ARAB Posted January 24, 2016 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 08/06/15 Last Seen: March 25, 2019 Share Posted January 24, 2016 Good evening people! I have on the server 1 agi gives 1 Flee but i need 10 agi for 1 flee Please help Quote Link to comment Share on other sites More sharing options...
0 Dhall Posted January 25, 2016 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 62 Reputation: 6 Joined: 08/29/15 Last Seen: March 23 Share Posted January 25, 2016 status.c stat += level + status->agi + (bl->type == BL_MER ? 0 : bl->type == BL_PC ? status->luk / 5 : 0) + 100; //base level + ( every 1 agi = +1 flee ) + (every 5 luk = +1 flee) + 100 Quote Link to comment Share on other sites More sharing options...
0 ARAB Posted January 25, 2016 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 08/06/15 Last Seen: March 25, 2019 Author Share Posted January 25, 2016 not work( Quote Link to comment Share on other sites More sharing options...
0 Ajjwidjdneidjenw Posted February 1, 2016 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 161 Reputation: 31 Joined: 12/06/11 Last Seen: December 25, 2022 Share Posted February 1, 2016 status.c stat += level + status->agi + (bl->type == BL_MER ? 0 : bl->type == BL_PC ? status->luk / 5 : 0) + 100; //base level + ( every 1 agi = +1 flee ) + (every 5 luk = +1 flee) + 100 Thanks for the reference, I'll fix it. Change: stat += level + status->agi + (bl->type == BL_MER ? 0 : bl->type == BL_PC ? status->luk / 5 : 0) + 100; //base level + ( every 1 agi = +1 flee ) + (every 5 luk = +1 flee) + 100 To: stat += level + (floor(status->agi/10)) + (bl->type == BL_MER ? 0 : bl->type == BL_PC ? status->luk / 5 : 0) + 100; //base level + ( every 10 agi = +1 flee ) + (every 5 luk = +1 flee) + 100 1 Quote Link to comment Share on other sites More sharing options...
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ARAB
Good evening people!
I have on the server 1 agi gives 1 Flee but i need 10 agi for 1 flee
Please help
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