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IS THAT POSSIBLE?


Question

Posted

Is that possible? That if you have the same PARTICULAR EQUIPMENT, but different SPRITES in different JOBS.

Example:

       I'm a pally and if I equip my PHOENIX WINGS it will show that the PHOENIX WINGS is ORANGE, but then if I equip it on the other JOBS like LORD KNIGHT it will show the PHOENIX WINGS but different color like GREEN maybe.

 

*Thanks in advance guys, I would greatly appreciate any help you can give me in working with this problem.*

5 answers to this question

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Posted

If you have different colored phoenix wing sprites that's possible. And as Emistry said, use changelook and put it on equip script.. 

 

e.g

{},{ changelook 3,2000; },{ changelook 3,0; }

 

change 2000 depending from the view id of your sprites.

Posted

If you have different colored phoenix wing sprites that's possible. And as Emistry said, use changelook and put it on equip script.. 

 

e.g

{},{ changelook 3,2000; },{ changelook 3,0; }

 

change 2000 depending from the view id of your sprites.

What is 3 stands for? And what do you mean by "dependeing from the view id of your sprites" sir?

Posted

parameter list for changelook.

  0 - LOOK_BASE           Base sprite
  1 - LOOK_HAIR           Hairstyle
  2 - LOOK_WEAPON         Weapon
  3 - LOOK_HEAD_BOTTOM    Head bottom
  4 - LOOK_HEAD_TOP       Head top
  5 - LOOK_HEAD_MID       Head mid
  6 - LOOK_HAIR_COLOR     Hair color
  7 - LOOK_CLOTHES_COLOR  Clothes color
  8 - LOOK_SHIELD         Shield
  9 - LOOK_SHOES          Shoes
 10 - LOOK_BODY           Body(N/A)
 11 - LOOK_FLOOR          FLOOR(N/A)
 12 - LOOK_ROBE           Robe

Posted

View id's of the sprite that you want to appear. You can see them in System\ItemInfo.lub and they're also at data\luafiles514\lua files\datainfo\accessoryid.lub

 

ID,DBName,ScreenName,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Class,Gender,Loc,wLV,eLV,Refineable,View,{Script},{OnEquip_Script},{OnUnequip_Script}

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