hisawahiroki Posted February 17, 2016 Posted February 17, 2016 (edited) Hi, I'm new with maping using Browedit rev 620 and this is my problem. These bad texture are appear at around of this area of prt_fild08. but when i just turn around (rotate) the screen or change the height of zoom level (by mouse scrolling wheel) it will turn back to normal. the bad texture is only appear in some "height of zoom level" only around these area. it's very annoying. tried to save with rev 586 but still same I just only put the sakura tree and didn't touch anything about texture. anyone can guess the problem please? thanks a million Edited February 17, 2016 by hisawahiroki Quote
0 Azura Skyy Posted February 18, 2016 Posted February 18, 2016 You need BrowEdit r586. Do everything in r620 except saving. Save in r586 (Chemical Crush uses 586 for everything- so you could just do that; I find that it crashes more (especially on walls)). Hope this helps,~Azura Skyy Quote
0 hisawahiroki Posted February 18, 2016 Author Posted February 18, 2016 (edited) You need BrowEdit r586. Do everything in r620 except saving. Save in r586 (Chemical Crush uses 586 for everything- so you could just do that; I find that it crashes more (especially on walls)). Hope this helps, ~Azura Skyy thanks for responding. yesterday, i just realized while posting this topic and tried to save in rev 586 (done everything in 620) but too bad, texture is still not solve whis is what i've done : 1.do everything in r620 and saved. 2. re-open it in r586 and save it again. Edited February 18, 2016 by hisawahiroki Quote
0 Azura Skyy Posted February 18, 2016 Posted February 18, 2016 yesterday, i just realized while posting this topic and tried to save in rev 586 (done everything in 620) but too bad it still not solve There are other options. Probably has to do with water height then? Try adjusting 'window'>'water'>'height'>'-20' Once water height is -20, you will have to go to object menu>f2>select entire map>page up until water height looks normal. Now all of your models will be underground. Select Object Group Edit, select entire map, page up until models are level with the ground again. I could be wrong, but I know -20 is necessary height for custom maps... Didn't think that applied when editing existing official maps. If this doesn't solve your issue, please PM your map or a screenshots of what you did and I will edit it and send you a copy myself once I get it working. Hope this helps, ~Azura Skyy Quote
0 hisawahiroki Posted February 18, 2016 Author Posted February 18, 2016 yesterday, i just realized while posting this topic and tried to save in rev 586 (done everything in 620) but too bad it still not solve There are other options. Probably has to do with water height then? Try adjusting 'window'>'water'>'height'>'-20' Once water height is -20, you will have to go to object menu>f2>select entire map>page up until water height looks normal. Now all of your models will be underground. Select Object Group Edit, select entire map, page up until models are level with the ground again. I could be wrong, but I know -20 is necessary height for custom maps... Didn't think that applied when editing existing official maps. If this doesn't solve your issue, please PM your map or a screenshots of what you did and I will edit it and send you a copy myself once I get it working. Hope this helps, ~Azura Skyy sir, how to "select entire map" ? . anyway, i've sent you the map in PM. thanks Quote
0 Azura Skyy Posted February 18, 2016 Posted February 18, 2016 I'm unable to test it right now- recently reinstalled Windows and haven't gotten around to starting up my server. Try this.If issues persist, please post images of them and I'll do a fresh edit of the map myself.Regards,~Azura Skyy Quote
0 hisawahiroki Posted February 19, 2016 Author Posted February 19, 2016 I'm unable to test it right now- recently reinstalled Windows and haven't gotten around to starting up my server. Try this. If issues persist, please post images of them and I'll do a fresh edit of the map myself. Regards, ~Azura Skyy tried and same result sir. Quote
0 Vykimo Posted February 19, 2016 Posted February 19, 2016 Omfgod, never saw that's kind of bug ! °° This is probably a problem with your graphic card (too recent for ro?) Quote
0 hisawahiroki Posted February 19, 2016 Author Posted February 19, 2016 Omfgod, never saw that's kind of bug ! °° This is probably a problem with your graphic card (too recent for ro?) it only happened with prt_fild08, i have a few of custom maps it working well. looks like prt_fild08 cannot touch with it even a little it will end like this for now i really have no idea why Quote
0 Azura Skyy Posted February 19, 2016 Posted February 19, 2016 Omfgod, never saw that's kind of bug ! °° This is probably a problem with your graphic card (too recent for ro?) it only happened with prt_fild08, i have a few of custom maps it working well. looks like prt_fild08 cannot touch with it even a little it will end like this for now i really have no idea why Nah. I'm gonna try making the map again from scratch. Give me a day. We'll figure this out... Regards, ~Azura Skyy Quote
0 Sage Posted February 20, 2016 Posted February 20, 2016 (edited) In case it's a graphics card problem, try opening the client and then hitting ctrl alt del. My GPU is pretty recent and doing this seems to 'refresh' the associated graphical problems away whenever I'm ingame. You might want to try experimenting with the settings in your GPU's control panel, namely those tied to browedit or RO. Edited February 20, 2016 by Sage Quote
0 hisawahiroki Posted February 20, 2016 Author Posted February 20, 2016 Omfgod, never saw that's kind of bug ! °° This is probably a problem with your graphic card (too recent for ro?) it only happened with prt_fild08, i have a few of custom maps it working well. looks like prt_fild08 cannot touch with it even a little it will end like this for now i really have no idea why Nah. I'm gonna try making the map again from scratch. Give me a day. We'll figure this out... Regards, ~Azura Skyy thanks a million sir. Quote
Question
hisawahiroki
Hi, I'm new with maping using Browedit rev 620 and this is my problem.
These bad texture are appear at around of this area of prt_fild08.
but when i just turn around (rotate) the screen or change the height of zoom level (by mouse scrolling wheel) it will turn back to normal.
the bad texture is only appear in some "height of zoom level" only around these area. it's very annoying.
tried to save with rev 586 but still same
I just only put the sakura tree and didn't touch anything about texture.
anyone can guess the problem please?
thanks a million
Edited by hisawahiroki
11 answers to this question
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