tecno Posted August 22, 2016 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 10 Reputation: 0 Joined: 07/14/13 Last Seen: February 28, 2021 Share Posted August 22, 2016 Already I uncommented the line #define ADJUST_SKILL_DAMAGE in the core.h, and added MC_MAMMONITE,1,2,100 in the db/skill_damage_db.txt and there is no change in damage, my emulator is one of the most current versions, does anyone know why? Quote Link to comment Share on other sites More sharing options...
0 Technoken Posted August 22, 2016 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 505 Reputation: 127 Joined: 04/04/16 Last Seen: Yesterday at 01:56 PM Share Posted August 22, 2016 Did you recompile? Quote Link to comment Share on other sites More sharing options...
0 tecno Posted August 22, 2016 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 10 Reputation: 0 Joined: 07/14/13 Last Seen: February 28, 2021 Author Share Posted August 22, 2016 Yes, I compiled, and used @reloadskilldb to verify the damage Quote Link to comment Share on other sites More sharing options...
0 Technoken Posted August 22, 2016 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 505 Reputation: 127 Joined: 04/04/16 Last Seen: Yesterday at 01:56 PM Share Posted August 22, 2016 Try ti restart your server and make sure you are inside a PVP map when you test the damage. Quote Link to comment Share on other sites More sharing options...
0 tecno Posted August 22, 2016 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 10 Reputation: 0 Joined: 07/14/13 Last Seen: February 28, 2021 Author Share Posted August 22, 2016 Still does not work, I tested with various skills and other structures in skill_damage_db.txt Quote Link to comment Share on other sites More sharing options...
0 tecno Posted August 23, 2016 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 10 Reputation: 0 Joined: 07/14/13 Last Seen: February 28, 2021 Author Share Posted August 23, 2016 I downloaded the latest version in the repository and still does not work... Quote Link to comment Share on other sites More sharing options...
0 Paroxysm Posted August 24, 2016 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 199 Reputation: 113 Joined: 12/24/11 Last Seen: October 29, 2020 Share Posted August 24, 2016 Try to edit skill_damage.txt in import, pre-re, re folder. Quote Link to comment Share on other sites More sharing options...
0 tecno Posted August 24, 2016 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 10 Reputation: 0 Joined: 07/14/13 Last Seen: February 28, 2021 Author Share Posted August 24, 2016 (edited) Was setting the wrong way, I took a look at spc and was still commented, I have confused versions, worked normally! Thank you all, and sorry for the confusion Edited August 24, 2016 by tecno Quote Link to comment Share on other sites More sharing options...
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tecno
Already I uncommented the line #define ADJUST_SKILL_DAMAGE in the core.h, and added MC_MAMMONITE,1,2,100 in the db/skill_damage_db.txt and there is no change in damage, my emulator is one of the most current versions, does anyone know why?
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