Radian Posted May 29, 2016 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 1546 Reputation: 192 Joined: 07/23/14 Last Seen: June 24, 2024 Share Posted May 29, 2016 Hi community, I found this script in the forum of hercules I tested it and I wonder sometimes its giving a specific error when there's a winner. script : //===== eAthena Script ===================================== //= Run or Die ( aka. Poring Bomb Event ) //===== By: ================================================ //= AnnieRuru //===== Current Version: =================================== //= 2.1 //===== Compatible With: =================================== //= Hercules 2015-10-29 //===== Description: ======================================= //= Avoid the poring bomb at all cost ! //===== Topic ============================================== //= http://herc.ws/board/topic/11010- //===== Additional Comments: =============================== //= another script that finally has a release topic for it //========================================================== mellina,38,66,7 script Bomb Poring 98,{ if ( ( .@size = getvariableofnpc( .aidtotal, "runordie" ) ) >= 100 ) { // 100 participant max mes "["+strnpcinfo(0)+"]"; mes "I'm sorry, the room is full"; close; } if(getvariableofnpc( .start, "runordie" )) { mes "["+strnpcinfo(0)+"]"; mes "Hey would you like to join me?"; next; if(select("Join Event!:Leave Event!") == 2) end; percentheal 100, 100; warp "guild_vs5", 0,0; set getvariableofnpc( .aid[ .@size ], "runordie" ), getcharid(3); set getvariableofnpc( .aidtotal, "runordie" ), getvariableofnpc( .aidtotal, "runordie" ) +1; end; } else { mes "["+strnpcinfo(0)+"]"; mes "I am sorry event is currently off rigth now."; end; } } - script runordie -1,{ OnInit: //disablenpc "Bomb Poring"; //bindatcmd "runordie", strnpcinfo(0)+"::OnStart", 99,100; .onesec = 1000; // use for script debugging... set to 100 to make the announcement run faster end; OnStart: OnClock1000: OnClock2100: deletearray .aid; .aidtotal = 0; mapwarp "guild_vs5", "mellina", 85,84; killmonsterall "guild_vs5"; .start = 1; announce "Bomb Poring event is on!",bc_all,0xffccff; sleep 4 * .onesec; announce "To participate in this event (@je)!",bc_all,0xffccff; sleep 6 * .onesec; announce "You only have 1 minute to register on this event!",bc_all,0xffccff; sleep 20 * .onesec; announce "30 seconds left before registration is closed!",bc_all,0xffccff; sleep 10 * .onesec; announce "To participate in this event (@je)!",bc_all,0xffccff; sleep 10 * .onesec; announce "Last 10 seconds for registrations!",bc_all,0xffccff; sleep 5 * .onesec; announce "Bomb Poring : 5",bc_all,0xffccff; sleep 1000; announce "Bomb Poring : 4",bc_all,0xffccff; sleep 1000; announce "Bomb Poring : 3",bc_all,0xffccff; sleep 1000; announce "Bomb Poring : 2",bc_all,0xffccff; sleep 1000; announce "Bomb Poring : 1",bc_all,0xffccff; sleep 1000; announce "Event is now closed.",bc_all,0xffccff; if ( .aidtotal < 2 ) { // cannot start event if nobody joins(0) or just having (1) player announce "Bomb Poring is canceled not enough players to continue!",bc_all,0xffccff; mapwarp "guild_vs5", "mellina", 85,84; deletearray .aid; .aidtotal = 0; .start = 0; end; } mapannounce "guild_vs5", "Welcome Bomb Poring!",bc_map,0xffccff; sleep 3 * .onesec; mapannounce "guild_vs5", "To the players don't know this event, It its very simple!",bc_map,0xffccff; sleep 3 * .onesec; mapannounce "guild_vs5", "You just need to stay AWAY from anything that you think its DANGEROUS!!",bc_map,0xffccff; sleep 3 * .onesec; mapannounce "guild_vs5", "Stay alive no matter what!",bc_map,0xffccff; sleep 3 * .onesec; mapannounce "guild_vs5", "The LAST SURVIVOR will be the WINNER",bc_map,0xffccff; sleep 3 * .onesec; mapannounce "guild_vs5", "Event will start in 3....",bc_map,0xffccff; sleep 1 * .onesec; mapannounce "guild_vs5", "2...",bc_map,0xffccff; sleep 1 * .onesec; mapannounce "guild_vs5", "1..",bc_map,0xffccff; sleep 1 * .onesec; mapannounce "guild_vs5", "Start Running Now!",bc_map,0xffccff; while ( .start ) { .@more += rand(1,2); monster "guild_vs5", 0,0, "Come On Baby!!!", 1904, 2 + .@more, "", 0; monster "guild_vs5", 0,0, "Come On Baby!!!", 1904, 2 + .@more, "", 1; monster "guild_vs5", 0,0, "Come On Baby!!!", 1904, 2 + .@more, "", 2; sleep 5000; } end; OnPCDieEvent: OnPCLogoutEvent: if ( strcharinfo(3) == "guild_vs5" && .start ) { if ( .aidtotal > 1 ) { for ( .@i = 0; .@i < .aidtotal; .@i++ ) { if ( getcharid(3) == .aid[.@i] ) { deletearray .aid[.@i], 1; .aidtotal--; } } } if ( .aidtotal == 1 ) { .start = 0; killmonsterall "guild_vs5"; announce "Congratulations ~ the winner is "+ rid2name(.aid),bc_all,0xffccff; sleep 5000; if ( isloggedin( .aid ) ) { attachrid .aid; getitem 7539,10; // winner prize warp "mellina", 85,84; } deletearray .aid; .aidtotal = 0; } } end; } guild_vs5 mapflag nowarp guild_vs5 mapflag noreturn guild_vs5 mapflag nowarpto guild_vs5 mapflag noteleport guild_vs5 mapflag nosave SavePoint guild_vs5 mapflag noskill guild_vs5 mapflag nomemo guild_vs5 mapflag nopenalty guild_vs5 mapflag noicewall Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted May 29, 2016 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted May 29, 2016 try change for ( .@i = 0; .@i < .aidtotal; .@i++ ) { into this for ( .@i = .aidtotal - 1; .@i >= 0; .@i-- ) { Quote Link to comment Share on other sites More sharing options...
0 Radian Posted May 29, 2016 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 1546 Reputation: 192 Joined: 07/23/14 Last Seen: June 24, 2024 Author Share Posted May 29, 2016 try change for ( .@i = 0; .@i < .aidtotal; .@i++ ) { into this for ( .@i = .aidtotal - 1; .@i >= 0; .@i-- ) { Thanks! It looks like nothing is wrong with it anymore and working properly. Quote Link to comment Share on other sites More sharing options...
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Radian
Hi community, I found this script in the forum of hercules I tested it and I wonder sometimes its giving a specific error when there's a winner.
script :
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