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tecno

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  1. Was setting the wrong way, I took a look at spc and was still commented, I have confused versions, worked normally! Thank you all, and sorry for the confusion
  2. I downloaded the latest version in the repository and still does not work...
  3. Still does not work, I tested with various skills and other structures in skill_damage_db.txt
  4. Yes, I compiled, and used @reloadskilldb to verify the damage
  5. Already I uncommented the line #define ADJUST_SKILL_DAMAGE in the core.h, and added MC_MAMMONITE,1,2,100 in the db/skill_damage_db.txt and there is no change in damage, my emulator is one of the most current versions, does anyone know why?
  6. Resolved, thank you, changed the item_drop_add_min value and it worked
  7. Hello, I downloaded the eAthena master today in git, but noticed that the MVP drops station buggy My code drops.conf: // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 500000 item_rate_common_boss: 300000 item_drop_common_min: 1 item_drop_common_max: 10000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 500000 item_rate_heal_boss: 300000 item_drop_heal_min: 1 item_drop_heal_max: 10000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 500000 item_rate_use_boss: 300000 item_drop_use_min: 1 item_drop_use_max: 10000 // The rate at which equipment is dropped. item_rate_equip: 500000 item_rate_equip_boss: 300000 item_drop_equip_min: 1 item_drop_equip_max: 10000 // The rate at which cards are dropped item_rate_card: 100000 item_rate_card_boss: 20000 item_drop_card_min: 1 item_drop_card_max: 10000 // The rate adjustment for the MVP items that the MVP gets directly in their inventory // Mode: 0 - official order, 1 - random order, 2 - all items item_rate_mvp: 300000 item_drop_mvp_min: 1 item_drop_mvp_max: 10000 item_drop_mvp_mode: 0 // The rate adjustment for card-granted item drops. item_rate_adddrop: 500000 item_drop_add_min: 1 item_drop_add_max: 10000 // Rate adjustment for Treasure Box drops (these override all other modifiers) item_rate_treasure: 500000 item_drop_treasure_min: 1 item_drop_treasure_max: 10000 Now, the result in the game.. MVP Monster: (The card should be 2%) Normal Monster:(It's OK)
  8. I would like to increase the damage the skill Acid Demonstration on ghost property (Ghostring card), I'm using the script: bonus2 bAddEle,Ele_Ghost,30; but is not altered. How should I do to work?
  9. I changed the emulator and solved the problem, thank you!
  10. Good evening, I have a problem with the latest version available (github), with hexeds 2014 I log normally, but when I try to 20120410 release my map-server stops working, someone would have a solution?
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