Faith2814 Posted April 10, 2016 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 12 Reputation: 0 Joined: 04/10/16 Last Seen: April 20, 2016 Share Posted April 10, 2016 I've created an offline ragnarok server based on https://artisticmachine.wordpress.com/2013/09/15/ragnarok-offline-eathena-server-setup-diy/ I need help in adding normal player id ingame ,so that i can play solo (normal id) offline and be GameMaster at the same time. Step by Step much appreciated! Thanks in advance! Quote Link to comment Share on other sites More sharing options...
0 PandaLovesHamster Posted April 10, 2016 Group: Members Topic Count: 51 Topics Per Day: 0.01 Content Count: 452 Reputation: 34 Joined: 12/18/14 Last Seen: May 30, 2016 Share Posted April 10, 2016 // Can you use _M/_F to make new accounts on the server? new_account: yes Found in login_athena.conf, find that line and see if it is set, if it is set to no, change to yes, restart your server then log in using _m/_f method when creating an account for the first time. -- If you want to be a GM, you'll have to go inside your database, then proceed to login table, then look for group id for your account and change it to 99 Quote Link to comment Share on other sites More sharing options...
0 Faith2814 Posted April 10, 2016 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 12 Reputation: 0 Joined: 04/10/16 Last Seen: April 20, 2016 Author Share Posted April 10, 2016 // Can you use _M/_F to make new accounts on the server? new_account: yes Found in login_athena.conf, find that line and see if it is set, if it is set to no, change to yes, restart your server then log in using _m/_f method when creating an account for the first time. -- If you want to be a GM, you'll have to go inside your database, then proceed to login table, then look for group id for your account and change it It Yeah it work! Thanks a bunch!~ * Any idea how to edit the effect of cards in offline server ? I @item a doppelganger card and the card only provide me 4 attspd. Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted April 11, 2016 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: 3 hours ago Share Posted April 11, 2016 edit your db/re/item_db.txt Quote Link to comment Share on other sites More sharing options...
0 Faith2814 Posted April 11, 2016 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 12 Reputation: 0 Joined: 04/10/16 Last Seen: April 20, 2016 Author Share Posted April 11, 2016 edit your db/re/item_db.txt Thnks alot ! *Need help! even if i set mvp cards drop at 100% there wont be any card dropping out. Quote Link to comment Share on other sites More sharing options...
0 benching Posted April 11, 2016 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 350 Reputation: 43 Joined: 09/07/12 Last Seen: August 30, 2019 Share Posted April 11, 2016 use @reloadmobdb confirm the rates using @rates commandorspecifically check that monster drops using @mi <monster name/monster id> Quote Link to comment Share on other sites More sharing options...
0 Faith2814 Posted April 12, 2016 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 12 Reputation: 0 Joined: 04/10/16 Last Seen: April 20, 2016 Author Share Posted April 12, 2016 (edited) I tried but still the same. Here's some references for you. http://postimg.org/image/hn4sls6rh/ // ______ __ __ // /\ _ \/\ \__/\ \ // __\ \ \L\ \ \ ,_\ \ \___ __ ___ __ // /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\ ///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_ //\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\ // \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/ // _ _ _ _ _ _ _ _ _ _ _ _ _ // / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ //( e | n | g | l | i | s | h ) ( A | t | h | e | n | a ) // \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ // //-------------------------------------------------------------- // eAthena Battle Configuration File // Originally Translated by Peter Kieser <[email protected]> // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) //-------------------------------------------------------------- // If an item is dropped, does it go stright into the users inventory? (Note 1) item_auto_get: no // How long does it take for an item to disappear from the floor after it is dropped? (in miliseconds) flooritem_lifetime: 60000 // Grace time during which only the person who did the most damage to a monster can get the item? (in milliseconds) item_first_get_time: 3000 // Grace time during which only the first and second person who did the most damage to a monster can get the item? (in milliseconds) // (Takes effect after item_first_get_time elapses) item_second_get_time: 1000 // Grace time during which only the first, second and third person who did the most damage to a monster can get the item? (in milliseconds) // (Takes effect after the item_second_get_time elapses) item_third_get_time: 1000 // Grace time to apply to MvP reward items when the Most Valuable Player can't get the prize item and it drops on the ground? (in milliseconds) mvp_item_first_get_time: 10000 // Grace time for the first and second MvP so they can get the item? (in milliseconds) // (Takes effect after mvp_item_first_get_time elapses) mvp_item_second_get_time: 10000 // Grace time for the first, second and third MvP so they can get the item? (in milliseconds) // (Takes effect after mvp_item_second_get_time elapses) mvp_item_third_get_time: 2000 // Item drop