bearnope246 Posted July 7, 2016 Posted July 7, 2016 switch (rand(1,6)) { Case 0: getitembound 13005,1,account_bound; break; Case 1: getitembound 13005,1,account_bound; break; Case 2: getitembound 13005,1,account_bound; break; Case 3: getitembound 13005,1,account_bound; break; Case 4: getitembound 13005,1,account_bound; break; Case 5: getitembound 13005,1,account_bound; break; Case 6: getitembound 13005,1,account_bound; break; The item is not bounded , i can still throw it out ( (the same item is for test purpose.) Sorry guys, solved by my self. The bound_typed must be number. And GM can still trade and throw it out. 1-Account 2-Guild 3-Party 4-character switch (rand(1,6)) { Case 0: getitembound 13005,1,1; break; Case 1: getitembound 13005,1,1; break; Case 2: getitembound 13005,1,1; break; Case 3: getitembound 13005,1,1; break; Case 4: getitembound 13005,1,1; break; Case 5: getitembound 13005,1,1; break; Case 6: getitembound 13005,1,1; break; Quote
0 REKT Posted July 7, 2016 Posted July 7, 2016 *getitembound <item id>,<amount>,<bound type>{,<account ID>}; *getitembound "<item name>",<amount>,<bound type>{,<account ID>}; This command behaves identically to 'getitem', but the items created will be bound to the target character as specified by the bound type. All items created in this manner cannot be dropped, sold, vended, auctioned, or mailed, and in some cases cannot be traded or stored. Valid bound types are: Bound_Account : Account Bound item Bound_Guild : Guild Bound item Bound_Party : Party Bound item Bound_Char : Character Bound item Quote
0 Secrets Posted July 7, 2016 Posted July 7, 2016 Because `account_bound` constant does not exist. You have to use Bound_Account instead. Quote
0 Radian Posted July 7, 2016 Posted July 7, 2016 To answer your question about GM can trade or drop it yes it can you just need to adjust the settings in group.conf can_trade_bounded: true Quote
0 emundus Posted August 11, 2024 Posted August 11, 2024 Valid bound types are: Bound_Account : Account Bound item Bound_Guild : Guild Bound item Bound_Party : Party Bound item Bound_Char : Character Bound item Quote
Question
bearnope246
The item is not bounded , i can still throw it out
(
(the same item is for test purpose.)
Sorry guys, solved by my self.
The bound_typed must be number.
And GM can still trade and throw it out.
1-Account
2-Guild
3-Party
4-character
4 answers to this question
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