I'm looking for a way of spawning an ally monster which can't be attacked by players, a bit like a pet or a mercenary but something that's not attached to anyone.
To give a bit of details I'd like to create some areas where monsters are fighting against soldiers of a city for example. I can already do it with the ai states but since the soldiers are supposed to be your friends I'd like people not to be able to hurt them (because it's bad to hurt your friends, I guess?)
Is there any way to do this?
PS: I've been wandering the script commands in order to find some pet or mercenary related commands able to run without a player attached but found nothing, then I played a bit with the ai states and then the special ai states but still nothing, so here I am ^^
Question
Kurofly
Hello everyone.
I'm looking for a way of spawning an ally monster which can't be attacked by players, a bit like a pet or a mercenary but something that's not attached to anyone.
To give a bit of details I'd like to create some areas where monsters are fighting against soldiers of a city for example. I can already do it with the ai states but since the soldiers are supposed to be your friends I'd like people not to be able to hurt them (because it's bad to hurt your friends, I guess?)
Is there any way to do this?
PS: I've been wandering the script commands in order to find some pet or mercenary related commands able to run without a player attached but found nothing, then I played a bit with the ai states and then the special ai states but still nothing, so here I am ^^
Thanks in advance.
Link to comment
Share on other sites
7 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.