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GreenMagic793

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  1. GreenMagic793's post in Open shop during NPC script? was marked as the answer   
    Well, that was simple
     
    I have a question however. How do you choose which shop the script will call upon? If I just put: callshop "Tool Dealer",0;, then wouldn't that cause an error by calling on any NPC named Tool Dealer?
    sec_in02,137,162,5 script Test Dealer 828,{ mes "Would you like to access the shop?"; menu "Yes.",A_1,"No.",A_2; A_1: callshop "Tool Dealer",0; close; A_2: close; } For example, I tried this script, and it mostly works but once I get to the sell/buy window, once I click on an option the box simply disappears and no window comes up. Am I missing something?
  2. GreenMagic793's post in NPC that will send @request when player talks to it was marked as the answer   
    This lacks some of the functionality you desire, such as the spam protection and list of online GM's, but you can probably tinker with it to add those features yourself. This is a good basic request script, and it includes the player's ID number in the request as well. If you want it to list the character name instead, it's easy to do and I'll be happy to change it for you.
    prontera,131,167,5 script GM Support Assistant 738,{ mes "[GM Support Assistant]"; mes "Hello, I'm the Game Master Support Assistant. I can assist you by putting you into contact with a GM at the click of a button! What would you like for me to do?"; next; menu "Send a help request.",P_1,"Quit.",P_2; P_1: atcommand "@request Calling all Game Masters, player ID: " + getcharid(0) + " is in need of assistance."; close; P_2: close; }
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