Xanthor Posted December 24, 2015 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 26 Reputation: 7 Joined: 11/07/15 Last Seen: August 23, 2020 Share Posted December 24, 2015 I noticed Christmas was listed under jobs, but have no clue how you actually activate it or other holiday events for that matter. How do you get them started? Like Christmas porings with the hats and so forth? Quote Link to comment Share on other sites More sharing options...
0 Xanthor Posted December 26, 2015 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 26 Reputation: 7 Joined: 11/07/15 Last Seen: August 23, 2020 Author Share Posted December 26, 2015 (edited) I think you're approaching this from the wrong direction. You shouldn't need to "enable" anything to run a Christmas event... An event like this is added through a script, just like an NPC or quest. If you want Christmas events, either download or make the script yourself from scratch. If all you wanted was, say, an NPC that offered half price Christmas cookies and a bunch of santa porings running around then I could make that for you in a minute. If you want some super long and complex event Christmas event with a quest and whatnot, I would suggest looking through the script releases and you might find something you like, otherwise you'll need to do the dirty work yourself. In short, there is not magical setting that you simply untick and Christmas events start popping up, that's not how it works. Just find a Christmas event script you like, add it to your customs folder, enable it in scripts_custom.txt and enjoy. I hope this is of some help to you, good luck and merry Christmas! Actually. there are a lot of event scripts that came with the Rathena software found C:\rathena-master\npc\events. All of them as I mentioned above are old events that were commented out in the scripts_athena.conf. After removing the // from the events I wanted, and rebooting the server the spawns changed like I remember them as from years ago. Once I figure out the whole system, Id be more then happy to make scripts. If the mods use them, Id be happy to write some readme files for the server program so others who are new to Rathena don't have to look all over trying to figure what does what. Its definitely much better than the old Prometheus program, but unless you know the entire system, trying to figure how to get it to do what you wan't without readme files giving examples can get a bit intimidating. Here is whats inside scripts_athena.conf: // -------------------------------------------------------------- // - Core Scripts - // -------------------------------------------------------------- // -------------------------- Airport --------------------------- npc: npc/airports/airships.txt npc: npc/airports/einbroch.txt npc: npc/airports/hugel.txt npc: npc/airports/izlude.txt npc: npc/airports/lighthalzen.txt npc: npc/airports/rachel.txt npc: npc/airports/yuno.txt // --------------------- Battle Grounds ------------------------- // - Flavius ---------------------------------------------------- npc: npc/battleground/flavius/flavius_enter.txt npc: npc/battleground/flavius/flavius01.txt npc: npc/battleground/flavius/flavius02.txt // - Kreiger Von Midgard ---------------------------------------- npc: npc/battleground/kvm/kvm_enter.txt npc: npc/battleground/kvm/kvm_item_pay.txt npc: npc/battleground/kvm/kvm01.txt npc: npc/battleground/kvm/kvm02.txt npc: npc/battleground/kvm/kvm03.txt // - Tierra Gorge ----------------------------------------------- npc: npc/battleground/tierra/tierra_enter.txt npc: npc/battleground/tierra/tierra01.txt npc: npc/battleground/tierra/tierra02.txt // -------------------------------------------------------------- npc: npc/battleground/bg_common.txt // --------------------------- Cities --------------------------- npc: npc/cities/alberta.txt npc: npc/cities/aldebaran.txt npc: npc/cities/amatsu.txt npc: npc/cities/ayothaya.txt npc: npc/cities/comodo.txt npc: npc/cities/einbech.txt npc: npc/cities/einbroch.txt npc: npc/cities/geffen.txt npc: npc/cities/gonryun.txt npc: npc/cities/hugel.txt npc: npc/cities/izlude.txt npc: npc/cities/jawaii.txt npc: npc/cities/lighthalzen.txt npc: npc/cities/louyang.txt npc: npc/cities/lutie.txt npc: npc/cities/manuk.txt npc: npc/cities/morocc.txt npc: npc/cities/moscovia.txt