rates (Note 2) // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 5000 item_rate_common_boss: 5000 item_drop_common_min: 1 item_drop_common_max: 5000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 5000 item_rate_heal_boss: 5000 item_drop_heal_min: 1 item_drop_heal_max: 5000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 5000 item_rate_use_boss: 5000 item_drop_use_min: 1 item_drop_use_max: 5000 // The rate at which equipment is dropped. item_rate_equip: 5000 item_rate_equip_boss: 5000 item_drop_equip_min: 1 item_drop_equip_max: 5000 // The rate at which cards are dropped item_rate_card: 10000 item_rate_card_boss: 10000 item_drop_card_min: 1 item_drop_card_max: 10000 // The rate adjustment for the MVP items that the MVP gets directly in their inventory item_rate_mvp: 10000 item_drop_mvp_min: 1 item_drop_mvp_max: 10000 // The rate adjustment for card-granted item drops. item_rate_adddrop: 10000 item_drop_add_min: 1 item_drop_add_max: 10000 // Rate adjustment for Treasure Box drops (these override all other modifiers) item_rate_treasure: 100 item_drop_treasure_min: 1 item_drop_treasure_max: 5000 // Use logarithmic drops? (Note 1) // Logarithmic drops scale drop rates in a non-linear fashion using the equation // Droprate(x,y) = x * (5 - log(x)) ^ (ln(y) / ln(5)) // Where x is the original drop rate and y is the drop_rate modifier (the previously mentioned item_rate* variables) // Use the following table for an idea of how the rate will affect drop rates when logarithmic drops are used: // Y: Original Drop Rate // X: Rate drop modifier (eg: item_rate_equip) // X\Y | 0.01 0.02 0.05 0.10 0.20 0.50 1.00 2.00 5.00 10.00 20.00 // -----+--------------------------------------------------------------- // 50 | 0.01 0.01 0.03 0.06 0.11 0.30 0.62 1.30 3.49 7.42 15.92 // 100 | 0.01 0.02 0.05 0.10 0.20 0.50 1.00 2.00 5.00 10.00 20.00 // 200 | 0.02 0.04 0.09 0.18 0.35 0.84 1.61 3.07 7.16 13.48 25.13 // 500 | 0.05 0.09 0.22 0.40 0.74 1.65 3.00 5.40 11.51 20.00 33.98 // 1000 | 0.10 0.18 0.40 0.73 1.30 2.76 4.82 8.28 16.47 26.96 42.69 // 2000 | 0.20 0.36 0.76 1.32 2.28 4.62 7.73 12.70 23.58 36.33 53.64 // 5000 | 0.50 0.86 1.73 2.91 4.81 9.11 14.45 22.34 37.90 53.91 72.53 //10000 | 1.00 1.67 3.25 5.28 8.44 15.24 23.19 34.26 54.57 72.67 91.13 //20000 | 2.00 3.26 6.09 9.59 14.83 25.49 37.21 52.55 77.70 97.95 100% //50000 | 5.00 7.87 13.98 21.12 31.23 50.31 69.56 92.48 100% 100% 100% item_logarithmic_drops: no // Can the monster's drop rate become 0? (Note 1) // Default: no (as in official servers). drop_rate0item: no // Makes your LUK value affect drop rates on an absolute basis. // Setting to 100 means each luk adds 0.01% chance to find items // (regardless of item's base drop rate). drops_by_luk: 0 // Makes your LUK value affect drop rates on a relative basis. // Setting to 100 means each luk adds 1% chance to find items // (So at 100 luk, everything will have double chance of dropping). drops_by_luk2: 0 // The rate of monsters dropping ores by the skill Ore Discovery (Default is 100) finding_ore_rate: 100 // Whether or not Marine Spheres and Floras summoned by Alchemist drop items? // This setting has three available values: // 0: Nothing drops. // 1: Only marine spheres drop items. // 2: All alchemist summons drop items. alchemist_summon_reward: 1 // Make broadcast ** Player1 won Pupa's Pupa Card (chance 10%) *** // Note: It also announces STEAL skill usage with rare items // 0 = don't show announces at all // 1 = show announces for 10% drop chance items // 333 = show announces for 3.33% or lower drop chance items // 10000 = show announces for all items rare_drop_announce: 1 please anyone ?? Thanks. Up~ anyone? Edited April 11, 2016 by Emistry codebox Quote Link to comment Share on other sites More sharing options...
0 benching Posted April 13, 2016 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 350 Reputation: 43 Joined: 09/07/12 Last Seen: August 30, 2019 Share Posted April 13, 2016 // The rate at which cards are dropped item_rate_card: 10000 item_rate_card_boss: 10000 item_drop_card_min: 1 item_drop_card_max: 10000 increase the value of item_rate_card_boss, NOTE: 10000 = 100x ( default ), Quote Link to comment Share on other sites More sharing options...
0 Faith2814 Posted April 13, 2016 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 12 Reputation: 0 Joined: 04/10/16 Last Seen: April 20, 2016 Author Share Posted April 13, 2016 // The rate at which cards are dropped item_rate_card: 10000 item_rate_card_boss: 10000 item_drop_card_min: 1 item_drop_card_max: 10000 increase the value of item_rate_card_boss, NOTE: 10000 = 100x ( default ), I set it to 100% card drop on boss mvp but still there wont be any drop on cards. Quote Link to comment Share on other sites More sharing options...
0 Blueheel Posted December 10, 2016 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 45 Reputation: 0 Joined: 08/30/15 Last Seen: April 25, 2017 Share Posted December 10, 2016 May I know what guide you're using? Thank you. Quote Link to comment Share on other sites More sharing options...
Question
Faith2814
I've created an offline ragnarok server based on https://artisticmachine.wordpress.com/2013/09/15/ragnarok-offline-eathena-server-setup-diy/
I need help in adding normal player id ingame ,so that i can play solo (normal id) offline and be GameMaster at the same time.
Step by Step much appreciated!
Thanks in advance!
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