont stop leveling up!.. Should i set mobs_level_up :no?  Please Help!
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Well first of all that rate 300 is pretty high. That's 300% more EXP each kill. That is quadruple EXP the first kill! Very abusable. I'd rather put something like 10-30.

 

Second, monsters level up to "max base level" of the PC they killed, so it depends what the max level is on your server.

 

You can change it by putting concrete number in pc.c:

if(battle_config.mobs_level_up && md->status.hp &&
				(unsigned int)md->level < pc_maxbaselv(sd) &&
				!md->guardian_data && !md->special_state.ai// Guardians/summons should not level. [Skotlex]
			) { 	// monster level up [Valaris]
				clif_misceffect(&md->bl,0);
				md->level++;
				status_calc_mob(md, SCO_NONE);
				status_percent_heal(src,10,0);

				if( battle_config.show_mob_info&4 )
				{// update name with new level
					clif_charnameack(0, &md->bl);
				}
			}

Just replace "pc_maxbaselv(sd)" with whatever max level you want.

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hahah ok Thanks!! really appreciate it!... Thank you for the fast response.. I had it in 300 because the default was 1000... But i will change it like you said!.. and once again, Thank you soo much!

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