npc: npc/cities/niflheim.txt npc: npc/cities/payon.txt npc: npc/cities/prontera.txt npc: npc/cities/rachel.txt npc: npc/cities/splendide.txt npc: npc/cities/umbala.txt npc: npc/cities/veins.txt npc: npc/cities/yuno.txt // --------------------------- Events --------------------------- // - Novice WoE ------------------------------------------------- // Novice WoE is a kRO Event, after the event, the scripts were disabled. // Novice Castles don't have real dungeons. They're connected to the common ones. // So it's better not to uncomment this line. //npc: npc/events/nguild/nguild_dunsw.txt //npc: npc/events/nguild/nguild_treas.txt //npc: npc/events/nguild/nguild_guardians.txt //npc: npc/events/nguild/nguild_warper.txt //npc: npc/events/nguild/nguild_ev_agit.txt //npc: npc/events/nguild/nguild_flags.txt //npc: npc/events/nguild/nguild_managers.txt //npc: npc/events/nguild/nguild_kafras.txt // -------------------------------------------------------------- //npc: npc/events/bossnia.txt // - Official indian Ro Event Children Week //npc: npc/events/children_week.txt // - Official Christmas Events (iRO) //npc: npc/events/christmas_2005.txt //npc: npc/events/christmas_2008.txt npc: npc/events/christmas_2013.txt //npc: npc/events/dumplingfestival.txt // - Official Easter (2008) Event (iRO) //npc: npc/events/easter_2008.txt // - Official Easter (2010) Event //npc: npc/events/easter_2010.txt // - Official kRO, idRO Skill Reset Event //npc: npc/events/event_skill_reset.txt // - Events related to WoE SE Guild Dungeons. npc: npc/events/gdevent_aru.txt npc: npc/events/gdevent_sch.txt // - God Item SE post-creation Event npc: npc/events/god_se_festival.txt // - Official Halloween Events (iRO) //npc: npc/events/halloween_2006.txt //npc: npc/events/halloween_2008.txt //npc: npc/events/halloween_2009.txt //npc: npc/events/halloween_2013.txt // - Official idRO Idul Fitri Event //npc: npc/events/idul_fitri.txt // - Official Lunar New Year (2008) Event (iRO) //npc: npc/events/lunar_2008.txt // - Official RWC (2011) Golden Poring Event //npc: npc/events/RWC_2011.txt // - Official RWC (2012) Enchants Event //npc: npc/events/RWC_2012.txt // - Official Memorial Day (2009) Event (iRO) //npc: npc/events/MemorialDay_2008.txt // - Official St. Patrick's Day (2008) Event (iRO) //npc: npc/events/StPatrick_2008.txt //npc: npc/events/twintowers.txt //npc: npc/events/valentinesday.txt // - Official Valentine's Day Events (iRO) //npc: npc/events/valentinesday_2009.txt //npc: npc/events/valentinesday_2012.txt //npc: npc/events/whiteday.txt npc: npc/events/xmas.txt // ------------------------ Instances --------------------------- npc: npc/instances/SealedShrine.txt npc: npc/instances/EndlessTower.txt npc: npc/instances/OrcsMemory.txt npc: npc/instances/NydhoggsNest.txt // ---------------- Kafras & Cool Event Corp. ------------------- npc: npc/kafras/cool_event_corp.txt npc: npc/kafras/dts_warper.txt npc: npc/kafras/functions_kafras.txt npc: npc/kafras/kafras.txt // -------------------------- Merchant -------------------------- npc: npc/merchants/advanced_refiner.txt npc: npc/merchants/alchemist.txt npc: npc/merchants/ammo_boxes.txt npc: npc/merchants/ammo_dealer.txt npc: npc/merchants/buying_shops.txt //npc: npc/merchants/clothes_dyer.txt npc: npc/merchants/coin_exchange.txt npc: npc/merchants/dye_maker.txt npc: npc/merchants/elemental_trader.txt npc: npc/merchants/enchan_arm.txt npc: npc/merchants/gemstone.txt npc: npc/merchants/hair_dyer.txt npc: npc/merchants/hair_style.txt //npc: npc/merchants/icecream.txt npc: npc/merchants/inn.txt npc: npc/merchants/kunai_maker.txt npc: npc/merchants/milk_trader.txt npc: npc/merchants/novice_exchange.txt npc: npc/merchants/old_pharmacist.txt npc: npc/merchants/quivers.txt npc: npc/merchants/refine.txt npc: npc/merchants/renters.txt npc: npc/merchants/shops.txt npc: npc/merchants/socket_enchant.txt npc: npc/merchants/socket_enchant2.txt npc: npc/merchants/wander_pet_food.txt // - Cash Shop // See file before enabling, as you may wish to change the // point value of items to suit your own needs. //npc: npc/merchants/cash_hair.txt //npc: npc/merchants/cash_trader.txt npc: npc/merchants/cashheadgear_dye.txt // --------------------------- Others --------------------------- // - Izlude Battle Arena ---------------------------------------- npc: npc/other/arena/arena_aco.txt npc: npc/other/arena/arena_lvl50.txt npc: npc/other/arena/arena_lvl60.txt npc: npc/other/arena/arena_lvl70.txt npc: npc/other/arena/arena_lvl80.txt npc: npc/other/arena/arena_party.txt npc: npc/other/arena/arena_point.txt npc: npc/other/arena/arena_room.txt // -------------------------------------------------------------- //npc: npc/other/acolyte_warp.txt npc: npc/other/auction.txt npc: npc/other/books.txt npc: npc/other/bulletin_boards.txt //npc: npc/other/card_trader.txt npc: npc/other/comodo_gambling.txt npc: npc/other/divorce.txt npc: npc/other/fortune.txt npc: npc/other/gm_npcs.txt npc: npc/other/guildpvp.txt npc: npc/other/gympass.txt npc: npc/other/hugel_bingo.txt npc: npc/other/mail.txt npc: npc/other/marriage.txt npc: npc/other/mercenary_rent.txt npc: npc/other/monster_museum.txt // - Hugel Monster Races npc: npc/other/monster_race.txt //npc: npc/other/msg_boards.txt npc: npc/other/poring_war.txt npc: npc/other/powernpc.txt npc: npc/other/pvp.txt // - Turbo Track Arena npc: npc/other/turbo_track.txt // --------------------------- Quests --------------------------- // - Quests-Tutorials for basic classes (1st class quests) ------ npc: npc/quests/first_class/tu_acolyte.txt npc: npc/quests/first_class/tu_archer.txt npc: npc/quests/first_class/tu_magician01.txt npc: npc/quests/first_class/tu_ma_th01.txt npc: npc/quests/first_class/tu_merchant.txt npc: npc/quests/first_class/tu_sword.txt npc: npc/quests/first_class/tu_thief01.txt // - Headgear Quests -------------------------------------------- npc: npc/quests/newgears/2004_headgears.txt npc: npc/quests/newgears/2005_headgears.txt npc: npc/quests/newgears/2006_headgears.txt npc: npc/quests/newgears/2008_headgears.txt // - Falicious Okolnir ------------------------------------------ // God Item Second Edition Quests npc: npc/quests/okolnir.txt // - The God Item Quest ----------------------------------------- // - Controller file, allow GMs to change variables. npc: npc/quests/seals/god_global.txt npc: npc/quests/seals/brisingamen_seal.txt npc: npc/quests/seals/god_weapon_creation.txt npc: npc/quests/seals/megingard_seal.txt npc: npc/quests/seals/mjolnir_seal.txt npc: npc/quests/seals/sleipnir_seal.txt // - Seal status board. npc: npc/quests/seals/seal_status.txt // -------------------------------------------------------------- // - Wandering Minstrel Quest npc: npc/quests/bard_quest.txt npc: npc/quests/bunnyband.txt npc: npc/quests/cooking_quest.txt npc: npc/quests/counteragent_mixture.txt //npc: npc/quests/dandelion_request.txt npc: npc/quests/doomed_swords.txt npc: npc/quests/doomed_swords_quest.txt npc: npc/quests/eye_of_hellion.txt // - Guild Relay Quests npc: npc/quests/guildrelay.txt npc: npc/quests/gunslinger_quests.txt npc: npc/quests/juice_maker.txt npc: npc/quests/kiel_hyre_quest.txt npc: npc/quests/lvl4_weapon_quest.txt npc: npc/quests/mage_solution.txt npc: npc/quests/monstertamers.txt npc: npc/quests/mrsmile.txt npc: npc/quests/ninja_quests.txt npc: npc/quests/obb_quest.txt npc: npc/quests/partyrelay.txt npc: npc/quests/quests_13_1.txt npc: npc/quests/quests_13_2.txt npc: npc/quests/quests_airship.txt npc: npc/quests/quests_alberta.txt npc: npc/quests/quests_aldebaran.txt npc: npc/quests/quests_amatsu.txt npc: npc/quests/quests_ayothaya.txt npc: npc/quests/quests_comodo.txt npc: npc/quests/quests_ein.txt npc: npc/quests/quests_geffen.txt npc: npc/quests/quests_gonryun.txt npc: npc/quests/quests_hugel.txt npc: npc/quests/quests_izlude.txt npc: npc/quests/quests_juperos.txt npc: npc/quests/quests_lighthalzen.txt npc: npc/quests/quests_louyang.txt npc: npc/quests/quests_lutie.txt npc: npc/quests/quests_morocc.txt npc: npc/quests/quests_moscovia.txt npc: npc/quests/quests_nameless.txt npc: npc/quests/quests_niflheim.txt npc: npc/quests/quests_payon.txt npc: npc/quests/quests_prontera.txt npc: npc/quests/quests_rachel.txt npc: npc/quests/quests_umbala.txt npc: npc/quests/quests_veins.txt npc: npc/quests/quests_yuno.txt npc: npc/quests/thana_quest.txt // - The Sign Quest // Be sure that the time zone set corresponds with the server's. // For more info, read the comments in npc/quests/the_sign_quest.txt npc: npc/quests/the_sign_quest.txt Edited December 26, 2015 by Xanthor Quote Link to comment Share on other sites More sharing options...
1 Emistry Posted December 25, 2015 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted December 25, 2015 console command? that only available in Hercules Emulator, rAthena doesn't have this feature implemented. stuck in maps? probably you're using an incompatible clients. make sure you configured your server with correct client date or use compatible clients. adding santa mob ? you can refer here Permanent_Monster_Spawn Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted December 24, 2015 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted December 24, 2015 you mean santa bag? and santa poring ? http://www.divine-pride.net/database/item/6454/santa-bag http://www.divine-pride.net/database/monster/1062/santa-poring Quote Link to comment Share on other sites More sharing options...
0 Xanthor Posted December 25, 2015 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 26 Reputation: 7 Joined: 11/07/15 Last Seen: August 23, 2020 Author Share Posted December 25, 2015 (edited) you mean santa bag? and santa poring ? http://www.divine-pride.net/database/item/6454/santa-bag http://www.divine-pride.net/database/monster/1062/santa-poring Yes, how do you get the Christmas spawns activated? I'm new to Rathena and the few things I found command wise state it had to be done through the console which is impossible because none of the 3 consoles allow typing in them. I got the client patched so all the towns show Christmas themes though still working on an issue with that. Seems like even though the screens show the new graphics, its almost like there is something else I overlooked because I can't walk a lot of places, its almost as if my character is bumping into walls that no longer exist. Even walk on areas that your not supposed to. But at moment, I just want to get the Christmas spawns going and maybe a few quests. There's a lot of nice holiday quests but no instructions on how to incorporate them into the server. Edited December 25, 2015 by Xanthor Quote Link to comment Share on other sites More sharing options...
0 Xanthor Posted December 25, 2015 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 26 Reputation: 7 Joined: 11/07/15 Last Seen: August 23, 2020 Author Share Posted December 25, 2015 (edited) console command? that only available in Hercules Emulator, rAthena doesn't have this feature implemented. stuck in maps? probably you're using an incompatible clients. make sure you configured your server with correct client date or use compatible clients. adding santa mob ? you can refer here Permanent_Monster_Spawn The clients compatible. The issue didn't start till I merged the Christmas screens into the data.grf file. I'm new to most of this Rathena setup. The last program I used to use was Prometheus, about 10 years ago and started getting back into the emulation with quite a few games my kids like playing after some 50 year old tried preying on my daughter so got emulators for every game they play to make it safer and let their friends on as well. I think I might be over looking what I merged, as the new christmas screens seem to have retained the older screens info, like if there was a wall in the old one, the new screen you would walk and bump into it even though its not there, Thanks for the above info. If I have to edit the spawners, whats the Christmas job that shows up? Edditing so I don't spam. I found a lot of holiday scripts using the link you gave me. How do you activate them? nm, looked through a lot of scripts and found out scripts_athena.conf has all or just about all of the event scripts listed in it and are just // commented out. I removed the commented on two Christmas events and then rebooted server and best of all didn't have to recompile!! Now all I need to do is figure out the client issue. Thanks for the info, made it easier to find what I was looking for! I saw your Christmas script you were selling. What would be involved installing it? Just adding the script to events and adding a line to scripts_athena.conf? Edited December 25, 2015 by Xanthor Quote Link to comment Share on other sites More sharing options...
0 GreenMagic793 Posted December 25, 2015 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 157 Reputation: 19 Joined: 08/18/15 Last Seen: April 5, 2023 Share Posted December 25, 2015 I think you're approaching this from the wrong direction. You shouldn't need to "enable" anything to run a Christmas event... An event like this is added through a script, just like an NPC or quest. If you want Christmas events, either download or make the script yourself from scratch. If all you wanted was, say, an NPC that offered half price Christmas cookies and a bunch of santa porings running around then I could make that for you in a minute. If you want some super long and complex event Christmas event with a quest and whatnot, I would suggest looking through the script releases and you might find something you like, otherwise you'll need to do the dirty work yourself. In short, there is not magical setting that you simply untick and Christmas events start popping up, that's not how it works. Just find a Christmas event script you like, add it to your customs folder, enable it in scripts_custom.txt and enjoy. I hope this is of some help to you, good luck and merry Christmas! Quote Link to comment Share on other sites More sharing options...
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Xanthor
I noticed Christmas was listed under jobs, but have no clue how you actually activate it or other holiday events for that matter. How do you get them started? Like Christmas porings with the hats and so forth?
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